* Mother of all commits:

* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
This commit is contained in:
Adam Frisby
2008-01-15 02:09:55 +00:00
parent 84c3a317c1
commit b25f9f322c
121 changed files with 973 additions and 453 deletions

View File

@@ -1,3 +1,31 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
@@ -10,7 +38,7 @@ using System.Runtime.InteropServices;
[assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Framework.Data")]
[assembly : AssemblyCopyright("Copyright © 2007")]
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]

View File

@@ -41,7 +41,7 @@ namespace OpenSim.Framework.Data
/// <summary>
/// The name of the region
/// </summary>
public string regionName = "";
public string regionName = String.Empty;
/// <summary>
/// A 64-bit number combining map position into a (mostly) unique ID
@@ -65,10 +65,10 @@ namespace OpenSim.Framework.Data
/// Authentication secrets
/// </summary>
/// <remarks>Not very secure, needs improvement.</remarks>
public string regionSendKey = "";
public string regionSendKey = String.Empty;
public string regionRecvKey = "";
public string regionSecret = "";
public string regionRecvKey = String.Empty;
public string regionSecret = String.Empty;
/// <summary>
/// Whether the region is online
@@ -78,14 +78,14 @@ namespace OpenSim.Framework.Data
/// <summary>
/// Information about the server that the region is currently hosted on
/// </summary>
public string serverIP = "";
public string serverIP = String.Empty;
public uint serverPort;
public string serverURI = "";
public string serverURI = String.Empty;
public uint httpPort;
public uint remotingPort;
public string httpServerURI = "";
public string httpServerURI = String.Empty;
/// <summary>
/// Set of optional overrides. Can be used to create non-eulicidean spaces.
@@ -100,23 +100,23 @@ namespace OpenSim.Framework.Data
/// Optional: URI Location of the region database
/// </summary>
/// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
public string regionDataURI = "";
public string regionDataURI = String.Empty;
/// <summary>
/// Region Asset Details
/// </summary>
public string regionAssetURI = "";
public string regionAssetURI = String.Empty;
public string regionAssetSendKey = "";
public string regionAssetRecvKey = "";
public string regionAssetSendKey = String.Empty;
public string regionAssetRecvKey = String.Empty;
/// <summary>
/// Region Userserver Details
/// </summary>
public string regionUserURI = "";
public string regionUserURI = String.Empty;
public string regionUserSendKey = "";
public string regionUserRecvKey = "";
public string regionUserSendKey = String.Empty;
public string regionUserRecvKey = String.Empty;
/// <summary>
/// Region Map Texture Asset

View File

@@ -37,11 +37,11 @@ namespace OpenSim.Framework.Data
public int reservationMaxX = 65536;
public int reservationMaxY = 65536;
public string reservationName = "";
public string reservationCompany = "";
public string reservationName = System.String.Empty;
public string reservationCompany = System.String.Empty;
public bool status = true;
public string gridSendKey = "";
public string gridRecvKey = "";
public string gridSendKey = System.String.Empty;
public string gridRecvKey = System.String.Empty;
}
}