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https://github.com/opensim/opensim.git
synced 2026-08-08 10:15:33 +08:00
Some work on Inventory (not yet finished or enabled)
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@@ -38,7 +38,7 @@ using OpenSim.Region.Caches;
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namespace OpenSim.Region.Capabilities
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{
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public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data);
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public delegate void UpLoadedTexture(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data);
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public class Caps
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{
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@@ -223,12 +223,14 @@ namespace OpenSim.Region.Capabilities
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/// <returns></returns>
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public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
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{
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// Console.WriteLine("asset upload request via CAPS");
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string assetName = llsdRequest.name;
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string capsBase = "/CAPS/" + m_capsObjectPath;
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LLUUID newAsset = LLUUID.Random();
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LLUUID newInvItem = LLUUID.Random();
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string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
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AssetUploader uploader = new AssetUploader(newAsset, newInvItem, capsBase + uploaderPath, this.httpListener);
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AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener);
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httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
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string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath;
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@@ -245,14 +247,14 @@ namespace OpenSim.Region.Capabilities
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/// <param name="assetID"></param>
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/// <param name="inventoryItem"></param>
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/// <param name="data"></param>
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public void UploadCompleteHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data)
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public void UploadCompleteHandler(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data)
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{
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AssetBase asset;
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asset = new AssetBase();
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asset.FullID = assetID;
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asset.Type = 0;
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asset.InvType = 0;
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asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000");
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asset.Name = assetName; //"UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000");
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asset.Data = data;
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this.assetCache.AddAsset(asset);
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}
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@@ -265,6 +267,8 @@ namespace OpenSim.Region.Capabilities
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private LLUUID newAssetID;
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private LLUUID inventoryItemID;
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private BaseHttpServer httpListener;
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private bool SaveImages = true;
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private string m_assetName = "";
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/// <summary>
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///
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@@ -273,8 +277,9 @@ namespace OpenSim.Region.Capabilities
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/// <param name="inventoryItem"></param>
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/// <param name="path"></param>
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/// <param name="httpServer"></param>
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public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer)
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public AssetUploader(string assetName, LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer)
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{
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m_assetName = assetName;
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newAssetID = assetID;
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inventoryItemID = inventoryItem;
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uploaderPath = path;
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@@ -299,13 +304,27 @@ namespace OpenSim.Region.Capabilities
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res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
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httpListener.RemoveStreamHandler("POST", uploaderPath);
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if(this.SaveImages)
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this.SaveImageToFile(m_assetName + ".jp2", data);
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if (OnUpLoad != null)
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{
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OnUpLoad(newAssetID, inv, data);
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OnUpLoad(m_assetName, newAssetID, inv, data);
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}
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return res;
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}
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private void SaveImageToFile(string filename, byte[] data)
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{
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FileStream fs = File.Create(filename);
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();
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}
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}
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}
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}
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@@ -81,6 +81,10 @@ namespace OpenSim.Region.ClientStack
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public event RequestMapBlocks OnRequestMapBlocks;
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public event TeleportLocationRequest OnTeleportLocationRequest;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event FetchInventoryDescendents OnFetchInventoryDescendents;
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public event RequestTaskInventory OnRequestTaskInventory;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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public event ParcelPropertiesRequest OnParcelPropertiesRequest;
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@@ -577,6 +581,48 @@ namespace OpenSim.Region.ClientStack
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this.OutPacket(inventoryReply);
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}
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public void SendInventoryItemUpdate(InventoryItemBase Item)
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{
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Encoding enc = Encoding.ASCII;
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uint FULL_MASK_PERMISSIONS = 2147483647;
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UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket();
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InventoryReply.AgentData.AgentID = this.AgentID;
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InventoryReply.AgentData.SimApproved = true;
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InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
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InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock();
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InventoryReply.InventoryData[0].ItemID = Item.inventoryID;
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InventoryReply.InventoryData[0].AssetID = Item.assetID;
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InventoryReply.InventoryData[0].CreatorID = Item.creatorsID;
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InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].CreationDate = 1000;
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InventoryReply.InventoryData[0].Description = enc.GetBytes(Item.inventoryDescription + "\0");
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InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].Flags = 0;
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InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
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InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
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InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].InvType =(sbyte) Item.type;
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InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
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InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
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InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].SalePrice = 100;
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InventoryReply.InventoryData[0].SaleType = 0;
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InventoryReply.InventoryData[0].Type =(sbyte) Item.type;
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InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
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OutPacket(InventoryReply);
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}
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public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName)
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{
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ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
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replytask.InventoryData.TaskID = taskID;
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replytask.InventoryData.Serial = serial;
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replytask.InventoryData.Filename = fileName;
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OutPacket(replytask);
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}
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/// <summary>
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///
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/// </summary>
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@@ -373,7 +373,8 @@ namespace OpenSim.Region.ClientStack
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break;
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case PacketType.AssetUploadRequest:
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AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
