* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.

* Fixed small bug with map search where the local sim regions weren't found.
This commit is contained in:
Diva Canto
2010-05-09 13:39:56 -07:00
parent bc6995f921
commit b233a4b2ca
17 changed files with 72 additions and 36 deletions

View File

@@ -349,7 +349,7 @@ namespace OpenSim
// moved these here as the terrain texture has to be created after the modules are initialized
// and has to happen before the region is registered with the grid.
scene.CreateTerrainTexture(false);
scene.CreateTerrainTexture();
// TODO : Try setting resource for region xstats here on scene
MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo));