Inching ahead... This compiles, but very likely does not run.

This commit is contained in:
Diva Canto
2010-01-08 10:43:34 -08:00
parent f11a97f12d
commit b63405c1a7
20 changed files with 670 additions and 1047 deletions

View File

@@ -41,6 +41,7 @@ using OpenSim.Client.MXP.ClientStack;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Framework.Communications;
using OpenSim.Services.Interfaces;
using System.Security.Cryptography;
namespace OpenSim.Client.MXP.PacketHandler
@@ -295,13 +296,11 @@ namespace OpenSim.Client.MXP.PacketHandler
regionExists = false;
}
UserProfileData user = null;
UUID userId = UUID.Zero;
string firstName = null;
string lastName = null;
UserAccount account = null;
bool authorized = regionExists ? AuthoriseUser(joinRequestMessage.ParticipantName,
joinRequestMessage.ParticipantPassphrase,
new UUID(joinRequestMessage.BubbleId), out userId, out firstName, out lastName, out user)
new UUID(joinRequestMessage.BubbleId), out account)
: false;
if (authorized)
@@ -316,10 +315,11 @@ namespace OpenSim.Client.MXP.PacketHandler
session.RemoteEndPoint.Port + ")");
m_log.Debug("[MXP ClientStack]: Attaching UserAgent to UserProfile...");
AttachUserAgentToUserProfile(session, mxpSessionID, sceneId, user);
UUID secureSession = UUID.Zero;
AttachUserAgentToUserProfile(account, session, mxpSessionID, sceneId, out secureSession);
m_log.Debug("[MXP ClientStack]: Attached UserAgent to UserProfile.");
m_log.Debug("[MXP ClientStack]: Preparing Scene to Connection...");
if (!PrepareSceneForConnection(mxpSessionID, sceneId, user, out reason))
if (!PrepareSceneForConnection(mxpSessionID, secureSession, sceneId, account, out reason))
{
m_log.DebugFormat("[MXP ClientStack]: Scene refused connection: {0}", reason);
DeclineConnection(session, joinRequestMessage);
@@ -332,7 +332,7 @@ namespace OpenSim.Client.MXP.PacketHandler
m_log.Info("[MXP ClientStack]: Accepted connection.");
m_log.Debug("[MXP ClientStack]: Creating ClientView....");
MXPClientView client = new MXPClientView(session, mxpSessionID, userId, scene, firstName, lastName);
MXPClientView client = new MXPClientView(session, mxpSessionID, userId, scene, account.FirstName, account.LastName);
m_clients.Add(client);
m_log.Debug("[MXP ClientStack]: Created ClientView.");
@@ -489,12 +489,12 @@ namespace OpenSim.Client.MXP.PacketHandler
session.SetStateDisconnected();
}
public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UUID userId, out string firstName, out string lastName, out UserProfileData userProfile)
public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UserAccount account)
{
userId = UUID.Zero;
firstName = "";
lastName = "";
userProfile = null;
UUID userId = UUID.Zero;
string firstName = "";
string lastName = "";
account = null;
string[] nameParts = participantName.Split(' ');
if (nameParts.Length != 2)
@@ -505,103 +505,38 @@ namespace OpenSim.Client.MXP.PacketHandler
firstName = nameParts[0];
lastName = nameParts[1];
userProfile = m_scenes[sceneId].CommsManager.UserService.GetUserProfile(firstName, lastName);
account = m_scenes[sceneId].UserAccountService.GetUserAccount(m_scenes[sceneId].RegionInfo.ScopeID, firstName, lastName);
if (account != null)
return (m_scenes[sceneId].AuthenticationService.Authenticate(account.PrincipalID, password, 1) != string.Empty);
if (userProfile == null && !m_accountsAuthenticate)
{
userId = ((UserManagerBase)m_scenes[sceneId].CommsManager.UserService).AddUser(firstName, lastName, "test", "", 1000, 1000);
}
else
{
