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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
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@@ -259,7 +259,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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//Deliver data to prim's remote_data handler
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object[] resobj = new object[]
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{
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2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "",
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2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), String.Empty,
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rInfo.GetIntValue(),
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rInfo.GetStrVal()
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};
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