diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 15adb9945f..c09252a971 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs @@ -1584,6 +1584,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController destinationItem.InvType = item.InvType; destinationItem.CreatorId = item.CreatorId; destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; + destinationItem.CreatorData = item.CreatorData; destinationItem.NextPermissions = item.NextPermissions; destinationItem.CurrentPermissions = item.CurrentPermissions; destinationItem.BasePermissions = item.BasePermissions; @@ -1636,6 +1637,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController destinationItem.InvType = item.InvType; destinationItem.CreatorId = item.CreatorId; destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; + destinationItem.CreatorData = item.CreatorData; destinationItem.NextPermissions = item.NextPermissions; destinationItem.CurrentPermissions = item.CurrentPermissions; destinationItem.BasePermissions = item.BasePermissions; @@ -1743,6 +1745,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController destinationItem.InvType = item.InvType; destinationItem.CreatorId = item.CreatorId; destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; + destinationItem.CreatorData = item.CreatorData; destinationItem.NextPermissions = item.NextPermissions; destinationItem.CurrentPermissions = item.CurrentPermissions; destinationItem.BasePermissions = item.BasePermissions; @@ -2026,7 +2029,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController inventoryItem.InvType = GetIntegerAttribute(item,"invtype",-1); inventoryItem.CreatorId = GetStringAttribute(item,"creatorid",""); inventoryItem.CreatorIdAsUuid = (UUID)GetStringAttribute(item,"creatoruuid",""); - inventoryItem.NextPermissions = GetUnsignedAttribute(perms,"next",0x7fffffff); + inventoryItem.CreatorData = GetStringAttribute(item, "creatordata", ""); + inventoryItem.NextPermissions = GetUnsignedAttribute(perms, "next", 0x7fffffff); inventoryItem.CurrentPermissions = GetUnsignedAttribute(perms,"current",0x7fffffff); inventoryItem.BasePermissions = GetUnsignedAttribute(perms,"base",0x7fffffff); inventoryItem.EveryOnePermissions = GetUnsignedAttribute(perms,"everyone",0x7fffffff); diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index a4135dbaed..c3cf08c18d 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs @@ -1295,6 +1295,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory rdata.writer.WriteAttributeString("folder", String.Empty, i.Folder.ToString()); rdata.writer.WriteAttributeString("owner", String.Empty, i.Owner.ToString()); rdata.writer.WriteAttributeString("creator", String.Empty, i.CreatorId); + rdata.writer.WriteAttributeString("creatordata", String.Empty, i.CreatorData); rdata.writer.WriteAttributeString("creationdate", String.Empty, i.CreationDate.ToString()); rdata.writer.WriteAttributeString("invtype", String.Empty, i.InvType.ToString()); rdata.writer.WriteAttributeString("assettype", String.Empty, i.AssetType.ToString()); diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index ae78814f06..02997b3278 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs @@ -1090,7 +1090,7 @@ namespace OpenSim.Data.MySQL // depending on the MySQL connector version, CHAR(36) may be already converted to Guid! prim.UUID = DBGuid.FromDB(row["UUID"]); - prim.CreatorID = DBGuid.FromDB(row["CreatorID"]); + prim.CreatorIdentification = (string)row["CreatorID"]; prim.OwnerID = DBGuid.FromDB(row["OwnerID"]); prim.GroupID = DBGuid.FromDB(row["GroupID"]); prim.LastOwnerID = DBGuid.FromDB(row["LastOwnerID"]); @@ -1243,7 +1243,7 @@ namespace OpenSim.Data.MySQL taskItem.Name = (String)row["name"]; taskItem.Description = (String)row["description"]; taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); - taskItem.CreatorID = DBGuid.FromDB(row["creatorID"]); + taskItem.CreatorIdentification = (String)row["creatorID"]; taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]); taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]); taskItem.GroupID = DBGuid.FromDB(row["groupID"]); @@ -1453,7 +1453,7 @@ namespace OpenSim.Data.MySQL cmd.Parameters.AddWithValue("TouchName", prim.TouchName); // permissions cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags); - cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); + cmd.Parameters.AddWithValue("CreatorID", prim.CreatorIdentification.ToString()); cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString()); @@ -1583,7 +1583,7 @@ namespace OpenSim.Data.MySQL cmd.Parameters.AddWithValue("name", taskItem.Name); cmd.Parameters.AddWithValue("description", taskItem.Description); cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate); - cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorID); + cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorIdentification); cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID); cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID); cmd.Parameters.AddWithValue("groupID", taskItem.GroupID); diff --git a/OpenSim/Data/MySQL/Resources/InventoryStore.migrations b/OpenSim/Data/MySQL/Resources/InventoryStore.migrations index 3e9bad5f95..993a5a0f1f 100644 --- a/OpenSim/Data/MySQL/Resources/InventoryStore.migrations +++ b/OpenSim/Data/MySQL/Resources/InventoryStore.migrations @@ -99,3 +99,11 @@ BEGIN; alter table inventoryitems modify column creatorID varchar(128) not NULL default '00000000-0000-0000-0000-000000000000'; COMMIT; + +:VERSION 6 # ------------ + +BEGIN; + +alter table inventoryitems modify column creatorID varchar(255) not NULL default '00000000-0000-0000-0000-000000000000'; + +COMMIT; diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations index 1405207a4c..ba8d5388a6 100644 --- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations +++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations @@ -817,3 +817,12 @@ ALTER TABLE `land` ADD COLUMN `MediaLoop` BOOLEAN NOT NULL DEFAULT FALSE; ALTER TABLE `land` ADD COLUMN `ObscureMusic` BOOLEAN NOT NULL DEFAULT FALSE; ALTER TABLE `land` ADD COLUMN `ObscureMedia` BOOLEAN NOT NULL DEFAULT FALSE; COMMIT; + +:VERSION 37 #--------------------- + +BEGIN; + +ALTER TABLE `prims` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT ''; +ALTER TABLE `primitems` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT ''; + +COMMIT; diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index d606f118ee..7dc07ec1ac 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs @@ -156,7 +156,7 @@ namespace OpenSim.Data.SQLite item.InvType = Convert.ToInt32(row["invType"]); item.Folder = new UUID((string) row["parentFolderID"]); item.Owner = new UUID((string) row["avatarID"]); - item.CreatorId = (string)row["creatorsID"]; + item.CreatorIdentification = (string)row["creatorsID"]; item.Name = (string) row["inventoryName"]; item.Description = (string) row["inventoryDescription"]; @@ -201,7 +201,7 @@ namespace OpenSim.Data.SQLite row["invType"] = item.InvType; row["parentFolderID"] = item.Folder.ToString(); row["avatarID"] = item.Owner.ToString(); - row["creatorsID"] = item.CreatorId.ToString(); + row["creatorsID"] = item.CreatorIdentification.ToString(); row["inventoryName"] = item.Name; row["inventoryDescription"] = item.Description; diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index bade0a1e9c..0bfd73a798 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs @@ -1243,7 +1243,7 @@ namespace OpenSim.Data.SQLite prim.TouchName = (String) row["TouchName"]; // permissions prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); - prim.CreatorID = new UUID((String) row["CreatorID"]); + prim.CreatorIdentification = (String) row["CreatorID"]; prim.OwnerID = new UUID((String) row["OwnerID"]); prim.GroupID = new UUID((String) row["GroupID"]); prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); @@ -1385,7 +1385,7 @@ namespace OpenSim.Data.SQLite taskItem.Name = (String)row["name"]; taskItem.Description = (String)row["description"]; taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); - taskItem.CreatorID = new UUID((String)row["creatorID"]); + taskItem.CreatorIdentification = (String)row["creatorID"]; taskItem.OwnerID = new UUID((String)row["ownerID"]); taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); taskItem.GroupID = new UUID((String)row["groupID"]); @@ -1583,7 +1583,7 @@ namespace OpenSim.Data.SQLite row["TouchName"] = prim.TouchName; // permissions row["ObjectFlags"] = prim.ObjectFlags; - row["CreatorID"] = prim.CreatorID.ToString(); + row["CreatorID"] = prim.CreatorIdentification.ToString(); row["OwnerID"] = prim.OwnerID.ToString(); row["GroupID"] = prim.GroupID.ToString(); row["LastOwnerID"] = prim.LastOwnerID.ToString(); @@ -1716,7 +1716,7 @@ namespace OpenSim.Data.SQLite row["name"] = taskItem.Name; row["description"] = taskItem.Description; row["creationDate"] = taskItem.CreationDate; - row["creatorID"] = taskItem.CreatorID.ToString(); + row["creatorID"] = taskItem.CreatorIdentification.ToString(); row["ownerID"] = taskItem.OwnerID.ToString(); row["lastOwnerID"] = taskItem.LastOwnerID.ToString(); row["groupID"] = taskItem.GroupID.ToString(); diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs b/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs index 726703b79d..8ca48f94b1 100644 --- a/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs @@ -150,7 +150,7 @@ namespace OpenSim.Data.SQLiteLegacy item.InvType = Convert.ToInt32(row["invType"]); item.Folder = new UUID((string) row["parentFolderID"]); item.Owner = new UUID((string) row["avatarID"]); - item.CreatorId = (string)row["creatorsID"]; + item.CreatorIdentification = (string)row["creatorsID"]; item.Name = (string) row["inventoryName"]; item.Description = (string) row["inventoryDescription"]; @@ -195,7 +195,7 @@ namespace OpenSim.Data.SQLiteLegacy row["invType"] = item.InvType; row["parentFolderID"] = item.Folder.ToString(); row["avatarID"] = item.Owner.ToString(); - row["creatorsID"] = item.CreatorId.ToString(); + row["creatorsID"] = item.CreatorIdentification.ToString(); row["inventoryName"] = item.Name; row["inventoryDescription"] = item.Description; diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs index 4952cdf569..1ad1e66323 100644 --- a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs @@ -1198,7 +1198,7 @@ namespace OpenSim.Data.SQLiteLegacy prim.TouchName = (String) row["TouchName"]; // permissions prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]); - prim.CreatorID = new UUID((String) row["CreatorID"]); + prim.CreatorIdentification = (String) row["CreatorID"]; prim.OwnerID = new UUID((String) row["OwnerID"]); prim.GroupID = new UUID((String) row["GroupID"]); prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); @@ -1334,7 +1334,7 @@ namespace OpenSim.Data.SQLiteLegacy taskItem.Name = (String)row["name"]; taskItem.Description = (String)row["description"]; taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); - taskItem.CreatorID = new UUID((String)row["creatorID"]); + taskItem.CreatorIdentification = (String)row["creatorID"]; taskItem.OwnerID = new UUID((String)row["ownerID"]); taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); taskItem.GroupID = new UUID((String)row["groupID"]); @@ -1531,7 +1531,7 @@ namespace OpenSim.Data.SQLiteLegacy row["TouchName"] = prim.TouchName; // permissions row["ObjectFlags"] = (uint)prim.Flags; - row["CreatorID"] = prim.CreatorID.ToString(); + row["CreatorID"] = prim.CreatorIdentification.ToString(); row["OwnerID"] = prim.OwnerID.ToString(); row["GroupID"] = prim.GroupID.ToString(); row["LastOwnerID"] = prim.LastOwnerID.ToString(); @@ -1664,7 +1664,7 @@ namespace OpenSim.Data.SQLiteLegacy row["name"] = taskItem.Name; row["description"] = taskItem.Description; row["creationDate"] = taskItem.CreationDate; - row["creatorID"] = taskItem.CreatorID.ToString(); + row["creatorID"] = taskItem.CreatorIdentification.ToString(); row["ownerID"] = taskItem.OwnerID.ToString(); row["lastOwnerID"] = taskItem.LastOwnerID.ToString(); row["groupID"] = taskItem.GroupID.ToString(); diff --git a/OpenSim/Framework/Console/LocalConsole.cs b/OpenSim/Framework/Console/LocalConsole.cs index 5f2f4041b5..eda41b8d5a 100644 --- a/OpenSim/Framework/Console/LocalConsole.cs +++ b/OpenSim/Framework/Console/LocalConsole.cs @@ -473,9 +473,11 @@ namespace OpenSim.Framework.Console y = -1; } + string commandLine = cmdline.ToString(); + if (isCommand) { - string[] cmd = Commands.Resolve(Parser.Parse(cmdline.ToString())); + string[] cmd = Commands.Resolve(Parser.Parse(commandLine)); if (cmd.Length != 0) { @@ -491,8 +493,11 @@ namespace OpenSim.Framework.Console } } - //AddToHistory(cmdline.ToString()); - return cmdline.ToString(); + // If we're not echoing to screen (e.g. a password) then we probably don't want it in history + if (echo && commandLine != "") + AddToHistory(commandLine); + + return commandLine; default: break; } diff --git a/OpenSim/Framework/ISceneObject.cs b/OpenSim/Framework/ISceneObject.cs index 51479014cd..18631f17b1 100644 --- a/OpenSim/Framework/ISceneObject.cs +++ b/OpenSim/Framework/ISceneObject.cs @@ -39,5 +39,6 @@ namespace OpenSim.Framework void ExtraFromXmlString(string xmlstr); string GetStateSnapshot(); void SetState(string xmlstr, IScene s); + bool HasGroupChanged { get; set; } } } diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index aeb01e2493..ce4fc3821a 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs @@ -117,6 +117,56 @@ namespace OpenSim.Framework } protected UUID m_creatorIdAsUuid = UUID.Zero; + protected string m_creatorData; + public string CreatorData // = ; + { + get { return m_creatorData; } + set { m_creatorData = value; } + } + + /// + /// Used by the DB layer to retrieve / store the entire user identification. + /// The identification can either be a simple UUID or a string of the form + /// uuid[;profile_url[;name]] + /// + public string CreatorIdentification + { + get + { + if (m_creatorData != null && m_creatorData != string.Empty) + return m_creatorId + ';' + m_creatorData; + else + return m_creatorId; + } + set + { + if ((value == null) || (value != null && value == string.Empty)) + { + m_creatorData = string.Empty; + return; + } + + if (!value.Contains(";")) // plain UUID + { + m_creatorId = value; + } + else // [;[;name]] + { + string name = "Unknown User"; + string[] parts = value.Split(';'); + if (parts.Length >= 1) + m_creatorId = parts[0]; + if (parts.Length >= 2) + m_creatorData = parts[1]; + if (parts.Length >= 3) + name = parts[2]; + + m_creatorData += ';' + name; + + } + } + } + /// /// The description of the inventory item (must be less than 64 characters) /// diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index df5b936126..30d775cf6a 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs @@ -102,6 +102,7 @@ namespace OpenSim.Framework private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL; private uint _creationDate = 0; private UUID _creatorID = UUID.Zero; + private string _creatorData = String.Empty; private string _description = String.Empty; private uint _everyoneMask = FULL_MASK_PERMISSIONS_GENERAL; private uint _flags = 0; @@ -160,6 +161,61 @@ namespace OpenSim.Framework } } + public string CreatorData // = ; + { + get { return _creatorData; } + set { _creatorData = value; } + } + + /// + /// Used by the DB layer to retrieve / store the entire user identification. + /// The identification can either be a simple UUID or a string of the form + /// uuid[;profile_url[;name]] + /// + public string CreatorIdentification + { + get + { + if (_creatorData != null && _creatorData != string.Empty) + return _creatorID.ToString() + ';' + _creatorData; + else + return _creatorID.ToString(); + } + set + { + if ((value == null) || (value != null && value == string.Empty)) + { + _creatorData = string.Empty; + return; + } + + if (!value.Contains(";")) // plain UUID + { + UUID uuid = UUID.Zero; + UUID.TryParse(value, out uuid); + _creatorID = uuid; + } + else // [;[;name]] + { + string name = "Unknown User"; + string[] parts = value.Split(';'); + if (parts.Length >= 1) + { + UUID uuid = UUID.Zero; + UUID.TryParse(parts[0], out uuid); + _creatorID = uuid; + } + if (parts.Length >= 2) + _creatorData = parts[1]; + if (parts.Length >= 3) + name = parts[2]; + + _creatorData += ';' + name; + + } + } + } + public string Description { get { return _description; diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index addfe5d1af..e8f8e012de 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs @@ -451,6 +451,14 @@ namespace OpenSim.Framework return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); } + /// + /// Are the co-ordinates of the new region visible from the old region? + /// + /// Old region x-coord + /// New region x-coord + /// Old region y-coord + /// New region y-coord + /// public static bool IsOutsideView(uint oldx, uint newx, uint oldy, uint newy) { // Eventually this will be a function of the draw distance / camera position too. diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index f80cb342af..6127c2d6c7 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -30,6 +30,7 @@ using System.Collections; using System.Collections.Generic; using System.IO; using System.Reflection; +using System.Text; using System.Timers; using log4net; using Nini.Config; @@ -264,9 +265,10 @@ namespace OpenSim LoadOar); m_console.Commands.AddCommand("region", false, "save oar", - "save oar [-v|version=N] []", + "save oar [-v|--version=N] [-p|--profile=url] []", "Save a region's data to an OAR archive.", - "-v|version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine + "-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine + + "-p|--profile=url adds the url of the profile service to the saved user information" + Environment.NewLine + "The OAR path must be a filesystem path." + " If this is not given then the oar is saved to region.oar in the current directory.", SaveOar); @@ -285,16 +287,15 @@ namespace OpenSim m_console.Commands.AddCommand("region", false, "show users", "show users [full]", - "Show user data", HandleShow); + "Show user data for users currently on the region", + "Without the 'full' option, only users actually on the region are shown." + + " With the 'full' option child agents of users in neighbouring regions are also shown.", + HandleShow); m_console.Commands.AddCommand("region", false, "show connections", "show connections", "Show connection data", HandleShow); - m_console.Commands.AddCommand("region", false, "show users full", - "show users full", - String.Empty, HandleShow); - m_console.Commands.AddCommand("region", false, "show modules", "show modules", "Show module data", HandleShow); @@ -304,8 +305,12 @@ namespace OpenSim "Show region data", HandleShow); m_console.Commands.AddCommand("region", false, "show queues", - "show queues", - "Show queue data", HandleShow); + "show queues [full]", + "Show queue data for each client", + "Without the 'full' option, only users actually on the region are shown." + + " With the 'full' option child agents of users in neighbouring regions are also shown.", + HandleShow); + m_console.Commands.AddCommand("region", false, "show ratings", "show ratings", "Show rating data", HandleShow); @@ -876,7 +881,7 @@ namespace OpenSim { agents = m_sceneManager.GetCurrentSceneAvatars(); } - + MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count)); MainConsole.Instance.Output( @@ -953,7 +958,7 @@ namespace OpenSim break; case "queues": - Notice(GetQueuesReport()); + Notice(GetQueuesReport(showParams)); break; case "ratings": @@ -983,43 +988,91 @@ namespace OpenSim } /// - /// print UDP Queue data for each client + /// Generate UDP Queue data report for each client /// + /// /// - private string GetQueuesReport() + private string GetQueuesReport(string[] showParams) { - string report = String.Empty; + bool showChildren = false; + + if (showParams.Length > 1 && showParams[1] == "full") + showChildren = true; + + StringBuilder report = new StringBuilder(); + + int columnPadding = 2; + int maxNameLength = 18; + int maxRegionNameLength = 14; + int maxTypeLength = 4; + int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding; + + report.AppendFormat("{0,-" + maxNameLength + "}{1,-" + columnPadding + "}", "User", ""); + report.AppendFormat("{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}", "Region", ""); + report.AppendFormat("{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", "Type", ""); + + report.AppendFormat( + "{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n", + "Packets", + "Packets", + "Bytes", + "Bytes", + "Bytes", + "Bytes", + "Bytes", + "Bytes", + "Bytes", + "Bytes", + "Bytes"); + + report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", ""); + report.AppendFormat( + "{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n", + "Out", + "In", + "Unacked", + "Resend", + "Land", + "Wind", + "Cloud", + "Task", + "Texture", + "Asset", + "State"); + + m_sceneManager.ForEachScene( + delegate(Scene scene) + { + scene.ForEachClient( + delegate(IClientAPI client) + { + if (client is IStatsCollector) + { + bool isChild = scene.PresenceChildStatus(client.AgentId); + if (isChild && !showChildren) + return; + + string name = client.Name; + string regionName = scene.RegionInfo.RegionName; + + report.AppendFormat( + "{0,-" + maxNameLength + "}{1,-" + columnPadding + "}", + name.Length > maxNameLength ? name.Substring(0, maxNameLength) : name, ""); + report.AppendFormat( + "{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}", + regionName.Length > maxRegionNameLength ? regionName.Substring(0, maxRegionNameLength) : regionName, ""); + report.AppendFormat( + "{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", + isChild ? "Cd" : "Rt", ""); - m_sceneManager.ForEachScene(delegate(Scene scene) - { - scene.ForEachClient(delegate(IClientAPI client) - { - if (client is IStatsCollector) - { - report = report + client.FirstName + - " " + client.LastName; + IStatsCollector stats = (IStatsCollector)client; + + report.AppendLine(stats.Report()); + } + }); + }); - IStatsCollector stats = - (IStatsCollector) client; - - report = report + string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}\n", - "Send", - "In", - "Out", - "Resend", - "Land", - "Wind", - "Cloud", - "Task", - "Texture", - "Asset"); - report = report + stats.Report() + - "\n"; - } - }); - }); - - return report; + return report.ToString(); } /// diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 8d85d1a34f..7851c4d5ad 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -6016,8 +6016,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP SoundTrigger handlerSoundTrigger = OnSoundTrigger; if (handlerSoundTrigger != null) { - handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, soundTriggerPacket.SoundData.OwnerID, - soundTriggerPacket.SoundData.ObjectID, soundTriggerPacket.SoundData.ParentID, + // UUIDS are sent as zeroes by the client, substitute agent's id + handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, AgentId, + AgentId, AgentId, soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position, soundTriggerPacket.SoundData.Handle, 0); diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs index ca5a7bdc4b..c4db5da2da 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs @@ -246,11 +246,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP throw new NotImplementedException(); } + /// + /// Return statistics information about client packet queues. + /// + /// + /// FIXME: This should really be done in a more sensible manner rather than sending back a formatted string. + /// + /// public string GetStats() { - // TODO: ??? - return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); + return string.Format( + "{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}", + PacketsSent, + PacketsReceived, + UnackedBytes, + m_throttleCategories[(int)ThrottleOutPacketType.Resend].Content, + m_throttleCategories[(int)ThrottleOutPacketType.Land].Content, + m_throttleCategories[(int)ThrottleOutPacketType.Wind].Content, + m_throttleCategories[(int)ThrottleOutPacketType.Cloud].Content, + m_throttleCategories[(int)ThrottleOutPacketType.Task].Content, + m_throttleCategories[(int)ThrottleOutPacketType.Texture].Content, + m_throttleCategories[(int)ThrottleOutPacketType.Asset].Content, + m_throttleCategories[(int)ThrottleOutPacketType.State].Content); } public void SendPacketStats() diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 348b8b909d..1744fb3754 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -273,6 +273,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments if (objatt != null) { + // Loading the inventory from XML will have set this, but + // there is no way the object could have changed yet, + // since scripts aren't running yet. So, clear it here. + objatt.HasGroupChanged = false; bool tainted = false; if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) tainted = true; @@ -470,6 +474,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments m_scene.EventManager.TriggerOnAttach(group.LocalId, itemID, UUID.Zero); group.DetachToInventoryPrep(); m_log.Debug("[ATTACHMENTS MODULE]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString()); + + // If an item contains scripts, it's always changed. + // This ensures script state is saved on detach + foreach (SceneObjectPart p in group.Parts) + if (p.Inventory.ContainsScripts()) + group.HasGroupChanged = true; + UpdateKnownItem(remoteClient, group, group.GetFromItemID(), group.OwnerID); m_scene.DeleteSceneObject(group, false); return; @@ -478,25 +489,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments } } - public void UpdateAttachmentPosition(IClientAPI client, SceneObjectGroup sog, Vector3 pos) - { - // If this is an attachment, then we need to save the modified - // object back into the avatar's inventory. First we save the - // attachment point information, then we update the relative - // positioning (which caused this method to get driven in the - // first place. Then we have to mark the object as NOT an - // attachment. This is necessary in order to correctly save - // and retrieve GroupPosition information for the attachment. - // Then we save the asset back into the appropriate inventory - // entry. Finally, we restore the object's attachment status. - byte attachmentPoint = sog.GetAttachmentPoint(); - sog.UpdateGroupPosition(pos); - sog.RootPart.IsAttachment = false; - sog.AbsolutePosition = sog.RootPart.AttachedPos; - UpdateKnownItem(client, sog, sog.GetFromItemID(), sog.OwnerID); - sog.SetAttachmentPoint(attachmentPoint); - } - /// /// Update the attachment asset for the new sog details if they have changed. /// @@ -508,7 +500,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments /// /// /// - protected void UpdateKnownItem(IClientAPI remoteClient, SceneObjectGroup grp, UUID itemID, UUID agentID) + public void UpdateKnownItem(IClientAPI remoteClient, SceneObjectGroup grp, UUID itemID, UUID agentID) { if (grp != null) { @@ -523,7 +515,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments grp.UUID, grp.GetAttachmentPoint()); string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp); - InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); item = m_scene.InventoryService.GetItem(item); @@ -617,7 +608,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments // In case it is later dropped again, don't let // it get cleaned up so.RootPart.RemFlag(PrimFlags.TemporaryOnRez); - so.HasGroupChanged = false; } } } diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 2dd444d523..0df4585eec 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -55,6 +55,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory private Dictionary m_savequeue = new Dictionary(); private Dictionary m_sendqueue = new Dictionary(); + private object m_setAppearanceLock = new object(); + #region RegionModule Members public void Initialise(Scene scene, IConfigSource config) @@ -69,6 +71,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory { m_savetime = Convert.ToInt32(sconfig.GetString("DelayBeforeAppearanceSave",Convert.ToString(m_savetime))); m_sendtime = Convert.ToInt32(sconfig.GetString("DelayBeforeAppearanceSend",Convert.ToString(m_sendtime))); + // m_log.InfoFormat("[AVFACTORY] configured for {0} save and {1} send",m_savetime,m_sendtime); } } @@ -117,26 +120,28 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory ScenePresence sp = m_scene.GetScenePresence(client.AgentId); if (sp == null) { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: SetAppearance unable to find presence for {0}", client.AgentId); + m_log.WarnFormat("[AVFACTORY]: SetAppearance unable to find presence for {0}", client.AgentId); return false; } - bool cached = true; + bool defonly = true; // are we only using default textures // Process the texture entry for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) { int idx = AvatarAppearance.BAKE_INDICES[i]; Primitive.TextureEntryFace face = sp.Appearance.Texture.FaceTextures[idx]; - if (face != null && face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE) - if (! CheckBakedTextureAsset(client,face.TextureID,idx)) - { - sp.Appearance.Texture.FaceTextures[idx] = null; - cached = false; - } + if (face == null || face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE) + continue; + + defonly = false; // found a non-default texture reference + + if (! CheckBakedTextureAsset(client,face.TextureID,idx)) + return false; } - return cached; + // If we only found default textures, then the appearance is not cached + return (defonly ? false : true); } /// @@ -146,44 +151,59 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory /// public void SetAppearance(IClientAPI client, Primitive.TextureEntry textureEntry, byte[] visualParams) { -// m_log.WarnFormat("[AVATAR FACTORY MODULE]: SetAppearance for {0}",client.AgentId); - ScenePresence sp = m_scene.GetScenePresence(client.AgentId); if (sp == null) { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: SetAppearance unable to find presence for {0}",client.AgentId); + m_log.WarnFormat("[AVFACTORY]: SetAppearance unable to find presence for {0}",client.AgentId); return; } + // m_log.WarnFormat("[AVFACTORY]: Start SetAppearance for {0}",client.AgentId); + bool changed = false; - // Process the texture entry - if (textureEntry != null) + // Process the texture entry transactionally, this doesn't guarantee that Appearance is + // going to be handled correctly but it does serialize the updates to the appearance + lock (m_setAppearanceLock) { - changed = sp.Appearance.SetTextureEntries(textureEntry); - - for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) + if (textureEntry != null) { - int idx = AvatarAppearance.BAKE_INDICES[i]; - Primitive.TextureEntryFace face = sp.Appearance.Texture.FaceTextures[idx]; - if (face != null && face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE) - Util.FireAndForget(delegate(object o) { - if (! CheckBakedTextureAsset(client,face.TextureID,idx)) - client.SendRebakeAvatarTextures(face.TextureID); - }); - } - } + changed = sp.Appearance.SetTextureEntries(textureEntry); - // Process the visual params, this may change height as well - if (visualParams != null) - { - if (sp.Appearance.SetVisualParams(visualParams)) - { - changed = true; - if (sp.Appearance.AvatarHeight > 0) - sp.SetHeight(sp.Appearance.AvatarHeight); + // m_log.WarnFormat("[AVFACTORY]: Prepare to check textures for {0}",client.AgentId); + + for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) + { + int idx = AvatarAppearance.BAKE_INDICES[i]; + Primitive.TextureEntryFace face = sp.Appearance.Texture.FaceTextures[idx]; + if (face != null && face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE) + Util.FireAndForget(delegate(object o) { + if (! CheckBakedTextureAsset(client,face.TextureID,idx)) + client.SendRebakeAvatarTextures(face.TextureID); + }); + } + + // m_log.WarnFormat("[AVFACTORY]: Complete texture check for {0}",client.AgentId); } + + // Process the visual params, this may change height as well + if (visualParams != null) + { + if (sp.Appearance.SetVisualParams(visualParams)) + { + changed = true; + if (sp.Appearance.AvatarHeight > 0) + sp.SetHeight(sp.Appearance.AvatarHeight); + } + } + + // Send the appearance back to the avatar, not clear that this is needed + sp.ControllingClient.SendAvatarDataImmediate(sp); + // AvatarAppearance avp = sp.Appearance; + // sp.ControllingClient.SendAppearance(avp.Owner,avp.VisualParams,avp.Texture.GetBytes()); + } + // If something changed in the appearance then queue an appearance save if (changed) @@ -192,10 +212,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory // And always queue up an appearance update to send out QueueAppearanceSend(client.AgentId); - // Send the appearance back to the avatar - // AvatarAppearance avp = sp.Appearance; - // sp.ControllingClient.SendAvatarDataImmediate(sp); - // sp.ControllingClient.SendAppearance(avp.Owner,avp.VisualParams,avp.Texture.GetBytes()); + // m_log.WarnFormat("[AVFACTORY]: Complete SetAppearance for {0}:\n{1}",client.AgentId,sp.Appearance.ToString()); } /// @@ -209,7 +226,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory { if (m_scene.AssetService.Get(textureID.ToString()) == null) { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: Missing baked texture {0} ({1}) for avatar {2}", + m_log.WarnFormat("[AVFACTORY]: Missing baked texture {0} ({1}) for avatar {2}", textureID, idx, client.Name); return false; } @@ -220,10 +237,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory public void QueueAppearanceSend(UUID agentid) { -// m_log.WarnFormat("[AVATAR FACTORY MODULE]: Queue appearance send for {0}", agentid); + // m_log.WarnFormat("[AVFACTORY]: Queue appearance send for {0}", agentid); - // 100 nanoseconds (ticks) we should wait - long timestamp = DateTime.Now.Ticks + Convert.ToInt64(m_sendtime * 10000000); + // 10000 ticks per millisecond, 1000 milliseconds per second + long timestamp = DateTime.Now.Ticks + Convert.ToInt64(m_sendtime * 1000 * 10000); lock (m_sendqueue) { m_sendqueue[agentid] = timestamp; @@ -233,10 +250,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory public void QueueAppearanceSave(UUID agentid) { -// m_log.WarnFormat("[AVATAR FACTORY MODULE]: Queue appearance save for {0}", agentid); + // m_log.WarnFormat("[AVFACTORY]: Queue appearance save for {0}", agentid); - // 100 nanoseconds (ticks) we should wait - long timestamp = DateTime.Now.Ticks + Convert.ToInt64(m_savetime * 10000000); + // 10000 ticks per millisecond, 1000 milliseconds per second + long timestamp = DateTime.Now.Ticks + Convert.ToInt64(m_savetime * 1000 * 10000); lock (m_savequeue) { m_savequeue[agentid] = timestamp; @@ -249,15 +266,15 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory ScenePresence sp = m_scene.GetScenePresence(agentid); if (sp == null) { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: Agent {0} no longer in the scene", agentid); + m_log.WarnFormat("[AVFACTORY]: Agent {0} no longer in the scene", agentid); return; } -// m_log.WarnFormat("[AVATAR FACTORY MODULE]: Handle appearance send for {0}", agentid); + // m_log.WarnFormat("[AVFACTORY]: Handle appearance send for {0}", agentid); // Send the appearance to everyone in the scene sp.SendAppearanceToAllOtherAgents(); - sp.ControllingClient.SendAvatarDataImmediate(sp); + // sp.ControllingClient.SendAvatarDataImmediate(sp); // Send the appearance back to the avatar // AvatarAppearance avp = sp.Appearance; @@ -279,10 +296,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory ScenePresence sp = m_scene.GetScenePresence(agentid); if (sp == null) { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: Agent {0} no longer in the scene", agentid); + m_log.WarnFormat("[AVFACTORY]: Agent {0} no longer in the scene", agentid); return; } + // m_log.WarnFormat("[AVFACTORY] avatar {0} save appearance",agentid); + m_scene.AvatarService.SetAppearance(agentid, sp.Appearance); } @@ -330,11 +349,11 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory ScenePresence sp = m_scene.GetScenePresence(client.AgentId); if (sp == null) { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: SendWearables unable to find presence for {0}", client.AgentId); + m_log.WarnFormat("[AVFACTORY]: SendWearables unable to find presence for {0}", client.AgentId); return; } -// m_log.WarnFormat("[AVATAR FACTORY MODULE]: Received request for wearables of {0}", client.AgentId); + // m_log.WarnFormat("[AVFACTORY]: Received request for wearables of {0}", client.AgentId); client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++); } @@ -349,11 +368,11 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory ScenePresence sp = m_scene.GetScenePresence(client.AgentId); if (sp == null) { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: AvatarIsWearing unable to find presence for {0}", client.AgentId); + m_log.WarnFormat("[AVFACTORY]: AvatarIsWearing unable to find presence for {0}", client.AgentId); return; } -// m_log.WarnFormat("[AVATAR FACTORY MODULE]: AvatarIsWearing called for {0}", client.AgentId); + // m_log.WarnFormat("[AVFACTORY]: AvatarIsWearing called for {0}", client.AgentId); AvatarAppearance avatAppearance = new AvatarAppearance(sp.Appearance, false); @@ -368,6 +387,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory // This could take awhile since it needs to pull inventory SetAppearanceAssets(sp.UUID, ref avatAppearance); + // could get fancier with the locks here, but in the spirit of "last write wins" + // this should work correctly sp.Appearance = avatAppearance; m_scene.AvatarService.SetAppearance(client.AgentId, sp.Appearance); } @@ -398,7 +419,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory else { m_log.ErrorFormat( - "[AVATAR FACTORY MODULE]: Can't find inventory item {0} for {1}, setting to default", + "[AVFACTORY]: Can't find inventory item {0} for {1}, setting to default", appearance.Wearables[i][j].ItemID, (WearableType)i); appearance.Wearables[i].RemoveItem(appearance.Wearables[i][j].ItemID); @@ -408,7 +429,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory } else { - m_log.WarnFormat("[AVATAR FACTORY MODULE]: user {0} has no inventory, appearance isn't going to work", userID); + m_log.WarnFormat("[AVFACTORY]: user {0} has no inventory, appearance isn't going to work", userID); } } } diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 25322a17c0..a5fcb493bd 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs @@ -115,10 +115,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule // Try to find the avatar wielding the killing object killingAvatar = deadAvatar.Scene.GetScenePresence(part.OwnerID); if (killingAvatar == null) - deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID)); + { + IUserManagement userManager = deadAvatar.Scene.RequestModuleInterface(); + string userName = "Unkown User"; + if (userManager != null) + userName = userManager.GetUserName(part.OwnerID); + deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, userName); + } else { -// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); + // killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); } } diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 9ba144d7f9..56aefa5231 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -1200,11 +1200,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer } m_log.Debug("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString()); - } - } + /// + /// Return the list of regions that are considered to be neighbours to the given scene. + /// + /// + /// + /// + /// protected List RequestNeighbours(Scene pScene, uint pRegionLocX, uint pRegionLocY) { RegionInfo m_regionInfo = pScene.RegionInfo; diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 7a175ea362..67732ffd75 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -370,6 +370,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess item = new InventoryItemBase(); item.CreatorId = objectGroup.RootPart.CreatorID.ToString(); + item.CreatorData = objectGroup.RootPart.CreatorData; item.ID = UUID.Random(); item.InvType = (int)InventoryType.Object; item.Folder = folder.ID; @@ -569,12 +570,20 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess { group.RootPart.Flags |= PrimFlags.Phantom; group.RootPart.IsAttachment = true; - } - // If we're rezzing an attachment then don't ask AddNewSceneObject() to update the client since - // we'll be doing that later on. Scheduling more than one full update during the attachment - // process causes some clients to fail to display the attachment properly. - m_Scene.AddNewSceneObject(group, true, false); + // If we're rezzing an attachment then don't ask + // AddNewSceneObject() to update the client since + // we'll be doing that later on. Scheduling more + // than one full update during the attachment + // process causes some clients to fail to display + // the attachment properly. + // Also, don't persist attachments. + m_Scene.AddNewSceneObject(group, false, false); + } + else + { + m_Scene.AddNewSceneObject(group, true, false); + } // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z); // if attachment we set it's asset id so object updates can reflect that diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs new file mode 100644 index 0000000000..0d94baa2fa --- /dev/null +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs @@ -0,0 +1,310 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.IO; +using System.Reflection; + +using OpenSim.Framework; + +using OpenSim.Region.Framework; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; + +using OpenMetaverse; +using log4net; +using Nini.Config; + +namespace OpenSim.Region.CoreModules.Framework.UserManagement +{ + struct UserData + { + public UUID Id; + public string FirstName; + public string LastName; + public string ProfileURL; + } + + public class UserManagementModule : ISharedRegionModule, IUserManagement + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private List m_Scenes = new List(); + + // The cache + Dictionary m_UserCache = new Dictionary(); + + #region ISharedRegionModule + + public void Initialise(IConfigSource config) + { + //m_Enabled = config.Configs["Modules"].GetBoolean("LibraryModule", m_Enabled); + //if (m_Enabled) + //{ + // IConfig libConfig = config.Configs["LibraryService"]; + // if (libConfig != null) + // { + // string dllName = libConfig.GetString("LocalServiceModule", string.Empty); + // m_log.Debug("[LIBRARY MODULE]: Library service dll is " + dllName); + // if (dllName != string.Empty) + // { + // Object[] args = new Object[] { config }; + // m_Library = ServerUtils.LoadPlugin(dllName, args); + // } + // } + //} + } + + public bool IsSharedModule + { + get { return true; } + } + + public string Name + { + get { return "UserManagement Module"; } + } + + public Type ReplaceableInterface + { + get { return null; } + } + + public void AddRegion(Scene scene) + { + m_Scenes.Add(scene); + + scene.RegisterModuleInterface(this); + scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient); + } + + public void RemoveRegion(Scene scene) + { + scene.UnregisterModuleInterface(this); + m_Scenes.Remove(scene); + } + + public void RegionLoaded(Scene scene) + { + } + + public void PostInitialise() + { + foreach (Scene s in m_Scenes) + { + // let's sniff all the user names referenced by objects in the scene + m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length); + s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); }); + } + } + + public void Close() + { + m_Scenes.Clear(); + m_UserCache.Clear(); + } + + #endregion ISharedRegionModule + + + #region Event Handlers + + void EventManager_OnNewClient(IClientAPI client) + { + client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest); + } + + void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) + { + if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid)) + { + remote_client.SendNameReply(uuid, "Mr", "OpenSim"); + } + else + { + string[] names = GetUserNames(uuid); + if (names.Length == 2) + { + remote_client.SendNameReply(uuid, names[0], names[1]); + } + + } + } + + #endregion Event Handlers + + private void CacheCreators(SceneObjectGroup sog) + { + //m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification); + AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData); + + foreach (SceneObjectPart sop in sog.Parts) + { + AddUser(sop.CreatorID, sop.CreatorData); + foreach (TaskInventoryItem item in sop.TaskInventory.Values) + AddUser(item.CreatorID, item.CreatorData); + } + } + + + private string[] GetUserNames(UUID uuid) + { + string[] returnstring = new string[2]; + + if (m_UserCache.ContainsKey(uuid)) + { + returnstring[0] = m_UserCache[uuid].FirstName; + returnstring[1] = m_UserCache[uuid].LastName; + return returnstring; + } + + UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid); + + if (account != null) + { + returnstring[0] = account.FirstName; + returnstring[1] = account.LastName; + + UserData user = new UserData(); + user.FirstName = account.FirstName; + user.LastName = account.LastName; + + lock (m_UserCache) + m_UserCache[uuid] = user; + } + else + { + returnstring[0] = "Unknown"; + returnstring[1] = "User"; + } + + return returnstring; + } + + #region IUserManagement + + public string GetUserName(UUID uuid) + { + string[] names = GetUserNames(uuid); + if (names.Length == 2) + { + string firstname = names[0]; + string lastname = names[1]; + + return firstname + " " + lastname; + + } + return "(hippos)"; + } + + public void AddUser(UUID id, string creatorData) + { + if (m_UserCache.ContainsKey(id)) + return; + + UserData user = new UserData(); + user.Id = id; + + UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id); + + if (account != null) + { + user.FirstName = account.FirstName; + user.LastName = account.LastName; + // user.ProfileURL = we should initialize this to the default + } + else + { + if (creatorData != null && creatorData != string.Empty) + { + //creatorData = ; + + string[] parts = creatorData.Split(';'); + if (parts.Length >= 1) + { + user.ProfileURL = parts[0]; + try + { + Uri uri = new Uri(parts[0]); + user.LastName = "@" + uri.Authority; + } + catch + { + m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]); + user.LastName = "@unknown"; + } + } + if (parts.Length >= 2) + user.FirstName = parts[1].Replace(' ', '.'); + } + else + { + user.FirstName = "Unknown"; + user.LastName = "User"; + } + } + + lock (m_UserCache) + m_UserCache[id] = user; + + m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); + } + + //public void AddUser(UUID uuid, string userData) + //{ + // if (m_UserCache.ContainsKey(uuid)) + // return; + + // UserData user = new UserData(); + // user.Id = uuid; + + // // userData = ; + // string[] parts = userData.Split(';'); + // if (parts.Length >= 1) + // user.ProfileURL = parts[0].Trim(); + // if (parts.Length >= 2) + // { + // string[] name = parts[1].Trim().Split(' '); + // if (name.Length >= 1) + // user.FirstName = name[0]; + // if (name.Length >= 2) + // user.LastName = name[1]; + // else + // user.LastName = "?"; + // } + + // lock (m_UserCache) + // m_UserCache.Add(uuid, user); + + // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); + + //} + + #endregion IUserManagement + } +} diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index df23eacde0..cfa41095c8 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml @@ -8,6 +8,7 @@ + diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index ab6be50ec6..c7244c88ef 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs @@ -49,6 +49,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory private IInventoryService m_InventoryService; + private Scene m_Scene; + + private IUserManagement m_UserManager; + private IUserManagement UserManager + { + get + { + if (m_UserManager == null) + { + m_UserManager = m_Scene.RequestModuleInterface(); + } + return m_UserManager; + } + } + private bool m_Enabled = false; public Type ReplaceableInterface @@ -115,6 +130,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory return; scene.RegisterModuleInterface(this); + + if (m_Scene == null) + m_Scene = scene; } public void RemoveRegion(Scene scene) @@ -163,7 +181,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory public InventoryCollection GetFolderContent(UUID userID, UUID folderID) { - return m_InventoryService.GetFolderContent(userID, folderID); + InventoryCollection invCol = m_InventoryService.GetFolderContent(userID, folderID); + if (UserManager != null) + foreach (InventoryItemBase item in invCol.Items) + UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); + + return invCol; } public List GetFolderItems(UUID userID, UUID folderID) diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index 17d80c7953..9213132866 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs @@ -47,9 +47,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory private bool m_Enabled = false; private bool m_Initialized = false; -// private Scene m_Scene; + private Scene m_Scene; private InventoryServicesConnector m_RemoteConnector; + private IUserManagement m_UserManager; + private IUserManagement UserManager + { + get + { + if (m_UserManager == null) + { + m_UserManager = m_Scene.RequestModuleInterface(); + } + return m_UserManager; + } + } + + public Type ReplaceableInterface { get { return null; } @@ -116,6 +130,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory scene.RegisterModuleInterface(this); m_cache.AddRegion(scene); + + if (m_Scene == null) + m_Scene = scene; } public void RemoveRegion(Scene scene) @@ -186,7 +203,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory UUID sessionID = GetSessionID(userID); try { - return m_RemoteConnector.GetFolderContent(userID.ToString(), folderID, sessionID); + InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID.ToString(), folderID, sessionID); + foreach (InventoryItemBase item in invCol.Items) + UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); + return invCol; } catch (Exception e) { diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 117b2fd2fc..3238a8160e 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs @@ -56,7 +56,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// The maximum major version of OAR that we can read. Minor versions shouldn't need a max number since version /// bumps here should be compatible. /// - public static int MAX_MAJOR_VERSION = 0; + public static int MAX_MAJOR_VERSION = 1; protected Scene m_scene; protected Stream m_loadStream; @@ -78,6 +78,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// private IDictionary m_validUserUuids = new Dictionary(); + private IUserManagement m_UserMan; + private IUserManagement UserManager + { + get + { + if (m_UserMan == null) + { + m_UserMan = m_scene.RequestModuleInterface(); + } + return m_UserMan; + } + } + public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId) { m_scene = scene; @@ -251,8 +264,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver foreach (SceneObjectPart part in sceneObject.Parts) { - if (!ResolveUserUuid(part.CreatorID)) - part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; + if (part.CreatorData == null || part.CreatorData == string.Empty) + { + if (!ResolveUserUuid(part.CreatorID)) + part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; + } + if (UserManager != null) + UserManager.AddUser(part.CreatorID, part.CreatorData); if (!ResolveUserUuid(part.OwnerID)) part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; @@ -276,10 +294,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver { kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; } - if (!ResolveUserUuid(kvp.Value.CreatorID)) + if (kvp.Value.CreatorData == null || kvp.Value.CreatorData == string.Empty) { - kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; + if (!ResolveUserUuid(kvp.Value.CreatorID)) + kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; } + if (UserManager != null) + UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData); } } } diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 0567a82825..b987b5ac82 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -49,7 +49,17 @@ namespace OpenSim.Region.CoreModules.World.Archiver public class ArchiveWriteRequestPreparation { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - + + /// + /// The minimum major version of OAR that we can write. + /// + public static int MIN_MAJOR_VERSION = 0; + + /// + /// The maximum major version of OAR that we can write. + /// + public static int MAX_MAJOR_VERSION = 1; + protected Scene m_scene; protected Stream m_saveStream; protected Guid m_requestId; @@ -101,110 +111,137 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// if there was an io problem with creating the file public void ArchiveRegion(Dictionary options) { - Dictionary assetUuids = new Dictionary(); - - EntityBase[] entities = m_scene.GetEntities(); - List sceneObjects = new List(); - - /* - foreach (ILandObject lo in m_scene.LandChannel.AllParcels()) - { - if (name == lo.LandData.Name) + try + { + Dictionary assetUuids = new Dictionary(); + + EntityBase[] entities = m_scene.GetEntities(); + List sceneObjects = new List(); + + /* + foreach (ILandObject lo in m_scene.LandChannel.AllParcels()) { - // This is the parcel we want + if (name == lo.LandData.Name) + { + // This is the parcel we want + } + } + */ + + // Filter entities so that we only have scene objects. + // FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods + // end up having to do this + foreach (EntityBase entity in entities) + { + if (entity is SceneObjectGroup) + { + SceneObjectGroup sceneObject = (SceneObjectGroup)entity; + + if (!sceneObject.IsDeleted && !sceneObject.IsAttachment) + sceneObjects.Add((SceneObjectGroup)entity); } } - */ - - // Filter entities so that we only have scene objects. - // FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods - // end up having to do this - foreach (EntityBase entity in entities) - { - if (entity is SceneObjectGroup) + + UuidGatherer assetGatherer = new UuidGatherer(m_scene.AssetService); + + foreach (SceneObjectGroup sceneObject in sceneObjects) { - SceneObjectGroup sceneObject = (SceneObjectGroup)entity; - - if (!sceneObject.IsDeleted && !sceneObject.IsAttachment) - sceneObjects.Add((SceneObjectGroup)entity); + assetGatherer.GatherAssetUuids(sceneObject, assetUuids); } + + m_log.DebugFormat( + "[ARCHIVER]: {0} scene objects to serialize requiring save of {1} assets", + sceneObjects.Count, assetUuids.Count); + + // Make sure that we also request terrain texture assets + RegionSettings regionSettings = m_scene.RegionInfo.RegionSettings; + + if (regionSettings.TerrainTexture1 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_1) + assetUuids[regionSettings.TerrainTexture1] = AssetType.Texture; + + if (regionSettings.TerrainTexture2 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_2) + assetUuids[regionSettings.TerrainTexture2] = AssetType.Texture; + + if (regionSettings.TerrainTexture3 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_3) + assetUuids[regionSettings.TerrainTexture3] = AssetType.Texture; + + if (regionSettings.TerrainTexture4 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_4) + assetUuids[regionSettings.TerrainTexture4] = AssetType.Texture; + + TarArchiveWriter archiveWriter = new TarArchiveWriter(m_saveStream); + + // Asynchronously request all the assets required to perform this archive operation + ArchiveWriteRequestExecution awre + = new ArchiveWriteRequestExecution( + sceneObjects, + m_scene.RequestModuleInterface(), + m_scene.RequestModuleInterface(), + m_scene, + archiveWriter, + m_requestId, + options); + + m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); + + // Write out control file. This has to be done first so that subsequent loaders will see this file first + // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this + archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, CreateControlFile(options)); + m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); + + new AssetsRequest( + new AssetsArchiver(archiveWriter), assetUuids, + m_scene.AssetService, awre.ReceivedAllAssets).Execute(); } - - UuidGatherer assetGatherer = new UuidGatherer(m_scene.AssetService); - - foreach (SceneObjectGroup sceneObject in sceneObjects) + catch (Exception) { - assetGatherer.GatherAssetUuids(sceneObject, assetUuids); - } - - m_log.DebugFormat( - "[ARCHIVER]: {0} scene objects to serialize requiring save of {1} assets", - sceneObjects.Count, assetUuids.Count); - - // Make sure that we also request terrain texture assets - RegionSettings regionSettings = m_scene.RegionInfo.RegionSettings; - - if (regionSettings.TerrainTexture1 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_1) - assetUuids[regionSettings.TerrainTexture1] = AssetType.Texture; - - if (regionSettings.TerrainTexture2 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_2) - assetUuids[regionSettings.TerrainTexture2] = AssetType.Texture; - - if (regionSettings.TerrainTexture3 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_3) - assetUuids[regionSettings.TerrainTexture3] = AssetType.Texture; - - if (regionSettings.TerrainTexture4 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_4) - assetUuids[regionSettings.TerrainTexture4] = AssetType.Texture; - - TarArchiveWriter archiveWriter = new TarArchiveWriter(m_saveStream); - - // Asynchronously request all the assets required to perform this archive operation - ArchiveWriteRequestExecution awre - = new ArchiveWriteRequestExecution( - sceneObjects, - m_scene.RequestModuleInterface(), - m_scene.RequestModuleInterface(), - m_scene, - archiveWriter, - m_requestId, - options); - - m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); - - // Write out control file. This has to be done first so that subsequent loaders will see this file first - // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this - archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile(options)); - m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); - - new AssetsRequest( - new AssetsArchiver(archiveWriter), assetUuids, - m_scene.AssetService, awre.ReceivedAllAssets).Execute(); + m_saveStream.Close(); + throw; + } } - + /// /// Create the control file for the most up to date archive /// /// - public static string Create0p2ControlFile(Dictionary options) + public static string CreateControlFile(Dictionary options) { - int majorVersion = 0, minorVersion = 5; + int majorVersion = MAX_MAJOR_VERSION, minorVersion = 0; if (options.ContainsKey("version")) { - minorVersion = 0; string[] parts = options["version"].ToString().Split('.'); if (parts.Length >= 1) - majorVersion = Int32.Parse(parts[0]); - if (parts.Length >= 2) - minorVersion = Int32.Parse(parts[1]); + { + majorVersion = Int32.Parse(parts[0]); + + if (parts.Length >= 2) + minorVersion = Int32.Parse(parts[1]); + } + } + + if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION) + { + throw new Exception( + string.Format( + "OAR version number for save must be between {0} and {1}", + MIN_MAJOR_VERSION, MAX_MAJOR_VERSION)); + } + else if (majorVersion == MAX_MAJOR_VERSION) + { + // Force 1.0 + minorVersion = 0; + } + else if (majorVersion == MIN_MAJOR_VERSION) + { + // Force 0.4 + minorVersion = 4; } m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); -// if (majorVersion == 1) -// { -// m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); -// } - + if (majorVersion == 1) + { + m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); + } StringWriter sw = new StringWriter(); XmlTextWriter xtw = new XmlTextWriter(sw); diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index e0ad71e007..358d0a7205 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs @@ -126,6 +126,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver OptionSet ops = new OptionSet(); ops.Add("v|version=", delegate(string v) { options["version"] = v; }); + ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); List mainParams = ops.Parse(cmdparams); diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 04bdc4febb..04b6e3d3f9 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs @@ -122,13 +122,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests } /// - /// Test saving a V0.2 OpenSim Region Archive. + /// Test saving an OpenSim Region Archive. /// [Test] - public void TestSaveOarV0_2() + public void TestSaveOar() { TestHelper.InMethod(); - //log4net.Config.XmlConfigurator.Configure(); +// log4net.Config.XmlConfigurator.Configure(); SceneObjectPart part1 = CreateSceneObjectPart1(); SceneObjectGroup sog1 = new SceneObjectGroup(part1); @@ -212,10 +212,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests } /// - /// Test loading a V0.2 OpenSim Region Archive. + /// Test loading an OpenSim Region Archive. /// [Test] - public void TestLoadOarV0_2() + public void TestLoadOar() { TestHelper.InMethod(); // log4net.Config.XmlConfigurator.Configure(); @@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests // upset load tar.WriteDir(ArchiveConstants.TERRAINS_PATH); - tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile(new Dictionary())); + tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.CreateControlFile(new Dictionary())); SceneObjectPart part1 = CreateSceneObjectPart1(); SceneObjectGroup object1 = new SceneObjectGroup(part1); @@ -317,10 +317,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests } /// - /// Test loading the region settings of a V0.2 OpenSim Region Archive. + /// Test loading the region settings of an OpenSim Region Archive. /// [Test] - public void TestLoadOarV0_2RegionSettings() + public void TestLoadOarRegionSettings() { TestHelper.InMethod(); //log4net.Config.XmlConfigurator.Configure(); @@ -329,7 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); tar.WriteDir(ArchiveConstants.TERRAINS_PATH); - tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile(new Dictionary())); + tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.CreateControlFile(new Dictionary())); RegionSettings rs = new RegionSettings(); rs.AgentLimit = 17; @@ -409,10 +409,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests } /// - /// Test merging a V0.2 OpenSim Region Archive into an existing scene + /// Test merging an OpenSim Region Archive into an existing scene /// //[Test] - public void TestMergeOarV0_2() + public void TestMergeOar() { TestHelper.InMethod(); //XmlConfigurator.Configure(); diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 6844c6024a..622fc0802d 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs @@ -771,8 +771,14 @@ namespace OpenSim.Region.CoreModules.World.Estate for (int i = 0; i < uuidarr.Length; i++) { // string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]); - m_scene.GetUserName(uuidarr[i]); + + IUserManagement userManager = m_scene.RequestModuleInterface(); + string userName = "Unkown User"; + if (userManager != null) + userName = userManager.GetUserName(uuidarr[i]); + // we