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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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@@ -297,14 +297,35 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return m_LocalGridInventoryService.CreateUserInventory(userID);
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}
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public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
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public List<InventoryFolderBase> GetInventorySkeleton(UUID userID)
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{
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return m_LocalGridInventoryService.GetInventorySkeleton(userId);
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string invURL = GetInventoryServiceURL(userID);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetInventorySkeleton(userID);
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IInventoryService connector = GetConnector(invURL);
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return connector.GetInventorySkeleton(userID);
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}
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public InventoryCollection GetUserInventory(UUID userID)
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{
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return null;
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string invURL = GetInventoryServiceURL(userID);
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetUserInventory for {0} {1}", userID, invURL);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetUserInventory(userID);
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InventoryCollection c = m_Cache.GetUserInventory(userID);
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if (c != null)
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return c;
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IInventoryService connector = GetConnector(invURL);
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c = connector.GetUserInventory(userID);
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m_Cache.Cache(userID, c);
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return c;
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}
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public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
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@@ -362,8 +383,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
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IInventoryService connector = GetConnector(invURL);
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InventoryCollection c = m_Cache.GetFolderContent(userID, folderID);
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if (c != null)
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{
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m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent found content in cache " + folderID);
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return c;
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.GetFolderContent(userID, folderID);
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}
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@@ -377,8 +404,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
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IInventoryService connector = GetConnector(invURL);
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List<InventoryItemBase> items = m_Cache.GetFolderItems(userID, folderID);
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if (items != null)
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{
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m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems found items in cache " + folderID);
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return items;
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.GetFolderItems(userID, folderID);
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}
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@@ -12,6 +12,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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private static ExpiringCache<UUID, InventoryFolderBase> m_RootFolders = new ExpiringCache<UUID, InventoryFolderBase>();
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private static ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>> m_FolderTypes = new ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>>();
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private static ExpiringCache<UUID, InventoryCollection> m_Inventories = new ExpiringCache<UUID, InventoryCollection>();
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public void Cache(UUID userID, InventoryFolderBase root)
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{
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@@ -55,5 +56,55 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return null;
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}
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public void Cache(UUID userID, InventoryCollection inv)
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{
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lock (m_Inventories)
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m_Inventories.AddOrUpdate(userID, inv, 120);
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}
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public InventoryCollection GetUserInventory(UUID userID)
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{
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InventoryCollection inv = null;
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if (m_Inventories.TryGetValue(userID, out inv))
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return inv;
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return null;
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}
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public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
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{
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InventoryCollection inv = null;
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InventoryCollection c;
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if (m_Inventories.TryGetValue(userID, out inv))
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{
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c = new InventoryCollection();
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c.UserID = userID;
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c.Folders = inv.Folders.FindAll(delegate(InventoryFolderBase f)
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{
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return f.ParentID == folderID;
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});
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c.Items = inv.Items.FindAll(delegate(InventoryItemBase i)
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{
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return i.Folder == folderID;
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});
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return c;
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}
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return null;
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}
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public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
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{
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InventoryCollection inv = null;
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if (m_Inventories.TryGetValue(userID, out inv))
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{
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List<InventoryItemBase> items = inv.Items.FindAll(delegate(InventoryItemBase i)
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{
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return i.Folder == folderID;
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});
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return items;
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}
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return null;
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}
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}
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}
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@@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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public InventoryCollection GetUserInventory(UUID userID)
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{
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return null;
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return m_RemoteConnector.GetUserInventory(userID);
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}
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public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
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@@ -193,16 +193,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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{
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InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID);
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if (UserManager != null)
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if (invCol != null && UserManager != null)
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{
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// Protect ourselves against the caller subsequently modifying the items list
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List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items);
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Util.FireAndForget(delegate
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{
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foreach (InventoryItemBase item in items)
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UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
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});
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if (items != null && items.Count > 0)
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Util.FireAndForget(delegate
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{
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foreach (InventoryItemBase item in items)
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UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
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});
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}
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return invCol;
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