* Mother of all commits:

* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
This commit is contained in:
Adam Frisby
2008-01-15 02:09:55 +00:00
parent 84c3a317c1
commit b25f9f322c
121 changed files with 973 additions and 453 deletions

View File

@@ -343,7 +343,7 @@ namespace OpenSim.Region.ClientStack
{
if (m_debug > 0)
{
string info = "";
string info = String.Empty;
if (m_debug < 255 && packet.Type == PacketType.AgentUpdate)
return;
if (m_debug < 254 && packet.Type == PacketType.ViewerEffect)
@@ -783,7 +783,7 @@ namespace OpenSim.Region.ClientStack
agentData.child = false;
agentData.firstname = m_firstName;
agentData.lastname = m_lastName;
agentData.CapsPath = "";
agentData.CapsPath = String.Empty;
return agentData;
}
@@ -2521,7 +2521,7 @@ namespace OpenSim.Region.ClientStack
case PacketType.ChatFromViewer:
ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname;
string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname;
byte[] message = inchatpack.ChatData.Message;
byte type = inchatpack.ChatData.Type;
LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos;