* Mother of all commits:

* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
This commit is contained in:
Adam Frisby
2008-01-15 02:09:55 +00:00
parent 84c3a317c1
commit b25f9f322c
121 changed files with 973 additions and 453 deletions

View File

@@ -157,17 +157,17 @@ namespace OpenSim.Framework
public class RegionInfo : SimpleRegionInfo
{
public string RegionName = "";
public string RegionName = String.Empty;
public string DataStore = "";
public string DataStore = String.Empty;
public bool isSandbox = false;
public bool commFailTF = false;
public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero;
public LLUUID CovenantID = LLUUID.Zero;
public string MasterAvatarFirstName = "";
public string MasterAvatarLastName = "";
public string MasterAvatarSandboxPassword = "";
public string MasterAvatarFirstName = String.Empty;
public string MasterAvatarLastName = String.Empty;
public string MasterAvatarSandboxPassword = String.Empty;
// Apparently, we're applying the same estatesettings regardless of whether it's local or remote.
private static EstateSettings m_estateSettings;
@@ -241,7 +241,7 @@ namespace OpenSim.Framework
//not in use, should swap to nini though.
public void LoadFromNiniSource(IConfigSource source, string sectionName)
{
string errorMessage = "";
string errorMessage = String.Empty;
RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToString()));
RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test");
m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000"));
@@ -275,7 +275,7 @@ namespace OpenSim.Framework
MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User");
MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test");
if (errorMessage != "")
if (errorMessage != String.Empty)
{
// a error
}
@@ -384,7 +384,7 @@ namespace OpenSim.Framework
break;
case "master_avatar_pass":
string tempMD5Passwd = (string) configuration_result;
MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + "");
MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + String.Empty);
break;
}