dont try to check CanObjectEntry on a attachment in llSetPos()

This commit is contained in:
UbitUmarov
2016-07-03 19:49:53 +01:00
parent 58135ef52c
commit b3d8e35d67

View File

@@ -2680,7 +2680,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (part.ParentGroup.RootPart == part)
{
SceneObjectGroup parent = part.ParentGroup;
if (!World.Permissions.CanObjectEntry(parent.UUID, false, (Vector3)toPos))
if (!parent.IsAttachment && !World.Permissions.CanObjectEntry(parent.UUID, false, (Vector3)toPos))
return;
parent.UpdateGroupPosition((Vector3)toPos);
}