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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
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@@ -430,7 +430,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
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private string Read_String()
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{
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string ret = "";
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string ret = String.Empty;
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byte reader = br_read(1)[0];
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while (reader != 0x000)
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{
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