mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
This commit is contained in:
@@ -88,7 +88,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//type.InvokeMember(EventName, BindingFlags.InvokeMethod, null, m_Script, args);
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//Console.WriteLine("ScriptEngine Executor.ExecuteEvent: \"" + EventName + "\"");
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//Console.WriteLine("ScriptEngine Executor.ExecuteEvent: \String.Empty + EventName + "\String.Empty);
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if (Events.ContainsKey(EventName) == false)
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{
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@@ -112,7 +112,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (ev == null) // No event by that name!
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{
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//Console.WriteLine("ScriptEngine Can not find any event named: \"" + EventName + "\"");
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//Console.WriteLine("ScriptEngine Can not find any event named: \String.Empty + EventName + "\String.Empty);
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return;
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}
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@@ -79,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public LSL_BuiltIn_Commands_Interface m_LSL_Functions;
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private string _Source = "";
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private string _Source = String.Empty;
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public string Source
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{
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get
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@@ -297,7 +297,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public int llListen(int channelID, string name, string ID, string msg)
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{
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if (ID == "")
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if (ID == String.Empty)
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{
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ID = LLUUID.Zero.ToString();
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}
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@@ -338,19 +338,19 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llDetectedName(int number)
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{
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NotImplemented("llDetectedName");
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return "";
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return String.Empty;
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}
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public string llDetectedKey(int number)
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{
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NotImplemented("llDetectedKey");
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return "";
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return String.Empty;
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}
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public string llDetectedOwner(int number)
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{
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NotImplemented("llDetectedOwner");
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return "";
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return String.Empty;
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}
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public int llDetectedType(int number)
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@@ -693,7 +693,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return texface.TextureID.ToString();
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}
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NotImplemented("llGetTexture");
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return "";
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return String.Empty;
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}
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public void llSetPos(LSL_Types.Vector3 pos)
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@@ -1175,7 +1175,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetPermissionsKey()
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{
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NotImplemented("llGetPermissionsKey");
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return "";
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return String.Empty;
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}
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public int llGetPermissions()
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@@ -1336,7 +1336,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetInventoryName(int type, int number)
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{
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NotImplemented("llGetInventoryName");
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return "";
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return String.Empty;
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}
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public void llSetScriptState(string name, int run)
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@@ -1378,13 +1378,13 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llRequestAgentData(string id, int data)
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{
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NotImplemented("llRequestAgentData");
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return "";
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return String.Empty;
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}
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public string llRequestInventoryData(string name)
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{
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NotImplemented("llRequestInventoryData");
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return "";
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return String.Empty;
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}
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public void llSetDamage(double damage)
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@@ -1473,7 +1473,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetAnimation(string id)
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{
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NotImplemented("llGetAnimation");
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return "";
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return String.Empty;
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}
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public void llResetScript()
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@@ -1495,7 +1495,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetScriptName()
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{
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return "";
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return String.Empty;
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}
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public int llGetNumberOfSides()
