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FIX small avatars movement on terrain. (avatar appearance getting even
more messy)
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@@ -5122,7 +5122,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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update.PCode = (byte)PCode.Avatar;
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update.ProfileCurve = 1;
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update.PSBlock = Utils.EmptyBytes;
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update.Scale = new Vector3(0.45f, 0.6f, 1.9f);
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update.Scale = data.Appearance.AvatarSize;
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// update.Scale.Z -= 0.2f;
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update.Text = Utils.EmptyBytes;
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update.TextColor = new byte[4];
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