Changed "course" to "coarse" in several places

This commit is contained in:
Oren Hurvitz
2012-08-13 16:02:50 +03:00
committed by Justin Clark-Casey (justincc)
parent 424f68b64b
commit b4923da334
3 changed files with 18 additions and 18 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenSim.Region.Framework.Scenes
public ScriptControlled eventControls;
}
public delegate void SendCourseLocationsMethod(UUID scene, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs);
public delegate void SendCoarseLocationsMethod(UUID scene, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs);
public class ScenePresence : EntityBase, IScenePresence
{
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
public bool SitGround { get; private set; }
private SendCourseLocationsMethod m_sendCourseLocationsMethod;
private SendCoarseLocationsMethod m_sendCoarseLocationsMethod;
//private Vector3 m_requestedSitOffset = new Vector3();
@@ -695,7 +695,7 @@ namespace OpenSim.Region.Framework.Scenes
AttachmentsSyncLock = new Object();
AllowMovement = true;
IsChildAgent = true;
m_sendCourseLocationsMethod = SendCoarseLocationsDefault;
m_sendCoarseLocationsMethod = SendCoarseLocationsDefault;
Animator = new ScenePresenceAnimator(this);
PresenceType = type;
DrawDistance = world.DefaultDrawDistance;
@@ -2432,17 +2432,17 @@ namespace OpenSim.Region.Framework.Scenes
public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
{
SendCourseLocationsMethod d = m_sendCourseLocationsMethod;
SendCoarseLocationsMethod d = m_sendCoarseLocationsMethod;
if (d != null)
{
d.Invoke(m_scene.RegionInfo.originRegionID, this, coarseLocations, avatarUUIDs);
}
}
public void SetSendCourseLocationMethod(SendCourseLocationsMethod d)
public void SetSendCoarseLocationMethod(SendCoarseLocationsMethod d)
{
if (d != null)
m_sendCourseLocationsMethod = d;
m_sendCoarseLocationsMethod = d;
}
public void SendCoarseLocationsDefault(UUID sceneId, ScenePresence p, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
@@ -2646,7 +2646,7 @@ namespace OpenSim.Region.Framework.Scenes
#region Significant Movement Method
/// <summary>
/// This checks for a significant movement and sends a courselocationchange update
/// This checks for a significant movement and sends a coarselocationchange update
/// </summary>
protected void CheckForSignificantMovement()
{