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@@ -1534,7 +1534,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetInventoryKey(string name)
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{
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return "";
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return String.Empty;
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}
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public void llAllowInventoryDrop(int add)
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@@ -1592,7 +1592,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetOwnerKey(string id)
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{
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NotImplemented("llGetOwnerKey");
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return "";
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return String.Empty;
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}
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public LSL_Types.Vector3 llGetCenterOfMass()
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@@ -1610,14 +1610,14 @@ namespace OpenSim.Region.ScriptEngine.Common
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// s = 1;
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//int c = 0;
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//LSL_Types.list chunk = new LSL_Types.list();
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//string chunkString = "";
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//string chunkString = String.Empty;
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//foreach (string element in src)
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//{
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// c++;
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// if (c > s)
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// {
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// sorted.Add(chunkString, chunk);
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// chunkString = "";
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// chunkString = String.Empty;
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// chunk = new LSL_Types.list();
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// c = 0;
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// }
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@@ -1693,7 +1693,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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if (index >= src.Length)
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{
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return "";
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return String.Empty;
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}
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return src.Data[index].ToString();
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}
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@@ -1814,7 +1814,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llList2CSV(LSL_Types.list src)
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{
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string ret = "";
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string ret = String.Empty;
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foreach (object o in src.Data)
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{
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ret = ret + o.ToString() + ",";
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@@ -1968,7 +1968,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llKey2Name(string id)
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{
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NotImplemented("llKey2Name");
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return "";
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return String.Empty;
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}
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public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
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@@ -2006,7 +2006,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetNotecardLine(string name, int line)
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{
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NotImplemented("llGetNotecardLine");
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return "";
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return String.Empty;
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}
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public LSL_Types.Vector3 llGetAgentSize(string id)
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@@ -2257,7 +2257,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (AVID != LLUUID.Zero)
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return AVID.ToString();
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else
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return "";
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return String.Empty;
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}
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public void llAddToLandPassList(string avatar, double hours)
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@@ -2289,9 +2289,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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if (src.Length == 0)
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{
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return "";
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return String.Empty;
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}
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string ret = "";
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string ret = String.Empty;
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foreach (object o in src.Data)
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{
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ret = ret + o.ToString() + seperator;
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@@ -2352,7 +2352,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (xmlrpcMod.IsEnabled())
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{
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LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID);
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object[] resobj = new object[] { 1, channelID.ToString(), LLUUID.Zero.ToString(), "", 0, "" };
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object[] resobj = new object[] { 1, channelID.ToString(), LLUUID.Zero.ToString(), String.Empty, 0, String.Empty };
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m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", resobj);
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}
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}
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@@ -2360,7 +2360,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llSendRemoteData(string channel, string dest, int idata, string sdata)
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{
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NotImplemented("llSendRemoteData");
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return "";
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return String.Empty;
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}
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public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
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@@ -2578,7 +2578,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetNumberOfNotecardLines(string name)
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{
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NotImplemented("llGetNumberOfNotecardLines");
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return "";
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return String.Empty;
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}
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public LSL_Types.list llGetBoundingBox(string obj)
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@@ -2600,7 +2600,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llIntegerToBase64(int number)
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{
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NotImplemented("llIntegerToBase64");
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return "";
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return String.Empty;
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}
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public int llBase64ToInteger(string str)
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@@ -2660,7 +2660,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llGetInventoryCreator(string item)
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{
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NotImplemented("llGetInventoryCreator");
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return "";
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return String.Empty;
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}
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public void llOwnerSay(string msg)
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@@ -2828,7 +2828,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llXorBase64StringsCorrect(string str1, string str2)
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{
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string ret = "";
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string ret = String.Empty;
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string src1 = llBase64ToString(str1);
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string src2 = llBase64ToString(str2);
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int c = 0;
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@@ -3002,7 +3002,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
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int timer)
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{
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if (dynamicID == "")
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if (dynamicID == String.Empty)
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{
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IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
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LLUUID createdTexture =
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@@ -429,10 +429,10 @@ namespace OpenSim.Region.ScriptEngine.Common
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public override string ToString()
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{
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string output;
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output = "";
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output = String.Empty;
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if (m_data.Length == 0)
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{
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return "";
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return String.Empty;
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}
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foreach (object o in m_data)
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{
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@@ -1,3 +1,31 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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*
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*/
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using System.Reflection;
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using System.Runtime.InteropServices;
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@@ -10,7 +38,7 @@ using System.Runtime.InteropServices;
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[assembly : AssemblyConfiguration("")]
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[assembly : AssemblyCompany("")]
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[assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.Common")]
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[assembly : AssemblyCopyright("Copyright © 2007")]
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[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
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[assembly : AssemblyTrademark("")]
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[assembly : AssemblyCulture("")]
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@@ -148,7 +148,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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// Handled by long commands
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public void timer(uint localID, LLUUID itemID)
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{
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//myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "");
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//myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, String.Empty);
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}
|
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|
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public void listen(uint localID, LLUUID itemID)
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|
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@@ -323,7 +323,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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// Do we have any scripts in this object at all? If not, return
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if (m_ScriptEngine.m_ScriptManager.Scripts.ContainsKey(localID) == false)
|
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{
|
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//Console.WriteLine("Event \"" + FunctionName + "\" for localID: " + localID + ". No scripts found on this localID.");
|
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//Console.WriteLine("Event \String.Empty + FunctionName + "\" for localID: " + localID + ". No scripts found on this localID.");
|
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return;
|
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}
|
||||
|
||||
|
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@@ -259,7 +259,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
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//Deliver data to prim's remote_data handler
|
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object[] resobj = new object[]
|
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{
|
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2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "",
|
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2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), String.Empty,
|
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rInfo.GetIntValue(),
|
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rInfo.GetStrVal()
|
||||
};
|
||||
|
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@@ -161,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