drop it. It gets cached though... so we're ready for the next request. + // diva commnent 11/21/2010: uh?!? wft? } } #endregion diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs index c06ccb2511..568ba198bd 100644 --- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs @@ -189,6 +189,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell InventoryItemBase item = new InventoryItemBase(); item.CreatorId = part.CreatorID.ToString(); + item.CreatorData = part.CreatorData; item.ID = UUID.Random(); item.Owner = remoteClient.AgentId; diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index abd28c87a9..8df44feb8c 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs @@ -106,14 +106,20 @@ namespace OpenSim.Region.CoreModules.World.Sound { SceneObjectPart part = m_scene.GetSceneObjectPart(objectID); if (part == null) - return; - - SceneObjectGroup grp = part.ParentGroup; - - if (grp.IsAttachment && grp.GetAttachmentPoint() > 30) { - objectID = ownerID; - parentID = ownerID; + ScenePresence sp; + if (!m_scene.TryGetScenePresence(objectID, out sp)) + return; + } + else + { + SceneObjectGroup grp = part.ParentGroup; + + if (grp.IsAttachment && grp.GetAttachmentPoint() > 30) + { + objectID = ownerID; + parentID = ownerID; + } } m_scene.ForEachScenePresence(delegate(ScenePresence sp) diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 24e481b2bd..b3576c5c73 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs @@ -122,11 +122,20 @@ namespace OpenSim.Region.Framework.Interfaces void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient); /// - /// Update the position of an attachment + /// Update the user inventory with a changed attachment /// - /// - /// - /// - void UpdateAttachmentPosition(IClientAPI client, SceneObjectGroup sog, Vector3 pos); + /// + /// A + /// + /// + /// A + /// + /// + /// A + /// + /// + /// A + /// + void UpdateKnownItem(IClientAPI remoteClient, SceneObjectGroup grp, UUID itemID, UUID agentID); } -} \ No newline at end of file +} diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 2e6faa08a1..64664ab033 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs @@ -183,6 +183,7 @@ namespace OpenSim.Region.Framework.Interfaces /// false if the item did not exist, true if the update occurred successfully bool UpdateInventoryItem(TaskInventoryItem item); bool UpdateInventoryItem(TaskInventoryItem item, bool fireScriptEvents); + bool UpdateInventoryItem(TaskInventoryItem item, bool fireScriptEvents, bool considerChanged); /// /// Remove an item from this entity's inventory diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs new file mode 100644 index 0000000000..1a5cb7ecd1 --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs @@ -0,0 +1,13 @@ +using System; +using System.Collections.Generic; + +using OpenMetaverse; + +namespace OpenSim.Region.Framework.Interfaces +{ + public interface IUserManagement + { + string GetUserName(UUID uuid); + void AddUser(UUID uuid, string userData); + } +} diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 4cc797bd9f..a29b7f1337 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -426,6 +426,7 @@ namespace OpenSim.Region.Framework.Scenes InventoryItemBase itemCopy = new InventoryItemBase(); itemCopy.Owner = recipient; itemCopy.CreatorId = item.CreatorId; + itemCopy.CreatorData = item.CreatorData; itemCopy.ID = UUID.Random(); itemCopy.AssetID = item.AssetID; itemCopy.Description = item.Description; @@ -699,13 +700,13 @@ namespace OpenSim.Region.Framework.Scenes if (remoteClient.AgentId == oldAgentID) { CreateNewInventoryItem( - remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, + remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); } else { CreateNewInventoryItem( - remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, + remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); } } @@ -755,11 +756,11 @@ namespace OpenSim.Region.Framework.Scenes /// /// /// - private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, + private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) { CreateNewInventoryItem( - remoteClient, creatorID, folderID, name, flags, callbackID, asset, invType, + remoteClient, creatorID, creatorData, folderID, name, flags, callbackID, asset, invType, (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); } @@ -774,12 +775,13 @@ namespace OpenSim.Region.Framework.Scenes /// /// private void CreateNewInventoryItem( - IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, + IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) { InventoryItemBase item = new InventoryItemBase(); item.Owner = remoteClient.AgentId; item.CreatorId = creatorID; + item.CreatorData = creatorData; item.ID = UUID.Random(); item.AssetID = asset.FullID; item.Description = asset.Description; @@ -859,7 +861,7 @@ namespace OpenSim.Region.Framework.Scenes AssetBase asset = CreateAsset(name, description, assetType, data, remoteClient.AgentId); AssetService.Store(asset); - CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); + CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); } else { @@ -901,7 +903,7 @@ namespace OpenSim.Region.Framework.Scenes asset.Description = description; CreateNewInventoryItem( - remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, + remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, name, 0, callbackID, asset, invType, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); } @@ -1025,6 +1027,7 @@ namespace OpenSim.Region.Framework.Scenes agentItem.ID = UUID.Random(); agentItem.CreatorId = taskItem.CreatorID.ToString(); + agentItem.CreatorData = taskItem.CreatorData; agentItem.Owner = destAgent; agentItem.AssetID = taskItem.AssetID; agentItem.Description = taskItem.Description; @@ -1226,6 +1229,7 @@ namespace OpenSim.Region.Framework.Scenes destTaskItem.ItemID = UUID.Random(); destTaskItem.CreatorID = srcTaskItem.CreatorID; + destTaskItem.CreatorData = srcTaskItem.CreatorData; destTaskItem.AssetID = srcTaskItem.AssetID; destTaskItem.GroupID = destPart.GroupID; destTaskItem.OwnerID = destPart.OwnerID; @@ -1638,6 +1642,7 @@ namespace OpenSim.Region.Framework.Scenes destTaskItem.ItemID = UUID.Random(); destTaskItem.CreatorID = srcTaskItem.CreatorID; + destTaskItem.CreatorData = srcTaskItem.CreatorData; destTaskItem.AssetID = srcTaskItem.AssetID; destTaskItem.GroupID = destPart.GroupID; destTaskItem.OwnerID = destPart.OwnerID; @@ -1844,6 +1849,7 @@ namespace OpenSim.Region.Framework.Scenes InventoryItemBase item = new InventoryItemBase(); item.CreatorId = grp.RootPart.CreatorID.ToString(); + item.CreatorData = grp.RootPart.CreatorData; item.Owner = remoteClient.AgentId; item.ID = UUID.Random(); item.AssetID = asset.FullID; diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 21c36d3316..ab567fbcb0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs @@ -462,22 +462,6 @@ namespace OpenSim.Region.Framework.Scenes ); } - public void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) - { - if (LibraryService != null && (LibraryService.LibraryRootFolder.Owner == uuid)) - { - remote_client.SendNameReply(uuid, "Mr", "OpenSim"); - } - else - { - string[] names = GetUserNames(uuid); - if (names.Length == 2) - { - remote_client.SendNameReply(uuid, names[0], names[1]); - } - - } - } /// /// Handle a fetch inventory request from the client diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 3eb4f3e201..55fca9b0aa 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -185,6 +185,8 @@ namespace OpenSim.Region.Framework.Scenes private Timer m_mapGenerationTimer = new Timer(); private bool m_generateMaptiles; + private Dictionary m_UserNamesCache = new Dictionary(); + #endregion Fields #region Properties @@ -792,36 +794,6 @@ namespace OpenSim.Region.Framework.Scenes return m_simulatorVersion; } - public string[] GetUserNames(UUID uuid) - { - string[] returnstring = new string[0]; - - UserAccount account = UserAccountService.GetUserAccount(RegionInfo.ScopeID, uuid); - - if (account != null) - { - returnstring = new string[2]; - returnstring[0] = account.FirstName; - returnstring[1] = account.LastName; - } - - return returnstring; - } - - public string GetUserName(UUID uuid) - { - string[] names = GetUserNames(uuid); - if (names.Length == 2) - { - string firstname = names[0]; - string lastname = names[1]; - - return firstname + " " + lastname; - - } - return "(hippos)"; - } - /// /// Another region is up. /// @@ -2808,7 +2780,7 @@ namespace OpenSim.Region.Framework.Scenes public virtual void SubscribeToClientGridEvents(IClientAPI client) { - client.OnNameFromUUIDRequest += HandleUUIDNameRequest; + //client.OnNameFromUUIDRequest += HandleUUIDNameRequest; client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; client.OnSetStartLocationRequest += SetHomeRezPoint; @@ -2935,7 +2907,7 @@ namespace OpenSim.Region.Framework.Scenes public virtual void UnSubscribeToClientGridEvents(IClientAPI client) { - client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; + //client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest; client.OnSetStartLocationRequest -= SetHomeRezPoint; @@ -3152,7 +3124,6 @@ namespace OpenSim.Region.Framework.Scenes List regions = new List(avatar.KnownChildRegionHandles); regions.Remove(RegionInfo.RegionHandle); m_sceneGridService.SendCloseChildAgentConnections(agentID, regions); - } m_eventManager.TriggerClientClosed(agentID, this); } @@ -3164,6 +3135,9 @@ namespace OpenSim.Region.Framework.Scenes m_eventManager.TriggerOnRemovePresence(agentID); + if (avatar != null && (!avatar.IsChildAgent)) + avatar.SaveChangedAttachments(); + ForEachClient( delegate(IClientAPI client) { diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 24d73346ff..032c859b6b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -259,7 +259,7 @@ namespace OpenSim.Region.Framework.Scenes protected internal bool AddRestoredSceneObject( SceneObjectGroup sceneObject, bool attachToBackup, bool alreadyPersisted, bool sendClientUpdates) { - if (!alreadyPersisted) + if (attachToBackup && (!alreadyPersisted)) { sceneObject.ForceInventoryPersistence(); sceneObject.HasGroupChanged = true; @@ -282,8 +282,10 @@ namespace OpenSim.Region.Framework.Scenes /// protected internal bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) { - // Ensure that we persist this new scene object - sceneObject.HasGroupChanged = true; + // Ensure that we persist this new scene object if it's not an + // attachment + if (attachToBackup) + sceneObject.HasGroupChanged = true; return AddSceneObject(sceneObject, attachToBackup, sendClientUpdates); } @@ -1279,8 +1281,13 @@ namespace OpenSim.Region.Framework.Scenes { if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0)) { - if (m_parentScene.AttachmentsModule != null) - m_parentScene.AttachmentsModule.UpdateAttachmentPosition(remoteClient, group, pos); + // Set the new attachment point data in the object + byte attachmentPoint = group.GetAttachmentPoint(); + group.UpdateGroupPosition(pos); + group.RootPart.IsAttachment = false; + group.AbsolutePosition = group.RootPart.AttachedPos; + group.SetAttachmentPoint(attachmentPoint); + group.HasGroupChanged = true; } else { diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 5f00f846e4..c2810b2cc1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -491,13 +491,15 @@ namespace OpenSim.Region.Framework.Scenes XmlNodeList nodes = doc.GetElementsByTagName("SavedScriptState"); if (nodes.Count > 0) { - m_savedScriptState = new Dictionary(); + if (m_savedScriptState == null) + m_savedScriptState = new Dictionary(); foreach (XmlNode node in nodes) { if (node.Attributes["UUID"] != null) { UUID itemid = new UUID(node.Attributes["UUID"].Value); - m_savedScriptState.Add(itemid, node.InnerXml); + if (itemid != UUID.Zero) + m_savedScriptState[itemid] = node.InnerXml; } } } diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index f1642015af..2155e2644c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -435,6 +435,7 @@ namespace OpenSim.Region.Framework.Scenes private DateTime m_expires; private DateTime m_rezzed; private bool m_createSelected = false; + private string m_creatorData = string.Empty; public UUID CreatorID { @@ -448,6 +449,61 @@ namespace OpenSim.Region.Framework.Scenes } } + public string CreatorData // = ; + { + get { return m_creatorData; } + set { m_creatorData = value; } + } + + /// + /// Used by the DB layer to retrieve / store the entire user identification. + /// The identification can either be a simple UUID or a string of the form + /// uuid[;profile_url[;name]] + /// + public string CreatorIdentification + { + get + { + if (m_creatorData != null && m_creatorData != string.Empty) + return _creatorID.ToString() + ';' + m_creatorData; + else + return _creatorID.ToString(); + } + set + { + if ((value == null) || (value != null && value == string.Empty)) + { + m_creatorData = string.Empty; + return; + } + + if (!value.Contains(";")) // plain UUID + { + UUID uuid = UUID.Zero; + UUID.TryParse(value, out uuid); + _creatorID = uuid; + } + else // [;[;name]] + { + string name = "Unknown User"; + string[] parts = value.Split(';'); + if (parts.Length >= 1) + { + UUID uuid = UUID.Zero; + UUID.TryParse(parts[0], out uuid); + _creatorID = uuid; + } + if (parts.Length >= 2) + m_creatorData = parts[1]; + if (parts.Length >= 3) + name = parts[2]; + + m_creatorData += ';' + name; + + } + } + } + /// /// A relic from when we we thought that prims contained folder objects. In /// reality, prim == folder diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 0c5e62d11a..6a204c3413 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -127,8 +127,6 @@ namespace OpenSim.Region.Framework.Scenes if (0 == m_items.Count) return; - HasInventoryChanged = true; - m_part.ParentGroup.HasGroupChanged = true; IList items = GetInventoryItems(); m_items.Clear(); @@ -144,17 +142,6 @@ namespace OpenSim.Region.Framework.Scenes { lock (Items) { - if (Items.Count == 0) - { - return; - } - - HasInventoryChanged = true; - if (m_part.ParentGroup != null) - { - m_part.ParentGroup.HasGroupChanged = true; - } - IList items = new List(Items.Values); Items.Clear(); @@ -208,8 +195,15 @@ namespace OpenSim.Region.Framework.Scenes } } - HasInventoryChanged = true; - m_part.ParentGroup.HasGroupChanged = true; + // Don't let this set the HasGroupChanged flag for attachments + // as this happens during rez and we don't want a new asset + // for each attachment each time + if (!m_part.ParentGroup.RootPart.IsAttachment) + { + HasInventoryChanged = true; + m_part.ParentGroup.HasGroupChanged = true; + } + List items = GetInventoryItems(); foreach (TaskInventoryItem item in items) { @@ -674,13 +668,19 @@ namespace OpenSim.Region.Framework.Scenes /// false if the item did not exist, true if the update occurred successfully public bool UpdateInventoryItem(TaskInventoryItem item) { - return UpdateInventoryItem(item, true); + return UpdateInventoryItem(item, true, true); } public bool UpdateInventoryItem(TaskInventoryItem item, bool fireScriptEvents) + { + return UpdateInventoryItem(item, fireScriptEvents, true); + } + + public bool UpdateInventoryItem(TaskInventoryItem item, bool fireScriptEvents, bool considerChanged) { TaskInventoryItem it = GetInventoryItem(item.ItemID); if (it != null) + { item.ParentID = m_part.UUID; item.ParentPartID = m_part.UUID; @@ -702,9 +702,11 @@ namespace OpenSim.Region.Framework.Scenes if (fireScriptEvents) m_part.TriggerScriptChangedEvent(Changed.INVENTORY); - - HasInventoryChanged = true; - m_part.ParentGroup.HasGroupChanged = true; + if (considerChanged) + { + HasInventoryChanged = true; + m_part.ParentGroup.HasGroupChanged = true; + } return true; } else diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 2e58a46e27..4526a59814 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3746,5 +3746,28 @@ namespace OpenSim.Region.Framework.Scenes m_reprioritization_called = false; } } + + public void SaveChangedAttachments() + { + // Need to copy this list because DetachToInventoryPrep mods it + List attachments = new List(Attachments.ToArray()); + + IAttachmentsModule attachmentsModule = m_scene.AttachmentsModule; + if (attachmentsModule != null) + { + foreach (SceneObjectGroup grp in attachments) + { + if (grp.HasGroupChanged) // Resizer scripts? + { + grp.RootPart.IsAttachment = false; + grp.AbsolutePosition = grp.RootPart.AttachedPos; +// grp.DetachToInventoryPrep(); + attachmentsModule.UpdateKnownItem(ControllingClient, + grp, grp.GetFromItemID(), grp.OwnerID); + grp.RootPart.IsAttachment = true; + } + } + } + } } } diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 7f37878cda..9cf5a39bf7 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs @@ -34,6 +34,7 @@ using System.Xml; using log4net; using OpenMetaverse; using OpenSim.Framework; +using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.Framework.Scenes.Serialization @@ -46,6 +47,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization public class SceneObjectSerializer { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private static IUserManagement m_UserManagement; /// /// Deserialize a scene object from the original xml format @@ -270,6 +273,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization #region SOPXmlProcessors initialization m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop); m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID); + m_SOPXmlProcessors.Add("CreatorData", ProcessCreatorData); m_SOPXmlProcessors.Add("FolderID", ProcessFolderID); m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial); m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory); @@ -327,6 +331,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions); m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate); m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID); + m_TaskInventoryXmlProcessors.Add("CreatorData", ProcessTICreatorData); m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription); m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions); m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags); @@ -412,6 +417,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization obj.CreatorID = ReadUUID(reader, "CreatorID"); } + private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) + { + obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty); + } + private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) { obj.FolderID = ReadUUID(reader, "FolderID"); @@ -698,6 +708,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization item.CreatorID = ReadUUID(reader, "CreatorID"); } + private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader) + { + item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty); + } + private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader) { item.Description = reader.ReadElementContentAsString("Description", String.Empty); @@ -735,7 +750,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) { - item.OldItemID = ReadUUID(reader, "OldItemID"); + ReadUUID(reader, "OldItemID"); + // On deserialization, the old item id MUST BE UUID.Zero!!!!! + // Setting this to the saved value will BREAK script persistence! + // item.OldItemID = ReadUUID(reader, "OldItemID"); } private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) @@ -1074,11 +1092,23 @@ namespace OpenSim.Region.Framework.Scenes.Serialization writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema"); writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower()); + WriteUUID(writer, "CreatorID", sop.CreatorID, options); + + if (sop.CreatorData != null && sop.CreatorData != string.Empty) + writer.WriteElementString("CreatorData", sop.CreatorData); + else if (options.ContainsKey("profile")) + { + if (m_UserManagement == null) + m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface(); + string name = m_UserManagement.GetUserName(sop.CreatorID); + writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name); + } + WriteUUID(writer, "FolderID", sop.FolderID, options); writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString()); - WriteTaskInventory(writer, sop.TaskInventory, options); + WriteTaskInventory(writer, sop.TaskInventory, options, sop.ParentGroup.Scene); WriteUUID(writer, "UUID", sop.UUID, options); writer.WriteElementString("LocalId", sop.LocalId.ToString()); @@ -1202,7 +1232,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization writer.WriteElementString(name, flagsStr); } - static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary options) + static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary options, Scene scene) { if (tinv.Count > 0) // otherwise skip this { @@ -1215,7 +1245,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization WriteUUID(writer, "AssetID", item.AssetID, options); writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); writer.WriteElementString("CreationDate", item.CreationDate.ToString()); + + WriteUUID(writer, "CreatorID", item.CreatorID, options); + + if (item.CreatorData != null && item.CreatorData != string.Empty) + writer.WriteElementString("CreatorData", item.CreatorData); + else if (options.ContainsKey("profile")) + { + if (m_UserManagement == null) + m_UserManagement = scene.RequestModuleInterface(); + string name = m_UserManagement.GetUserName(item.CreatorID); + writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + item.CreatorID + ";" + name); + } + writer.WriteElementString("Description", item.Description); writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString()); writer.WriteElementString("Flags", item.Flags.ToString()); diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs deleted file mode 100644 index 46ad30fdfd..0000000000 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs +++ /dev/null @@ -1,104 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using log4net; -using System; -using System.Reflection; -using System.Text; -using System.Collections; - -namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice -{ - public class FreeSwitchDialplan - { - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - - public Hashtable HandleDialplanRequest(string Context, string Realm, Hashtable request) - { - m_log.DebugFormat("[FreeSwitchVoice] HandleDialplanRequest called with {0}",request.ToString()); - - Hashtable response = new Hashtable(); - - foreach (DictionaryEntry item in request) - { - m_log.InfoFormat("[FreeSwitchDirectory] requestBody item {0} {1}",item.Key, item.Value); - } - - string requestcontext = (string) request["Hunt-Context"]; - response["content_type"] = "text/xml"; - response["keepalive"] = false; - response["int_response_code"] = 200; - if (Context != String.Empty && Context != requestcontext) - { - m_log.Debug("[FreeSwitchDirectory] returning empty as it's for another context"); - response["str_response_string"] = ""; - } else { - response["str_response_string"] = String.Format(@" - -
- " + - -/* - - - - - - */ - - @" - - - - - - - - - - - - - - - - - - - - -
-
", Context, Realm); - } - - return response; - } - } - -} diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs deleted file mode 100644 index 17cdf741b5..0000000000 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs +++ /dev/null @@ -1,348 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using log4net; -using System; -using System.Reflection; -using System.Text; -using System.Collections; - -namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice -{ - public class FreeSwitchDirectory - { - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - public Hashtable HandleDirectoryRequest(string Context, string Realm, Hashtable request) - { - Hashtable response = new Hashtable(); - string domain = (string) request["domain"]; - if (domain != Realm) { - response["content_type"] = "text/xml"; - response["keepalive"] = false; - response["int_response_code"] = 200; - response["str_response_string"] = ""; - } else { - m_log.DebugFormat("[FreeSwitchDirectory] HandleDirectoryRequest called with {0}",request.ToString()); - - // information in the request we might be interested in - - // Request 1 sip_auth for users account - - //Event-Calling-Function=sofia_reg_parse_auth - //Event-Calling-Line-Number=1494 - //action=sip_auth - //sip_user_agent=Vivox-SDK-2.1.3010.6151-Mac%20(Feb-11-2009/16%3A42%3A41) - //sip_auth_username=xhZuXKmRpECyr2AARJYyGgg%3D%3D (==) - //sip_auth_realm=9.20.151.43 - //sip_contact_user=xhZuXKmRpECyr2AARJYyGgg%3D%3D (==) - //sip_contact_host=192.168.0.3 // this shouldnt really be a local IP, investigate STUN servers - //sip_to_user=xhZuXKmRpECyr2AARJYyGgg%3D%3D - //sip_to_host=9.20.151.43 - //sip_auth_method=REGISTER - //user=xhZuXKmRpECyr2AARJYyGgg%3D%3D - //domain=9.20.151.43 - //ip=9.167.220.137 // this is the correct IP rather than sip_contact_host above when through a vpn or NAT setup - - foreach (DictionaryEntry item in request) - { - m_log.InfoFormat("[FreeSwitchDirectory] requestBody item {0} {1}", item.Key, item.Value); - } - - string eventCallingFunction = (string) request["Event-Calling-Function"]; - if (eventCallingFunction == null) - { - eventCallingFunction = "sofia_reg_parse_auth"; - } - - if (eventCallingFunction.Length == 0) - { - eventCallingFunction = "sofia_reg_parse_auth"; - } - - if (eventCallingFunction == "sofia_reg_parse_auth") - { - string sipAuthMethod = (string)request["sip_auth_method"]; - - if (sipAuthMethod == "REGISTER") - { - response = HandleRegister(Context, Realm, request); - } - else if (sipAuthMethod == "INVITE") - { - response = HandleInvite(Context, Realm, request); - } - else - { - m_log.ErrorFormat("[FreeSwitchVoice] HandleDirectoryRequest unknown sip_auth_method {0}",sipAuthMethod); - response["int_response_code"] = 404; - response["content_type"] = "text/xml"; - response["str_response_string"] = ""; - } - } - else if (eventCallingFunction == "switch_xml_locate_user") - { - response = HandleLocateUser(Realm, request); - } - else if (eventCallingFunction == "user_data_function") // gets called when an avatar to avatar call is made - { - response = HandleLocateUser(Realm, request); - } - else if (eventCallingFunction == "user_outgoing_channel") - { - response = HandleRegister(Context, Realm, request); - } - else if (eventCallingFunction == "config_sofia") // happens once on freeswitch startup - { - response = HandleConfigSofia(Context, Realm, request); - } - else if (eventCallingFunction == "switch_load_network_lists") - { - //response = HandleLoadNetworkLists(request); - response["int_response_code"] = 404; - response["keepalive"] = false; - response["content_type"] = "text/xml"; - response["str_response_string"] = ""; - } - else - { - m_log.ErrorFormat("[FreeSwitchVoice] HandleDirectoryRequest unknown Event-Calling-Function {0}",eventCallingFunction); - response["int_response_code"] = 404; - response["keepalive"] = false; - response["content_type"] = "text/xml"; - response["str_response_string"] = ""; - } - } - return response; - } - - private Hashtable HandleRegister(string Context, string Realm, Hashtable request) - { - m_log.Info("[FreeSwitchDirectory] HandleRegister called"); - - // TODO the password we return needs to match that sent in the request, this is hard coded for now - string password = "1234"; - string domain = (string) request["domain"]; - string user = (string) request["user"]; - - Hashtable response = new Hashtable(); - response["content_type"] = "text/xml"; - response["keepalive"] = false; - response["int_response_code"] = 200; - - response["str_response_string"] = String.Format( - "\r\n" + - "\r\n" + - "
\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - ""+ - "\r\n" + - "\r\n" + - "\r\n" + - "
\r\n" + - "
\r\n", - domain , user, password, Context); - - return response; - } - - private Hashtable HandleInvite(string Context, string Realm, Hashtable request) - { - m_log.Info("[FreeSwitchDirectory] HandleInvite called"); - - // TODO the password we return needs to match that sent in the request, this is hard coded for now - string password = "1234"; - string domain = (string) request["domain"]; - string user = (string) request["user"]; - string sipRequestUser = (string) request["sip_request_user"]; - - Hashtable response = new Hashtable(); - response["content_type"] = "text/xml"; - response["keepalive"] = false; - response["int_response_code"] = 200; - response["str_response_string"] = String.Format( - "\r\n" + - "\r\n" + - "
\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - ""+ - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - ""+ - "\r\n" + - "\r\n" + - "\r\n" + - "
\r\n" + - "
\r\n", - domain , user, password,sipRequestUser, Context); - - return response; - } - - private Hashtable HandleLocateUser(String Realm, Hashtable request) - { - m_log.Info("[FreeSwitchDirectory] HandleLocateUser called"); - - // TODO the password we return needs to match that sent in the request, this is hard coded for now - string domain = (string) request["domain"]; - string user = (string) request["user"]; - - Hashtable response = new Hashtable(); - response["content_type"] = "text/xml"; - response["keepalive"] = false; - response["int_response_code"] = 200; - response["str_response_string"] = String.Format( - "\r\n" + - "\r\n" + - "
\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n"+ - "\r\n"+ - ""+ - "\r\n"+ - "\r\n" + - "\r\n" + - "
\r\n" + - "
\r\n", - domain , user); - - return response; - } - - private Hashtable HandleConfigSofia(string Context, string Realm, Hashtable request) - { - m_log.Info("[FreeSwitchDirectory] HandleConfigSofia called"); - - // TODO the password we return needs to match that sent in the request, this is hard coded for now - string domain = (string) request["domain"]; - - Hashtable response = new Hashtable(); - response["content_type"] = "text/xml"; - response["keepalive"] = false; - response["int_response_code"] = 200; - response["str_response_string"] = String.Format( - "\r\n" + - "\r\n" + - "
\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n" + - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n"+ - ""+ - "\r\n" + - "\r\n"+ - "\r\n"+ - "\r\n"+ - "\r\n" + - "
\r\n" + - "
\r\n", - domain, Context); - - return response; - } - - -// private Hashtable HandleLoadNetworkLists(Hashtable request) -// { -// m_log.Info("[FreeSwitchDirectory] HandleLoadNetworkLists called"); -// -// // TODO the password we return needs to match that sent in the request, this is hard coded for now -// string domain = (string) request["domain"]; -// -// Hashtable response = new Hashtable(); -// response["content_type"] = "text/xml"; -// response["keepalive"] = false; -// response["int_response_code"] = 200; -// response["str_response_string"] = String.Format( -// "\r\n" + -// "\r\n" + -// "
\r\n" + -// "\r\n" + -// "\r\n" + -// "\r\n" + -// "\r\n" + -// "\r\n" + -// "\r\n"+ -// "\r\n"+ -// "\r\n"+ -// "\r\n" + -// "
\r\n" + -// "
