Some work on Inventory (not yet finished or enabled)

This commit is contained in:
MW
2007-07-19 20:21:02 +00:00
parent de104536c1
commit b2c6f316e1
14 changed files with 216 additions and 46 deletions

View File

@@ -81,6 +81,10 @@ namespace OpenSim.Region.ClientStack
public event RequestMapBlocks OnRequestMapBlocks;
public event TeleportLocationRequest OnTeleportLocationRequest;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event FetchInventoryDescendents OnFetchInventoryDescendents;
public event RequestTaskInventory OnRequestTaskInventory;
public event UUIDNameRequest OnNameFromUUIDRequest;
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
@@ -577,6 +581,48 @@ namespace OpenSim.Region.ClientStack
this.OutPacket(inventoryReply);
}
public void SendInventoryItemUpdate(InventoryItemBase Item)
{
Encoding enc = Encoding.ASCII;
uint FULL_MASK_PERMISSIONS = 2147483647;
UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket();
InventoryReply.AgentData.AgentID = this.AgentID;
InventoryReply.AgentData.SimApproved = true;
InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock();
InventoryReply.InventoryData[0].ItemID = Item.inventoryID;
InventoryReply.InventoryData[0].AssetID = Item.assetID;
InventoryReply.InventoryData[0].CreatorID = Item.creatorsID;
InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
InventoryReply.InventoryData[0].CreationDate = 1000;
InventoryReply.InventoryData[0].Description = enc.GetBytes(Item.inventoryDescription + "\0");
InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
InventoryReply.InventoryData[0].Flags = 0;
InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
InventoryReply.InventoryData[0].InvType =(sbyte) Item.type;
InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
InventoryReply.InventoryData[0].SalePrice = 100;
InventoryReply.InventoryData[0].SaleType = 0;
InventoryReply.InventoryData[0].Type =(sbyte) Item.type;
InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
OutPacket(InventoryReply);
}
public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName)
{
ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
replytask.InventoryData.TaskID = taskID;
replytask.InventoryData.Serial = serial;
replytask.InventoryData.Filename = fileName;
OutPacket(replytask);
}
/// <summary>
///
/// </summary>

View File

@@ -373,7 +373,8 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.AssetUploadRequest:
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
// Console.WriteLine(request.ToString());
//this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
break;
case PacketType.RequestXfer:
//Console.WriteLine(Pack.ToString());
@@ -382,9 +383,12 @@ namespace OpenSim.Region.ClientStack
this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
break;
case PacketType.CreateInventoryFolder:
CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
//Console.WriteLine(Pack.ToString());
if (this.OnCreateNewInventoryFolder != null)
{
CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
this.OnCreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
//m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
}
break;
case PacketType.CreateInventoryItem:
//Console.WriteLine(Pack.ToString());
@@ -405,8 +409,12 @@ namespace OpenSim.Region.ClientStack
m_inventoryCache.FetchInventory(this, FetchInventory);
break;
case PacketType.FetchInventoryDescendents:
FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
m_inventoryCache.FetchInventoryDescendents(this, Fetch);
if (this.OnFetchInventoryDescendents != null)
{
FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
// m_inventoryCache.FetchInventoryDescendents(this, Fetch);
this.OnFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID, Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems, Fetch.InventoryData.SortOrder);
}
break;
case PacketType.UpdateInventoryItem:
UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
@@ -444,22 +452,10 @@ namespace OpenSim.Region.ClientStack
case PacketType.RequestTaskInventory:
// Console.WriteLine(Pack.ToString());
RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
//bool foundent = false;
/* foreach (Entity ent in m_world.Entities.Values)
{
if (ent.localid == requesttask.InventoryData.LocalID)
{
replytask.InventoryData.TaskID = ent.uuid;
replytask.InventoryData.Serial = 0;
replytask.InventoryData.Filename = new byte[0];
foundent = true;
}
}
if (foundent)
{
this.OutPacket(replytask);
}*/
if (this.OnRequestTaskInventory != null)
{
this.OnRequestTaskInventory(this, requesttask.InventoryData.LocalID);
}
break;
case PacketType.UpdateTaskInventory:
// Console.WriteLine(Pack.ToString());