change update of agent or object inventory items assets. This may need better check

This commit is contained in:
UbitUmarov
2020-04-28 13:48:49 +01:00
parent dee822208a
commit b6a02269f7
4 changed files with 255 additions and 78 deletions

View File

@@ -225,8 +225,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
public void OnRegisterCaps(UUID agentID, Caps caps)
{
//m_log.DebugFormat("[WORLD MAP]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
string capspath = "/CAPS/" + UUID.Random();
caps.RegisterSimpleHandler("MapLayer", new SimpleStreamHandler("/CAPS/" + UUID.Random(), MapLayerRequest));
caps.RegisterSimpleHandler("MapLayer", new SimpleStreamHandler("/" + UUID.Random(), MapLayerRequest));
}
/// <summary>