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EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
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@@ -1673,7 +1673,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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{
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}
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public void StopFlying(ISceneEntity presence)
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public void SendAgentTerseUpdate(ISceneEntity presence)
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{
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}
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