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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
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@@ -26,23 +26,25 @@
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*
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*/
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using System;
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namespace OpenSim.Framework
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{
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public class GridConfig
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{
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public string GridOwner = "";
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public string DefaultAssetServer = "";
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public string AssetSendKey = "";
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public string AssetRecvKey = "";
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public string GridOwner = String.Empty;
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public string DefaultAssetServer = String.Empty;
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public string AssetSendKey = String.Empty;
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public string AssetRecvKey = String.Empty;
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public string DefaultUserServer = "";
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public string UserSendKey = "";
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public string UserRecvKey = "";
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public string DefaultUserServer = String.Empty;
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public string UserSendKey = String.Empty;
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public string UserRecvKey = String.Empty;
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public string SimSendKey = "";
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public string SimRecvKey = "";
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public string SimSendKey = String.Empty;
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public string SimRecvKey = String.Empty;
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public string DatabaseProvider = "";
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public string DatabaseProvider = String.Empty;
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public static uint DefaultHttpPort = 8001;
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