Changed "course" to "coarse" in several places

This commit is contained in:
Oren Hurvitz
2012-08-13 16:02:50 +03:00
committed by Justin Clark-Casey (justincc)
parent 424f68b64b
commit b4923da334
3 changed files with 18 additions and 18 deletions

View File

@@ -719,21 +719,21 @@ namespace OpenSim.Region.RegionCombinerModule
rootConn.ClientEventForwarder = new RegionCombinerClientEventForwarder(rootConn);
// Sets up the CoarseLocationUpdate forwarder for this root region
scene.EventManager.OnNewPresence += SetCourseLocationDelegate;
scene.EventManager.OnNewPresence += SetCoarseLocationDelegate;
// Adds this root region to a dictionary of regions that are connectable
m_regions.Add(scene.RegionInfo.originRegionID, rootConn);
}
}
private void SetCourseLocationDelegate(ScenePresence presence)
private void SetCoarseLocationDelegate(ScenePresence presence)
{
presence.SetSendCourseLocationMethod(SendCourseLocationUpdates);
presence.SetSendCoarseLocationMethod(SendCoarseLocationUpdates);
}
// This delegate was refactored for non-combined regions.
// This combined region version will not use the pre-compiled lists of locations and ids
private void SendCourseLocationUpdates(UUID sceneId, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
private void SendCoarseLocationUpdates(UUID sceneId, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
{
RegionConnections connectiondata = null;
lock (m_regions)
@@ -756,18 +756,18 @@ namespace OpenSim.Region.RegionCombinerModule
}
});
DistributeCourseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence);
DistributeCoarseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence);
}
private void DistributeCourseLocationUpdates(List<Vector3> locations, List<UUID> uuids,
private void DistributeCoarseLocationUpdates(List<Vector3> locations, List<UUID> uuids,
RegionConnections connectiondata, ScenePresence rootPresence)
{
RegionData[] rdata = connectiondata.ConnectedRegions.ToArray();
//List<IClientAPI> clients = new List<IClientAPI>();
Dictionary<Vector2, RegionCourseLocationStruct> updates = new Dictionary<Vector2, RegionCourseLocationStruct>();
Dictionary<Vector2, RegionCoarseLocationStruct> updates = new Dictionary<Vector2, RegionCoarseLocationStruct>();
// Root Region entry
RegionCourseLocationStruct rootupdatedata = new RegionCourseLocationStruct();
RegionCoarseLocationStruct rootupdatedata = new RegionCoarseLocationStruct();
rootupdatedata.Locations = new List<Vector3>();
rootupdatedata.Uuids = new List<UUID>();
rootupdatedata.Offset = Vector2.Zero;
@@ -781,7 +781,7 @@ namespace OpenSim.Region.RegionCombinerModule
foreach (RegionData regiondata in rdata)
{
Vector2 offset = new Vector2(regiondata.Offset.X, regiondata.Offset.Y);
RegionCourseLocationStruct updatedata = new RegionCourseLocationStruct();
RegionCoarseLocationStruct updatedata = new RegionCoarseLocationStruct();
updatedata.Locations = new List<Vector3>();
updatedata.Uuids = new List<UUID>();
updatedata.Offset = offset;
@@ -807,7 +807,7 @@ namespace OpenSim.Region.RegionCombinerModule
if (!updates.ContainsKey(offset))
{
// This shouldn't happen
RegionCourseLocationStruct updatedata = new RegionCourseLocationStruct();
RegionCoarseLocationStruct updatedata = new RegionCoarseLocationStruct();
updatedata.Locations = new List<Vector3>();
updatedata.Uuids = new List<UUID>();
updatedata.Offset = offset;