Telehub Support:

Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
This commit is contained in:
BlueWall
2012-01-20 23:50:37 -05:00
parent c92a9a6640
commit b6f3de5028
7 changed files with 251 additions and 4 deletions

View File

@@ -658,6 +658,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public event ModifyTerrain OnModifyTerrain;
public event BakeTerrain OnBakeTerrain;
public event EstateChangeInfo OnEstateChangeInfo;
public event EstateManageTelehub OnEstateManageTelehub;
public event SetAppearance OnSetAppearance;
public event AvatarNowWearing OnAvatarNowWearing;
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
@@ -1530,6 +1531,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
{
}
public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
{