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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
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@@ -331,7 +331,7 @@ namespace OpenSim.Region.Environment.Modules
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m_ChannelKey = channelKey;
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m_MessageID = LLUUID.Random();
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m_processed = false;
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m_resp = "";
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m_resp = String.Empty;
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}
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public bool IsProcessed()
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