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wt* remove osSetStateEvents, any script using it must just DIE
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@@ -1485,18 +1485,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return vec;
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}
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public void osSetStateEvents(int events)
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{
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// This function is a hack. There is no reason for it's existence
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// anymore, since state events now work properly.
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// It was probably added as a crutch or debugging aid, and
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// should be removed
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//
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CheckThreatLevel(ThreatLevel.High, "osSetStateEvents");
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m_host.SetScriptEvents(m_item.ItemID, events);
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}
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public void osSetRegionWaterHeight(double height)
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{
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CheckThreatLevel(ThreatLevel.High, "osSetRegionWaterHeight");
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