if (userProfile == null)
{
m_log.Error("[MXP ClientStack]: Login failed as user was not found: " + participantName);
return false;
}
userId = userProfile.ID;
}
if (m_accountsAuthenticate)
{
if (!password.StartsWith("$1$"))
{
password = "$1$" + Util.Md5Hash(password);
}
password = password.Remove(0, 3); //remove $1$
string s = Util.Md5Hash(password + ":" + userProfile.PasswordSalt);
return (userProfile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
|| userProfile.PasswordHash.Equals(password, StringComparison.InvariantCulture));
}
else
{
return true;
}
return false;
}
private void AttachUserAgentToUserProfile(Session session, UUID sessionId, UUID sceneId, UserProfileData userProfile)
private void AttachUserAgentToUserProfile(UserAccount account, Session session, UUID sessionId, UUID sceneId, out UUID secureSessionId)
{
//Scene scene = m_scenes[sceneId];
CommunicationsManager commsManager = m_scenes[sceneId].CommsManager;
IUserService userService = (IUserService)commsManager.UserService;
UserAgentData agent = new UserAgentData();
// User connection
agent.AgentOnline = true;
agent.AgentIP = session.RemoteEndPoint.Address.ToString();
agent.AgentPort = (uint)session.RemoteEndPoint.Port;
agent.SecureSessionID = UUID.Random();
agent.SessionID = sessionId;
// Profile UUID
agent.ProfileID = userProfile.ID;
// Current location/position/alignment
if (userProfile.CurrentAgent != null)
{
agent.Region = userProfile.CurrentAgent.Region;
agent.Handle = userProfile.CurrentAgent.Handle;
agent.Position = userProfile.CurrentAgent.Position;
agent.LookAt = userProfile.CurrentAgent.LookAt;
}
else
{
agent.Region = userProfile.HomeRegionID;
agent.Handle = userProfile.HomeRegion;
agent.Position = userProfile.HomeLocation;
agent.LookAt = userProfile.HomeLookAt;
}
// What time did the user login?
agent.LoginTime = Util.UnixTimeSinceEpoch();
agent.LogoutTime = 0;
userProfile.CurrentAgent = agent;
userService.UpdateUserProfile(userProfile);
//userService.CommitAgent(ref userProfile);
secureSessionId = UUID.Random();
Scene scene = m_scenes[sceneId];
scene.PresenceService.LoginAgent(account.PrincipalID.ToString(), sessionId, secureSessionId);
}
private bool PrepareSceneForConnection(UUID sessionId, UUID sceneId, UserProfileData userProfile, out string reason)
private bool PrepareSceneForConnection(UUID sessionId, UUID secureSessionId, UUID sceneId, UserAccount account, out string reason)
{
Scene scene = m_scenes[sceneId];
CommunicationsManager commsManager = m_scenes[sceneId].CommsManager;
UserManagerBase userService = (UserManagerBase)commsManager.UserService;
AgentCircuitData agent = new AgentCircuitData();
agent.AgentID = userProfile.ID;
agent.firstname = userProfile.FirstName;
agent.lastname = userProfile.SurName;
agent.AgentID = account.PrincipalID;
agent.firstname = account.FirstName;
agent.lastname = account.LastName;
agent.SessionID = sessionId;
agent.SecureSessionID = userProfile.CurrentAgent.SecureSessionID;
agent.SecureSessionID = secureSessionId;
agent.circuitcode = sessionId.CRC();
agent.BaseFolder = UUID.Zero;
agent.InventoryFolder = UUID.Zero;
agent.startpos = new Vector3(0, 0, 0); // TODO Fill in region start position
agent.CapsPath = "http://localhost/";
agent.Appearance = userService.GetUserAppearance(userProfile.ID);
AvatarData avatar = scene.AvatarService.GetAvatar(account.PrincipalID);
if (avatar != null)
agent.Appearance = avatar.ToAvatarAppearance(); //userService.GetUserAppearance(userProfile.ID);
if (agent.Appearance == null)
{