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missing file and remove warnings
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@@ -102,6 +102,8 @@ namespace OpenSim.Region.Framework.Interfaces
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ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx);
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ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx);
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bool CrossAgentCreateFarChild(ScenePresence agent, GridRegion neighbourRegion, Vector3 pos, EntityTransferContext ctx);
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bool HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition);
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bool HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition);
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}
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}
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@@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Scenes
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timeLastChanged = DateTime.UtcNow.Ticks;
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timeLastChanged = DateTime.UtcNow.Ticks;
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if (!m_hasGroupChanged)
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if (!m_hasGroupChanged)
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timeFirstChanged = DateTime.UtcNow.Ticks;
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timeFirstChanged = DateTime.UtcNow.Ticks;
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if (m_rootPart != null && m_rootPart.UUID != null && m_scene != null)
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if (m_rootPart != null && m_scene != null)
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{
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{
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/*
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/*
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if (m_rand == null)
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if (m_rand == null)
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@@ -6488,7 +6488,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (check)
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if (check)
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{
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{
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// check is relative to current parcel only
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// check is relative to current parcel only
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if (currentParcelUUID == null || oldhide == currentParcelHide)
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if (oldhide == currentParcelHide)
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return;
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return;
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allpresences = m_scene.GetScenePresences();
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allpresences = m_scene.GetScenePresences();
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