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* Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe
* And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
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@@ -30,15 +30,6 @@ using OpenSim.Framework;
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namespace OpenSim.Data
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{
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public interface IAssetDataPlugin : IPlugin
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{
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AssetBase FetchAsset(UUID uuid);
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void CreateAsset(AssetBase asset);
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void UpdateAsset(AssetBase asset);
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bool ExistsAsset(UUID uuid);
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void Initialise(string connect);
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}
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public class AssetDataInitialiser : PluginInitialiserBase
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{
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private string connect;
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