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wt* remove osSetStateEvents, any script using it must just DIE
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@@ -461,11 +461,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osGetDrawStringSize(contentType, text, fontName, fontSize);
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}
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public void osSetStateEvents(int events)
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{
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m_OSSL_Functions.osSetStateEvents(events);
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}
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public string osGetScriptEngineName()
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{
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return m_OSSL_Functions.osGetScriptEngineName();
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