Telehub Support:

Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
This commit is contained in:
BlueWall
2012-01-20 23:50:37 -05:00
parent c92a9a6640
commit b6f3de5028
7 changed files with 251 additions and 4 deletions

View File

@@ -193,6 +193,7 @@ namespace OpenSim.Tests.Common.Mock
public event RegionInfoRequest OnRegionInfoRequest;
public event EstateCovenantRequest OnEstateCovenantRequest;
public event EstateChangeInfo OnEstateChangeInfo;
public event EstateManageTelehub OnEstateManageTelehub;
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
@@ -945,6 +946,10 @@ namespace OpenSim.Tests.Common.Mock
{
}
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
{
}
public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
{
}