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catch (ThreadAbortException tae)
|
||||
{
|
||||
string a = tae.ToString();
|
||||
a = "";
|
||||
a = String.Empty;
|
||||
// Expected
|
||||
}
|
||||
}
|
||||
|
||||
@@ -143,7 +143,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
// TODO: Return errors to user somehow
|
||||
if (results.Errors.Count > 0)
|
||||
{
|
||||
string errtext = "";
|
||||
string errtext = String.Empty;
|
||||
foreach (CompilerError CompErr in results.Errors)
|
||||
{
|
||||
errtext += "Line number " + (CompErr.Line - 1) +
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.RegularExpressions;
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
{
|
||||
@@ -58,7 +59,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
public string Convert(string Script)
|
||||
{
|
||||
quotes.Clear();
|
||||
string Return = "";
|
||||
string Return = System.String.Empty;
|
||||
Script = " \r\n" + Script;
|
||||
|
||||
//
|
||||
@@ -72,13 +73,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
|
||||
// QUOTE REPLACEMENT
|
||||
// temporarily replace quotes so we can work our magic on the script without
|
||||
// always considering if we are inside our outside ""'s
|
||||
string _Script = "";
|
||||
// always considering if we are inside our outside String.Empty's
|
||||
string _Script = System.String.Empty;
|
||||
string C;
|
||||
bool in_quote = false;
|
||||
bool quote_replaced = false;
|
||||
string quote_replacement_string = "Q_U_O_T_E_REPLACEMENT_";
|
||||
string quote = "";
|
||||
string quote = System.String.Empty;
|
||||
bool last_was_escape = false;
|
||||
int quote_replaced_count = 0;
|
||||
for (int p = 0; p < Script.Length; p++)
|
||||
@@ -97,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
}
|
||||
else
|
||||
{
|
||||
if (quote == "")
|
||||
if (quote == System.String.Empty)
|
||||
{
|
||||
// We didn't replace quote, probably because of empty string?
|
||||
_Script += quote_replacement_string +
|
||||
@@ -107,7 +108,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
quotes.Add(
|
||||
quote_replacement_string +
|
||||
quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]), quote);
|
||||
quote = "";
|
||||
quote = System.String.Empty;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -151,10 +152,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
//
|
||||
int ilevel = 0;
|
||||
int lastlevel = 0;
|
||||
string ret = "";
|
||||
string cache = "";
|
||||
string ret = System.String.Empty;
|
||||
string cache = System.String.Empty;
|
||||
bool in_state = false;
|
||||
string current_statename = "";
|
||||
string current_statename = System.String.Empty;
|
||||
for (int p = 0; p < Script.Length; p++)
|
||||
{
|
||||
C = Script.Substring(p, 1);
|
||||
@@ -191,7 +192,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
|
||||
}
|
||||
ret += cache;
|
||||
cache = "";
|
||||
cache = String.Empty;
|
||||
}
|
||||
if (ilevel == 0 && lastlevel == 1)
|
||||
{
|
||||
@@ -199,7 +200,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
if (in_state == true)
|
||||
{
|
||||
cache = cache.Remove(cache.Length - 1, 1);
|
||||
//cache = Regex.Replace(cache, "}$", "", RegexOptions.Multiline | RegexOptions.Singleline);
|
||||
//cache = Regex.Replace(cache, "}$", String.Empty, RegexOptions.Multiline | RegexOptions.Singleline);
|
||||
|
||||
//Replace function names
|
||||
// void dataserver(key query_id, string data) {
|
||||
@@ -213,9 +214,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
}
|
||||
|
||||
ret += cache;
|
||||
cache = "";
|
||||
cache = String.Empty;
|
||||
in_state = true;
|
||||
current_statename = "";
|
||||
current_statename = String.Empty;
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -223,10 +224,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
lastlevel = ilevel;
|
||||
}
|
||||
ret += cache;
|
||||
cache = "";
|
||||
cache = String.Empty;
|
||||
|
||||
Script = ret;
|
||||
ret = "";
|
||||
ret = String.Empty;
|
||||
|
||||
|
||||
foreach (string key in dataTypes.Keys)
|
||||
@@ -287,7 +288,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
|
||||
// Add namespace, class name and inheritance
|
||||
|
||||
Return = "" +
|
||||
Return = String.Empty +
|
||||
"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;";
|
||||
//"using System; " +
|
||||
//"using System.Collections.Generic; " +
|
||||
@@ -309,9 +310,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||
//}
|
||||
|
||||
|
||||
Return += "" +
|
||||
Return += String.Empty +
|
||||
"namespace SecondLife { ";
|
||||
Return += "" +
|
||||
Return += String.Empty +
|
||||
//"[Serializable] " +
|
||||
"public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { ";
|
||||
Return += @"public Script() { } ";
|
||||
|
||||
@@ -1,3 +1,31 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -10,7 +38,7 @@ using System.Runtime.InteropServices;
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("")]
|
||||
[assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.DotNetEngine")]
|
||||
[assembly : AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
||||
|
||||
// We will initialize and start the script.
|
||||
// It will be up to the script itself to hook up the correct events.
|
||||
string ScriptSource = "";
|
||||
string ScriptSource = String.Empty;
|
||||
|
||||
SceneObjectPart m_host = World.GetSceneObjectPart(localID);
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||
LSOEngine.LSO.Common.SendToLog("Assembly name: " + asmName.Name);
|
||||
LSOEngine.LSO.Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll");
|
||||
LSOEngine.LSO.Common.SendToLog("Starting processing of LSL ByteCode...");
|
||||
LSOEngine.LSO.Common.SendToLog("");
|
||||
LSOEngine.LSO.Common.SendToLog(String.Empty);
|
||||
|
||||
|
||||
// Create Assembly
|
||||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||
(asmName.Name,
|
||||
DLL_FileName);
|
||||
|
||||
//Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\"");
|
||||
//Common.SendToDebug("asmName.Name is still \String.Empty + asmName.Name + "\String.Empty);
|
||||
// Create a Class (/Type)
|
||||
TypeBuilder typeBuilder = modBuilder.DefineType(
|
||||
"LSL_ScriptObject",
|
||||
@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||
|
||||
//foreach (string s in ret)
|
||||
//{
|
||||
// Common.SendToLog("");
|
||||
// Common.SendToLog(String.Empty);
|
||||
// Common.SendToLog("*** Executing LSL Server Event: " + s);
|
||||
// //object test = type.GetMember(s);
|
||||
// //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args);
|
||||
|
||||
@@ -430,7 +430,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||
|
||||
private string Read_String()
|
||||
{
|
||||
string ret = "";
|
||||
string ret = String.Empty;
|
||||
byte reader = br_read(1)[0];
|
||||
while (reader != 0x000)
|
||||
{
|
||||
|
||||
@@ -1,3 +1,31 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -10,7 +38,7 @@ using System.Runtime.InteropServices;
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.Region.ScriptEngine.LSOEngine")]
|
||||
[assembly : AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine
|
||||
|
||||
// We will initialize and start the script.
|
||||
// It will be up to the script itself to hook up the correct events.
|
||||
string ScriptSource = "";
|
||||
string ScriptSource = String.Empty;
|
||||
|
||||
SceneObjectPart m_host = World.GetSceneObjectPart(localID);
|
||||
|
||||
|
||||
@@ -1,3 +1,31 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -10,7 +38,7 @@ using System.Runtime.InteropServices;
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("")]
|
||||
[assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.RemoteServer")]
|
||||
[assembly : AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user