Shift and Drag copying should now work correctly. [This was one of those stupid little one line bugs that was so much fun to track down that I decided to spend a few hours on it)

Linking groups should now work better than it did, but still a bit of work to do on getting the rotations of all the parts after linking right. 
Added part of dalien's #301 patch (xml loading/saving related parts with some small changes)
This commit is contained in:
MW
2007-08-21 16:25:57 +00:00
parent 252b48fb3e
commit b7134c834c
6 changed files with 60 additions and 18 deletions

View File

@@ -64,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
set { m_name = value; }
}
protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags)32 + 65536 + 131072 + 256 +4 +8 + 268435456 + 128;
protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags)32 + 65536 + 131072 + 256 + 4 + 8 + 268435456 + 128;
public uint ObjectFlags
{
get { return (uint)m_flags; }
@@ -405,7 +405,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (localID == this.m_localID)
{
//client.SendTaskInventory(this.m_uuid, 1, Helpers.StringToField("primInventory2"));
//client.SendTaskInventory(this.m_uuid, 1, Helpers.StringToField("primInventory2"));
client.SendTaskInventory(this.m_uuid, 0, new byte[0]);
}
}
@@ -421,7 +421,7 @@ namespace OpenSim.Region.Environment.Scenes
InventoryStringBuilder invString = new InventoryStringBuilder();
invString.AddItemStart();
invString.AddNameValueLine("item_id", LLUUID.Random().ToStringHyphenated());
invString.AddNameValueLine("parent_id",LLUUID.Zero.ToStringHyphenated());
invString.AddNameValueLine("parent_id", LLUUID.Zero.ToStringHyphenated());
invString.AddPermissionsStart();
invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
@@ -437,7 +437,7 @@ namespace OpenSim.Region.Environment.Scenes
invString.AddNameValueLine("asset_id", "00000000-0000-2222-3333-000000000001");
invString.AddNameValueLine("type", "lsltext");
invString.AddNameValueLine("inv_type" , "lsltext");
invString.AddNameValueLine("inv_type", "lsltext");
invString.AddNameValueLine("flags", "0x00");
invString.AddNameValueLine("name", "Test inventory" + "|");
invString.AddNameValueLine("desc", "test description" + "|");
@@ -447,7 +447,7 @@ namespace OpenSim.Region.Environment.Scenes
byte[] fileInv = Helpers.StringToField(invString.BuildString);
byte[] data = new byte[fileInv.Length + 4];
Array.Copy(Helpers.IntToBytes(fileInv.Length), 0, data, 0, 4);
Array.Copy(fileInv, 0,data , 4, fileInv.Length);
Array.Copy(fileInv, 0, data, 4, fileInv.Length);
client.SendXferPacket(xferID, 0 + 0x80000000, data);
}
#endregion