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* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
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@@ -109,7 +109,8 @@ namespace OpenSim.Framework.Communications
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void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz);
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/// <summary>
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/// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
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/// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship
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/// for UUID friendslistowner
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/// </summary>
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/// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
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List<FriendListItem> GetUserFriendList(UUID friendlistowner);
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@@ -767,7 +767,7 @@ namespace OpenSim.Framework
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void SendWindData(Vector2[] windSpeeds);
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void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look);
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void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint);
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void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint);
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AgentCircuitData RequestClientInfo();
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void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint,
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@@ -48,6 +48,7 @@ namespace OpenSim.Framework
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/// </value>
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public enum DeRezAction : byte
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{
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SaveToExistingUserInventoryItem = 0,
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TakeCopy = 1,
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Take = 4,
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GodTakeCopy = 5,
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