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* Working towards notifying the client if the inventory service has failed, rather than simply returning 0 items.
* This is very early support which would only be triggered in a rather unlikely case (if the user server correctly received an inventory skeleton, but later on failed to return the whole inventory in a timely manner. Also, this only applies to the 1.19.1.4 client onwards * Code cleanup and support for other failure cases (failure of inventory caching on region crossing, failure to actually add a folder/item, etc, should follow.
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@@ -1576,7 +1576,8 @@ namespace OpenSim.Region.ClientStack
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}
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/// <summary>
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///
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/// Send an alert message to the client. On the Linden client (tested 1.19.1.4), this pops up a brief duration
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/// blue information box in the bottom right hand corner.
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/// </summary>
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/// <param name="message"></param>
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public void SendAlertMessage(string message)
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@@ -1587,10 +1588,12 @@ namespace OpenSim.Region.ClientStack
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}
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/// <summary>
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///
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/// Send an agent alert message to the client.
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/// </summary>
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/// <param name="message"></param>
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/// <param name="modal"></param>
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/// <param name="modal">On the linden client, if this true then it displays a one button text box placed in the
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/// middle of the window. If false, the message is displayed in a brief duration blue information box (as for
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/// the AlertMessage packet).</param>
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public void SendAgentAlertMessage(string message, bool modal)
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{
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AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage);
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