\r\n", -// domain); -// -// -// return response; -// } - } -} diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index 242bc3fdeb..294d4f0615 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs @@ -37,10 +37,12 @@ using System.Collections; using System.Collections.Generic; using System.Reflection; using OpenMetaverse; +using OpenMetaverse.StructuredData; using log4net; using Nini.Config; using Nwc.XmlRpc; using OpenSim.Framework; +using Mono.Addins; using OpenSim.Framework.Capabilities; using OpenSim.Framework.Servers; @@ -49,28 +51,27 @@ using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using Caps = OpenSim.Framework.Capabilities.Caps; using System.Text.RegularExpressions; +using OpenSim.Server.Base; +using OpenSim.Services.Interfaces; +using OSDMap = OpenMetaverse.StructuredData.OSDMap; namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice { - public class FreeSwitchVoiceModule : IRegionModule, IVoiceModule + [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FreeSwitchVoiceModule")] + public class FreeSwitchVoiceModule : INonSharedRegionModule, IVoiceModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private bool UseProxy = false; - // Capability string prefixes private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; private static readonly string m_provisionVoiceAccountRequestPath = "0008/"; private static readonly string m_chatSessionRequestPath = "0009/"; // Control info - private static bool m_WOF = true; - private static bool m_pluginEnabled = false; + private static bool m_Enabled = false; // FreeSwitch server is going to contact us and ask us all // sorts of things. - private static string m_freeSwitchServerUser; - private static string m_freeSwitchServerPass; // SLVoice client will do a GET on this prefix private static string m_freeSwitchAPIPrefix; @@ -84,143 +85,147 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice private static string m_freeSwitchRealm; private static string m_freeSwitchSIPProxy; private static bool m_freeSwitchAttemptUseSTUN; - // private static string m_freeSwitchSTUNServer; private static string m_freeSwitchEchoServer; private static int m_freeSwitchEchoPort; private static string m_freeSwitchDefaultWellKnownIP; private static int m_freeSwitchDefaultTimeout; - // private static int m_freeSwitchSubscribeRetry; private static string m_freeSwitchUrlResetPassword; - // private static IPEndPoint m_FreeSwitchServiceIP; - private int m_freeSwitchServicePort; + private uint m_freeSwitchServicePort; private string m_openSimWellKnownHTTPAddress; private string m_freeSwitchContext; - private FreeSwitchDirectory m_FreeSwitchDirectory; - private FreeSwitchDialplan m_FreeSwitchDialplan; - private readonly Dictionary m_UUIDName = new Dictionary(); private Dictionary m_ParcelAddress = new Dictionary(); - private Scene m_scene; + private Scene m_Scene; + private IConfig m_Config; - private IConfig m_config; + private IFreeswitchService m_FreeswitchService; - public void Initialise(Scene scene, IConfigSource config) + public void Initialise(IConfigSource config) { - m_scene = scene; - m_config = config.Configs["FreeSwitchVoice"]; + m_Config = config.Configs["FreeSwitchVoice"]; - if (null == m_config) + if (m_Config == null) { m_log.Info("[FreeSwitchVoice] no config found, plugin disabled"); return; } - if (!m_config.GetBoolean("enabled", false)) + if (!m_Config.GetBoolean("Enabled", false)) { m_log.Info("[FreeSwitchVoice] plugin disabled by configuration"); return; } - // This is only done the FIRST time this method is invoked. - if (m_WOF) + try { - m_pluginEnabled = true; - m_WOF = false; + string serviceDll = m_Config.GetString("LocalServiceModule", + String.Empty); - try + if (serviceDll == String.Empty) { - m_freeSwitchServerUser = m_config.GetString("freeswitch_server_user", String.Empty); - m_freeSwitchServerPass = m_config.GetString("freeswitch_server_pass", String.Empty); - m_freeSwitchAPIPrefix = m_config.GetString("freeswitch_api_prefix", String.Empty); - - // XXX: get IP address of HTTP server. (This can be this OpenSim server or another, or could be a dedicated grid service or may live on the freeswitch server) - - string serviceIP = m_config.GetString("freeswitch_service_server", String.Empty); - int servicePort = m_config.GetInt("freeswitch_service_port", 80); - IPAddress serviceIPAddress = IPAddress.Parse(serviceIP); - // m_FreeSwitchServiceIP = new IPEndPoint(serviceIPAddress, servicePort); - m_freeSwitchServicePort = servicePort; - m_freeSwitchRealm = m_config.GetString("freeswitch_realm", String.Empty); - m_freeSwitchSIPProxy = m_config.GetString("freeswitch_sip_proxy", m_freeSwitchRealm); - m_freeSwitchAttemptUseSTUN = m_config.GetBoolean("freeswitch_attempt_stun", true); - // m_freeSwitchSTUNServer = m_config.GetString("freeswitch_stun_server", m_freeSwitchRealm); - m_freeSwitchEchoServer = m_config.GetString("freeswitch_echo_server", m_freeSwitchRealm); - m_freeSwitchEchoPort = m_config.GetInt("freeswitch_echo_port", 50505); - m_freeSwitchDefaultWellKnownIP = m_config.GetString("freeswitch_well_known_ip", m_freeSwitchRealm); - m_openSimWellKnownHTTPAddress = m_config.GetString("opensim_well_known_http_address", serviceIPAddress.ToString()); - m_freeSwitchDefaultTimeout = m_config.GetInt("freeswitch_default_timeout", 5000); - // m_freeSwitchSubscribeRetry = m_config.GetInt("freeswitch_subscribe_retry", 120); - m_freeSwitchUrlResetPassword = m_config.GetString("freeswitch_password_reset_url", String.Empty); - m_freeSwitchContext = m_config.GetString("freeswitch_context", "default"); - - if (String.IsNullOrEmpty(m_freeSwitchServerUser) || - String.IsNullOrEmpty(m_freeSwitchServerPass) || - String.IsNullOrEmpty(m_freeSwitchRealm) || - String.IsNullOrEmpty(m_freeSwitchAPIPrefix)) - { - m_log.Error("[FreeSwitchVoice] plugin mis-configured"); - m_log.Info("[FreeSwitchVoice] plugin disabled: incomplete configuration"); - return; - } - - // set up http request handlers for - // - prelogin: viv_get_prelogin.php - // - signin: viv_signin.php - // - buddies: viv_buddy.php - // - ???: viv_watcher.php - // - signout: viv_signout.php - if (UseProxy) - { - MainServer.Instance.AddHTTPHandler(String.Format("{0}/", m_freeSwitchAPIPrefix), - ForwardProxyRequest); - } - else - { - MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), - FreeSwitchSLVoiceGetPreloginHTTPHandler); - - // RestStreamHandler h = new - // RestStreamHandler("GET", - // String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), FreeSwitchSLVoiceGetPreloginHTTPHandler); - // MainServer.Instance.AddStreamHandler(h); - - - - MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_signin.php", m_freeSwitchAPIPrefix), - FreeSwitchSLVoiceSigninHTTPHandler); - - // set up http request handlers to provide - // on-demand FreeSwitch configuration to - // FreeSwitch's mod_curl_xml - MainServer.Instance.AddHTTPHandler(String.Format("{0}/freeswitch-config", m_freeSwitchAPIPrefix), - FreeSwitchConfigHTTPHandler); - - MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_buddy.php", m_freeSwitchAPIPrefix), - FreeSwitchSLVoiceBuddyHTTPHandler); - } - - m_log.InfoFormat("[FreeSwitchVoice] using FreeSwitch server {0}", m_freeSwitchRealm); - - m_FreeSwitchDirectory = new FreeSwitchDirectory(); - m_FreeSwitchDialplan = new FreeSwitchDialplan(); - - m_pluginEnabled = true; - m_WOF = false; - - m_log.Info("[FreeSwitchVoice] plugin enabled"); - } - catch (Exception e) - { - m_log.ErrorFormat("[FreeSwitchVoice] plugin initialization failed: {0}", e.Message); - m_log.DebugFormat("[FreeSwitchVoice] plugin initialization failed: {0}", e.ToString()); + m_log.Error("[FreeSwitchVoice]: No LocalServiceModule named in section FreeSwitchVoice"); return; } + + Object[] args = new Object[] { config }; + m_FreeswitchService = ServerUtils.LoadPlugin(serviceDll, args); + + string jsonConfig = m_FreeswitchService.GetJsonConfig(); + m_log.Debug("[FreeSwitchVoice]: Configuration string: " + jsonConfig); + OSDMap map = (OSDMap)OSDParser.DeserializeJson(jsonConfig); + + m_freeSwitchAPIPrefix = map["APIPrefix"].AsString(); + m_freeSwitchRealm = map["Realm"].AsString(); + m_freeSwitchSIPProxy = map["SIPProxy"].AsString(); + m_freeSwitchAttemptUseSTUN = map["AttemptUseSTUN"].AsBoolean(); + m_freeSwitchEchoServer = map["EchoServer"].AsString(); + m_freeSwitchEchoPort = map["EchoPort"].AsInteger(); + m_freeSwitchDefaultWellKnownIP = map["DefaultWellKnownIP"].AsString(); + m_freeSwitchDefaultTimeout = map["DefaultTimeout"].AsInteger(); + m_freeSwitchUrlResetPassword = String.Empty; + m_freeSwitchContext = map["Context"].AsString(); + + if (String.IsNullOrEmpty(m_freeSwitchRealm) || + String.IsNullOrEmpty(m_freeSwitchAPIPrefix)) + { + m_log.Error("[FreeSwitchVoice] plugin mis-configured"); + m_log.Info("[FreeSwitchVoice] plugin disabled: incomplete configuration"); + return; + } + + // set up http request handlers for + // - prelogin: viv_get_prelogin.php + // - signin: viv_signin.php + // - buddies: viv_buddy.php + // - ???: viv_watcher.php + // - signout: viv_signout.php + MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), + FreeSwitchSLVoiceGetPreloginHTTPHandler); + + // RestStreamHandler h = new + // RestStreamHandler("GET", + // String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), FreeSwitchSLVoiceGetPreloginHTTPHandler); + // MainServer.Instance.AddStreamHandler(h); + + + + MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_signin.php", m_freeSwitchAPIPrefix), + FreeSwitchSLVoiceSigninHTTPHandler); + + MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_buddy.php", m_freeSwitchAPIPrefix), + FreeSwitchSLVoiceBuddyHTTPHandler); + + m_log.InfoFormat("[FreeSwitchVoice] using FreeSwitch server {0}", m_freeSwitchRealm); + + m_Enabled = true; + + m_log.Info("[FreeSwitchVoice] plugin enabled"); + } + catch (Exception e) + { + m_log.ErrorFormat("[FreeSwitchVoice] plugin initialization failed: {0}", e.Message); + m_log.DebugFormat("[FreeSwitchVoice] plugin initialization failed: {0}", e.ToString()); + return; } - if (m_pluginEnabled) + // This here is a region module trying to make a global setting. + // Not really a good idea but it's Windows only, so I can't test. + try + { + ServicePointManager.ServerCertificateValidationCallback += CustomCertificateValidation; + } + catch (NotImplementedException) + { + try + { +#pragma warning disable 0612, 0618 + // Mono does not implement the ServicePointManager.ServerCertificateValidationCallback yet! Don't remove this! + ServicePointManager.CertificatePolicy = new MonoCert(); +#pragma warning restore 0612, 0618 + } + catch (Exception) + { + // COmmented multiline spam log message + //m_log.Error("[FreeSwitchVoice]: Certificate validation handler change not supported. You may get ssl certificate validation errors teleporting from your region to some SSL regions."); + } + } + } + + public void AddRegion(Scene scene) + { + m_Scene = scene; + + // We generate these like this: The region's external host name + // as defined in Regions.ini is a good address to use. It's a + // dotted quad (or should be!) and it can reach this host from + // a client. The port is grabbed from the region's HTTP server. + m_openSimWellKnownHTTPAddress = m_Scene.RegionInfo.ExternalHostName; + m_freeSwitchServicePort = MainServer.Instance.Port; + + if (m_Enabled) { // we need to capture scene in an anonymous method // here as we need it later in the callbacks @@ -228,36 +233,21 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice { OnRegisterCaps(scene, agentID, caps); }; - - try - { - ServicePointManager.ServerCertificateValidationCallback += CustomCertificateValidation; - } - catch (NotImplementedException) - { - try - { -#pragma warning disable 0612, 0618 - // Mono does not implement the ServicePointManager.ServerCertificateValidationCallback yet! Don't remove this! - ServicePointManager.CertificatePolicy = new MonoCert(); -#pragma warning restore 0612, 0618 - } - catch (Exception) - { - m_log.Error("[FreeSwitchVoice]: Certificate validation handler change not supported. You may get ssl certificate validation errors teleporting from your region to some SSL regions."); - } - } } } - public void PostInitialise() + public void RemoveRegion(Scene scene) { - if (m_pluginEnabled) + } + + public void RegionLoaded(Scene scene) + { + if (m_Enabled) { m_log.Info("[FreeSwitchVoice] registering IVoiceModule with the scene"); // register the voice interface for this module, so the script engine can call us - m_scene.RegisterModuleInterface(this); + scene.RegisterModuleInterface(this); } } @@ -270,9 +260,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice get { return "FreeSwitchVoiceModule"; } } - public bool IsSharedModule + public Type ReplaceableInterface { - get { return true; } + get { return null; } } // @@ -725,46 +715,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice response["int_response_code"] = 200; return response; - /* - - OKOklib_session - * xMj1QJSc7TA-G7XqcW6QXAg==:1290551700:050d35c6fef96f132f780d8039ff7592:: - * xMj1QJSc7TA-G7XqcW6QXAg==:1290551700:050d35c6fef96f132f780d8039ff7592:: - * 1 - * 7449 - * Teravus Ousley - */ - } - - public Hashtable FreeSwitchConfigHTTPHandler(Hashtable request) - { - m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchConfigHTTPHandler called with {0}", (string)request["body"]); - - Hashtable response = new Hashtable(); - response["str_response_string"] = string.Empty; - // all the params come as NVPs in the request body - Hashtable requestBody = parseRequestBody((string) request["body"]); - - // is this a dialplan or directory request - string section = (string) requestBody["section"]; - - if (section == "directory") - response = m_FreeSwitchDirectory.HandleDirectoryRequest(m_freeSwitchContext, m_freeSwitchRealm, requestBody); - else if (section == "dialplan") - response = m_FreeSwitchDialplan.HandleDialplanRequest(m_freeSwitchContext, m_freeSwitchRealm, requestBody); - else - m_log.WarnFormat("[FreeSwitchVoice]: section was {0}", section); - - // XXX: re-generate dialplan: - // - conf == region UUID - // - conf number = region port - // -> TODO Initialise(): keep track of regions via events - // re-generate accounts for all avatars - // -> TODO Initialise(): keep track of avatars via events - Regex normalizeEndLines = new Regex(@"\r\n", RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.Multiline); - - m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchConfigHTTPHandler return {0}",normalizeEndLines.Replace(((string)response["str_response_string"]), "")); - return response; } public Hashtable parseRequestBody(string body) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c251a49ccb..d06b134985 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2983,17 +2983,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) { - SceneObjectGroup grp = m_host.ParentGroup; - UUID itemID = grp.GetFromItemID(); - - ScenePresence presence = World.GetScenePresence(m_host.OwnerID); - IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; if (attachmentsModule != null) - attachmentsModule.ShowDetachInUserInventory(itemID, presence.ControllingClient); + Util.FireAndForget(DetachWrapper, m_host); } } + private void DetachWrapper(object o) + { + SceneObjectPart host = (SceneObjectPart)o; + + SceneObjectGroup grp = host.ParentGroup; + UUID itemID = grp.GetFromItemID(); + ScenePresence presence = World.GetScenePresence(host.OwnerID); + + IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; + if (attachmentsModule != null) + attachmentsModule.ShowDetachInUserInventory(itemID, presence.ControllingClient); + } + public void llTakeCamera(string avatar) { m_host.AddScriptLPS(1); @@ -8742,24 +8750,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api switch (data) { - case 5: // DATA_SIM_POS + case ScriptBaseClass.DATA_SIM_POS: if (info == null) { ScriptSleep(1000); return UUID.Zero.ToString(); } reply = new LSL_Vector( - info.RegionLocX * Constants.RegionSize, - info.RegionLocY * Constants.RegionSize, + info.RegionLocX, + info.RegionLocY, 0).ToString(); break; - case 6: // DATA_SIM_STATUS + case ScriptBaseClass.DATA_SIM_STATUS: if (info != null) reply = "up"; // Duh! else reply = "unknown"; break; - case 7: // DATA_SIM_RATING + case ScriptBaseClass.DATA_SIM_RATING: if (info == null) { ScriptSleep(1000); @@ -8775,7 +8783,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api else reply = "UNKNOWN"; break; - case 128: + case ScriptBaseClass.DATA_SIM_RELEASE: