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* Two more OutPacket refactors. TextureSender.
* The split image packet sender doesn't like to be refactored (images don't load after it's been refactored), so left that as is for the moment.
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@@ -522,13 +522,19 @@ namespace OpenSim.Region.Examples.SimpleModule
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public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID)
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{
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}
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public void SendConfirmXfer(ulong xferID, uint PacketID)
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{
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}
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public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName)
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{
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}
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public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
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{
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}
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private void Update()
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{
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frame++;
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