change value of PARCEL_DETAILS_DWELL to a higher value to give more room for standard values, change return types, update script syntaxe

This commit is contained in:
UbitUmarov
2019-07-31 13:38:49 +01:00
parent 0163af970f
commit b5b518dc0d
6 changed files with 27 additions and 11 deletions

View File

@@ -1600,7 +1600,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return 0.0f;
}
public int osGetParcelDwell(LSL_Vector pos)
public LSL_Integer osGetParcelDwell(LSL_Vector pos)
{
LandData land = World.GetLandData(pos);
if (land != null)