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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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@@ -481,6 +481,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int DEBUG_CHANNEL = 0x7FFFFFFF;
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public const int PUBLIC_CHANNEL = 0x00000000;
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// Constants for llGetObjectDetails
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public const int OBJECT_UNKNOWN_DETAIL = -1;
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public const int OBJECT_NAME = 1;
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public const int OBJECT_DESC = 2;
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public const int OBJECT_POS = 3;
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@@ -489,6 +491,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int OBJECT_OWNER = 6;
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public const int OBJECT_GROUP = 7;
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public const int OBJECT_CREATOR = 8;
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public const int OBJECT_RUNNING_SCRIPT_COUNT = 9;
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public const int OBJECT_TOTAL_SCRIPT_COUNT = 10;
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public const int OBJECT_SCRIPT_MEMORY = 11;
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public const int OBJECT_SCRIPT_TIME = 12;
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public const int OBJECT_PRIM_EQUIVALENCE = 13;
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public const int OBJECT_SERVER_COST = 14;
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public const int OBJECT_STREAMING_COST = 15;
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public const int OBJECT_PHYSICS_COST = 16;
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// Can not be public const?
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public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
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