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this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
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// Console.WriteLine(request.ToString());
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//this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
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break;
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case PacketType.RequestXfer:
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//Console.WriteLine(Pack.ToString());
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@@ -382,9 +383,12 @@ namespace OpenSim.Region.ClientStack
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this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
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break;
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case PacketType.CreateInventoryFolder:
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CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
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m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
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//Console.WriteLine(Pack.ToString());
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if (this.OnCreateNewInventoryFolder != null)
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{
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CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
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this.OnCreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
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//m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
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}
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break;
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case PacketType.CreateInventoryItem:
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//Console.WriteLine(Pack.ToString());
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@@ -405,8 +409,12 @@ namespace OpenSim.Region.ClientStack
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m_inventoryCache.FetchInventory(this, FetchInventory);
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break;
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case PacketType.FetchInventoryDescendents:
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FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
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m_inventoryCache.FetchInventoryDescendents(this, Fetch);
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if (this.OnFetchInventoryDescendents != null)
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{
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FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
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// m_inventoryCache.FetchInventoryDescendents(this, Fetch);
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this.OnFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID, Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems, Fetch.InventoryData.SortOrder);
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}
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break;
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case PacketType.UpdateInventoryItem:
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UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
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@@ -444,22 +452,10 @@ namespace OpenSim.Region.ClientStack
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case PacketType.RequestTaskInventory:
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// Console.WriteLine(Pack.ToString());
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RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
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ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
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//bool foundent = false;
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/* foreach (Entity ent in m_world.Entities.Values)
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{
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if (ent.localid == requesttask.InventoryData.LocalID)
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{
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replytask.InventoryData.TaskID = ent.uuid;
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replytask.InventoryData.Serial = 0;
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replytask.InventoryData.Filename = new byte[0];
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foundent = true;
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}
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}
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if (foundent)
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{
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this.OutPacket(replytask);
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}*/
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if (this.OnRequestTaskInventory != null)
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{
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this.OnRequestTaskInventory(this, requesttask.InventoryData.LocalID);
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}
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break;
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case PacketType.UpdateTaskInventory:
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// Console.WriteLine(Pack.ToString());
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@@ -529,6 +529,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_estateManager.sendRegionHandshake(client);
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CreateAndAddScenePresence(client);
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m_LandManager.sendParcelOverlay(client);
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//commsManager.UserProfilesCache.AddNewUser(client.AgentId);
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}
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protected virtual void SubscribeToClientEvents(IClientAPI client)
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@@ -569,6 +570,9 @@ namespace OpenSim.Region.Environment.Scenes
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new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest);
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client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
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//client.OnCreateNewInventoryFolder += commsManager.UserProfilesCache.HandleCreateInventoryFolder;
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// client.OnFetchInventoryDescendents += commsManager.UserProfilesCache.HandleFecthInventoryDescendents;
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}
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protected ScenePresence CreateAndAddScenePresence(IClientAPI client)
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@@ -53,7 +53,7 @@ namespace OpenSim.Region.Environment.Scenes
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private List<NewForce> forcesList = new List<NewForce>();
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private short _updateCount = 0;
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private Quaternion bodyRot;
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private LLObject.TextureEntry avatarAppearanceTexture = null;
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// private LLObject.TextureEntry avatarAppearanceTexture = null;
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private byte[] visualParams;
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private AvatarWearable[] Wearables;
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private ulong m_regionHandle;
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@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Scenes
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Animations = new ScenePresence.AvatarAnimations();
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Animations.LoadAnims();
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this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
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// this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
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//register for events
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ControllingClient.OnRequestWearables += this.SendOurAppearance;
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@@ -605,6 +605,8 @@ namespace OpenSim.Region.Environment.Scenes
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br.Close();
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fStream.Close();
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DefaultTexture = data1;
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// LLObject.TextureEntry textu = new LLObject.TextureEntry(data1, 0, data1.Length);
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// Console.WriteLine("default texture entry: " + textu.ToString());
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}
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public class NewForce
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@@ -66,6 +66,10 @@ namespace SimpleApp
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public event NewAvatar OnNewAvatar;
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public event GenericCall6 OnRemoveAvatar;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event FetchInventoryDescendents OnFetchInventoryDescendents;
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public event RequestTaskInventory OnRequestTaskInventory;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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public event ParcelPropertiesRequest OnParcelPropertiesRequest;
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@@ -139,6 +143,8 @@ namespace SimpleApp
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public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items) { }
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public virtual void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item) { }
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public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { }
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public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { }
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public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) { }
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public void SendAlertMessage(string message) { }
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@@ -246,6 +246,18 @@ namespace OpenSim.Region.GridInterfaces.Local
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db.Set(store);
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db.Commit();
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/*
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Image = new AssetBase();
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000008");
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Image.Name = "Default Avatar Face";
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this.LoadAsset(Image, true, "femaleface.j2c");
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Commit();*/
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Image = new AssetBase();
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Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
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Image.Name = "Shape";
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