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Removed the unused use_async_when_possible config variable
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@@ -37,13 +37,6 @@
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; performance on .NET/Windows
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async_call_method = SmartThreadPool
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; There are several operations on large collections (such as
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; the current avatar list) that can be run synchronously or
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; in parallel. Running in parallel should increase performance
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; on a multi-core system, but will make debugging more
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; difficult if something deadlocks or times out
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use_async_when_possible = false
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; Max threads to allocate on the FireAndForget thread pool
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; when running with the SmartThreadPool option above
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MaxPoolThreads = 15
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