if (ossl != null) ossl.CheckThreatLevel(ThreatLevel.High, "llRequestSimulatorData"); reply = "OpenSim"; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 8a98be74bc..fc92f23a62 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -639,6 +639,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); + TeleportAgent(agent, regionName, position, lookat); + } + + private void TeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) + { m_host.AddScriptLPS(1); UUID agentId = new UUID(); if (UUID.TryParse(agent, out agentId)) @@ -651,7 +656,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api == World.LandChannel.GetLandObject( presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) { - // Check for hostname , attempt to make a hglink // and convert the regionName to the target region if (regionName.Contains(".") && regionName.Contains(":")) @@ -661,7 +665,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (regions != null && regions.Count > 0) { GridRegion regInfo = regions[0]; - regionName = regInfo.RegionName; + string[] parts = regInfo.RegionName.Split(new char[] { ':' }); + if (parts.Length > 2) + regionName = parts[2]; + else + regionName = parts[0]; } } World.RequestTeleportLocation(presence.ControllingClient, regionName, @@ -674,13 +682,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - // Teleport functions public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) { // High because there is no security check. High griefer potential // CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); + TeleportAgent(agent, regionX, regionY, position, lookat); + } + + private void TeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) + { ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize)); m_host.AddScriptLPS(1); @@ -709,6 +721,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api osTeleportAgent(agent, World.RegionInfo.RegionName, position, lookat); } + public void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) + { + // Threat level None because this is what can already be done with the World Map in the viewer + CheckThreatLevel(ThreatLevel.None, "osTeleportOwner"); + + TeleportAgent(m_host.OwnerID.ToString(), regionName, position, lookat); + } + + public void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) + { + osTeleportOwner(World.RegionInfo.RegionName, position, lookat); + } + + public void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) + { + CheckThreatLevel(ThreatLevel.None, "osTeleportOwner"); + + TeleportAgent(m_host.OwnerID.ToString(), regionX, regionY, position, lookat); + } + // Functions that get information from the agent itself. // // osGetAgentIP - this is used to determine the IP address of @@ -2266,5 +2298,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api }); return result; } + + /// + /// Convert a unix time to a llGetTimestamp() like string + /// + /// + /// + public LSL_String osUnixTimeToTimestamp(long time) + { + CheckThreatLevel(ThreatLevel.VeryLow, "osUnixTimeToTimestamp"); + long baseTicks = 621355968000000000; + long tickResolution = 10000000; + long epochTicks = (time * tickResolution) + baseTicks; + DateTime date = new DateTime(epochTicks); + + return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); + } } -} +} \ No newline at end of file diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 630821b15c..10d61caeff 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -86,6 +86,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); + void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); + void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); + void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); // Animation commands void osAvatarPlayAnimation(string avatar, string animation); @@ -181,5 +184,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_List osGetAvatarList(); + LSL_String osUnixTimeToTimestamp(long time); } } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index e289554dfc..f3142e65f0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -227,6 +227,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase m_OSSL_Functions.osTeleportAgent(agent, position, lookat); } + public void osTeleportOwner(string regionName, vector position, vector lookat) + { + m_OSSL_Functions.osTeleportOwner(regionName, position, lookat); + } + + public void osTeleportOwner(int regionX, int regionY, vector position, vector lookat) + { + m_OSSL_Functions.osTeleportOwner(regionX, regionY, position, lookat); + } + + public void osTeleportOwner(vector position, vector lookat) + { + m_OSSL_Functions.osTeleportOwner(position, lookat); + } + // Avatar info functions public string osGetAgentIP(string agent) { @@ -663,26 +678,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { return m_OSSL_Functions.osGetSimulatorMemory(); } + public void osKickAvatar(string FirstName,string SurName,string alert) { m_OSSL_Functions.osKickAvatar(FirstName, SurName, alert); } + public void osSetSpeed(string UUID, float SpeedModifier) { m_OSSL_Functions.osSetSpeed(UUID, SpeedModifier); } + public void osCauseDamage(string avatar, double damage) { m_OSSL_Functions.osCauseDamage(avatar, damage); } + public void osCauseHealing(string avatar, double healing) { m_OSSL_Functions.osCauseHealing(avatar, healing); } + public LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules) { return m_OSSL_Functions.osGetPrimitiveParams(prim, rules); } + public void osSetPrimitiveParams(LSL_Key prim, LSL_List rules) { m_OSSL_Functions.osSetPrimitiveParams(prim, rules); @@ -702,5 +723,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { return m_OSSL_Functions.osGetAvatarList(); } + + public LSL_String osUnixTimeToTimestamp(long time) + { + return m_OSSL_Functions.osUnixTimeToTimestamp(time); + } } -} +} \ No newline at end of file diff --git a/OpenSim/Server/Handlers/Freeswitch/FreeswitchServerConnector.cs b/OpenSim/Server/Handlers/Freeswitch/FreeswitchServerConnector.cs index 07bafc8c01..da56b8778d 100644 --- a/OpenSim/Server/Handlers/Freeswitch/FreeswitchServerConnector.cs +++ b/OpenSim/Server/Handlers/Freeswitch/FreeswitchServerConnector.cs @@ -26,18 +26,27 @@ */ using System; +using System.Collections; +using System.Web; +using System.Reflection; using Nini.Config; using OpenSim.Server.Base; using OpenSim.Services.Interfaces; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Server.Handlers.Base; +using log4net; +using OpenMetaverse; +using OpenMetaverse.StructuredData; namespace OpenSim.Server.Handlers.Freeswitch { public class FreeswitchServerConnector : ServiceConnector { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private IFreeswitchService m_FreeswitchService; private string m_ConfigName = "FreeswitchService"; + protected readonly string m_freeSwitchAPIPrefix = "/fsapi"; public FreeswitchServerConnector(IConfigSource config, IHttpServer server, string configName) : base(config, server, configName) @@ -59,7 +68,61 @@ namespace OpenSim.Server.Handlers.Freeswitch m_FreeswitchService = ServerUtils.LoadPlugin(freeswitchService, args); - server.AddStreamHandler(new FreeswitchServerGetHandler(m_FreeswitchService)); + server.AddHTTPHandler(String.Format("{0}/freeswitch-config", m_freeSwitchAPIPrefix), FreeSwitchConfigHTTPHandler); + server.AddHTTPHandler(String.Format("{0}/region-config", m_freeSwitchAPIPrefix), RegionConfigHTTPHandler); } + + public Hashtable FreeSwitchConfigHTTPHandler(Hashtable request) + { + Hashtable response = new Hashtable(); + response["str_response_string"] = string.Empty; + response["content_type"] = "text/plain"; + response["keepalive"] = false; + response["int_response_code"] = 500; + + Hashtable requestBody = ParseRequestBody((string) request["body"]); + + string section = (string) requestBody["section"]; + + if (section == "directory") + response = m_FreeswitchService.HandleDirectoryRequest(requestBody); + else if (section == "dialplan") + response = m_FreeswitchService.HandleDialplanRequest(requestBody); + else + m_log.WarnFormat("[FreeSwitchVoice]: section was {0}", section); + + return response; + } + + private Hashtable ParseRequestBody(string body) + { + Hashtable bodyParams = new Hashtable(); + // split string + string [] nvps = body.Split(new Char [] {'&'}); + + foreach (string s in nvps) + { + if (s.Trim() != "") + { + string [] nvp = s.Split(new Char [] {'='}); + bodyParams.Add(HttpUtility.UrlDecode(nvp[0]), HttpUtility.UrlDecode(nvp[1])); + } + } + + return bodyParams; + } + + public Hashtable RegionConfigHTTPHandler(Hashtable request) + { + Hashtable response = new Hashtable(); + response["content_type"] = "text/json"; + response["keepalive"] = false; + response["int_response_code"] = 200; + + response["str_response_string"] = m_FreeswitchService.GetJsonConfig(); + + return response; + } + } } diff --git a/OpenSim/Server/Handlers/Freeswitch/FreeswitchServerGetHandler.cs b/OpenSim/Server/Handlers/Freeswitch/FreeswitchServerGetHandler.cs deleted file mode 100644 index 8b41742916..0000000000 --- a/OpenSim/Server/Handlers/Freeswitch/FreeswitchServerGetHandler.cs +++ /dev/null @@ -1,72 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using Nini.Config; -using log4net; -using System; -using System.IO; -using System.Reflection; -using System.Net; -using System.Text; -using System.Text.RegularExpressions; -using System.Xml; -using System.Xml.Serialization; -using OpenSim.Server.Base; -using OpenSim.Services.Interfaces; -using OpenSim.Framework; -using OpenSim.Framework.Servers.HttpServer; - -namespace OpenSim.Server.Handlers.Freeswitch -{ - public class FreeswitchServerGetHandler : BaseStreamHandler - { - // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - //private IFreeswitchService m_FreeswitchService; - - public FreeswitchServerGetHandler(IFreeswitchService service) : - base("GET", "/api") - { - //m_FreeswitchService = service; - } - - public override byte[] Handle(string path, Stream request, - OSHttpRequest httpRequest, OSHttpResponse httpResponse) - { - byte[] result = new byte[0]; - - string[] p = SplitParams(path); - - if (p.Length == 0) - return result; - - // Process web request - - return result; - } - } -} diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index ac6a3ab929..23ae5b4547 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs @@ -601,6 +601,7 @@ namespace OpenSim.Server.Handlers.Asset ret["BasePermissions"] = item.BasePermissions.ToString(); ret["CreationDate"] = item.CreationDate.ToString(); ret["CreatorId"] = item.CreatorId.ToString(); + ret["CreatorData"] = item.CreatorData.ToString(); ret["CurrentPermissions"] = item.CurrentPermissions.ToString(); ret["Description"] = item.Description.ToString(); ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString(); @@ -646,6 +647,7 @@ namespace OpenSim.Server.Handlers.Asset item.InvType = int.Parse(data["InvType"].ToString()); item.Folder = new UUID(data["Folder"].ToString()); item.CreatorId = data["CreatorId"].ToString(); + item.CreatorData = data["CreatorData"].ToString(); item.Description = data["Description"].ToString(); item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); diff --git a/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs b/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs index 33e5aa6b05..04ff83f9f3 100644 --- a/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs @@ -162,6 +162,11 @@ namespace OpenSim.Server.Handlers.Simulation return; } + if (args.ContainsKey("modified")) + sog.HasGroupChanged = args["modified"].AsBoolean(); + else + sog.HasGroupChanged = false; + if ((args["state"] != null) && s.AllowScriptCrossings) { stateXmlStr = args["state"].AsString(); @@ -243,4 +248,4 @@ namespace OpenSim.Server.Handlers.Simulation } } -} \ No newline at end of file +} diff --git a/OpenSim/Services/Connectors/Freeswitch/RemoteFreeswitchConnector.cs b/OpenSim/Services/Connectors/Freeswitch/RemoteFreeswitchConnector.cs new file mode 100644 index 0000000000..c9bba0b730 --- /dev/null +++ b/OpenSim/Services/Connectors/Freeswitch/RemoteFreeswitchConnector.cs @@ -0,0 +1,104 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using log4net; +using System; +using System.IO; +using System.Collections; +using System.Reflection; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Services.Interfaces; +using OpenSim.Server.Base; +using OpenMetaverse; + +namespace OpenSim.Services.Connectors +{ + public class RemoteFreeswitchConnector : IFreeswitchService + { + private static readonly ILog m_log = + LogManager.GetLogger( + MethodBase.GetCurrentMethod().DeclaringType); + + private string m_ServerURI = String.Empty; + + public RemoteFreeswitchConnector() + { + } + + public RemoteFreeswitchConnector(string serverURI) + { + m_ServerURI = serverURI.TrimEnd('/') + "/region-config"; + } + + public RemoteFreeswitchConnector(IConfigSource source) + { + Initialise(source); + } + + public virtual void Initialise(IConfigSource source) + { + IConfig freeswitchConfig = source.Configs["FreeSwitchVoice"]; + if (freeswitchConfig == null) + { + m_log.Error("[FREESWITCH CONNECTOR]: FreeSwitchVoice missing from OpenSim.ini"); + throw new Exception("Freeswitch connector init error"); + } + + string serviceURI = freeswitchConfig.GetString("FreeswitchServiceURL", + String.Empty); + + if (serviceURI == String.Empty) + { + m_log.Error("[FREESWITCH CONNECTOR]: No FreeswitchServiceURL named in section FreeSwitchVoice"); + throw new Exception("Freeswitch connector init error"); + } + m_ServerURI = serviceURI.TrimEnd('/') + "/region-config"; + } + + public Hashtable HandleDirectoryRequest(Hashtable requestBody) + { + // not used here + return new Hashtable(); + } + + public Hashtable HandleDialplanRequest(Hashtable requestBody) + { + // not used here + return new Hashtable(); + } + + public string GetJsonConfig() + { + m_log.DebugFormat("[FREESWITCH CONNECTOR]: Requesting config from {0}", m_ServerURI); + return SynchronousRestFormsRequester.MakeRequest("GET", + m_ServerURI, String.Empty); + } + } +} diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs index 403ee15b38..88fbda355e 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs @@ -312,6 +312,7 @@ namespace OpenSim.Services.Connectors { "InvType", item.InvType.ToString() }, { "Folder", item.Folder.ToString() }, { "CreatorId", item.CreatorId.ToString() }, + { "CreatorData", item.CreatorData.ToString() }, { "Description", item.Description.ToString() }, { "NextPermissions", item.NextPermissions.ToString() }, { "CurrentPermissions", item.CurrentPermissions.ToString() }, @@ -344,6 +345,7 @@ namespace OpenSim.Services.Connectors { "InvType", item.InvType.ToString() }, { "Folder", item.Folder.ToString() }, { "CreatorId", item.CreatorId.ToString() }, + { "CreatorData", item.CreatorData.ToString() }, { "Description", item.Description.ToString() }, { "NextPermissions", item.NextPermissions.ToString() }, { "CurrentPermissions", item.CurrentPermissions.ToString() }, @@ -556,6 +558,7 @@ namespace OpenSim.Services.Connectors item.InvType = int.Parse(data["InvType"].ToString()); item.Folder = new UUID(data["Folder"].ToString()); item.CreatorId = data["CreatorId"].ToString(); + item.CreatorData = data["CreatorData"].ToString(); item.Description = data["Description"].ToString(); item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs index 21ad4abd9a..61f3fbedf1 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs @@ -612,6 +612,7 @@ namespace OpenSim.Services.Connectors.SimianGrid { "Name", item.Name }, { "Description", item.Description }, { "CreatorID", item.CreatorId }, + { "CreatorData", item.CreatorData }, { "ContentType", invContentType }, { "ExtraData", OSDParser.SerializeJsonString(extraData) } }; @@ -776,6 +777,7 @@ namespace OpenSim.Services.Connectors.SimianGrid invItem.AssetType = SLUtil.ContentTypeToSLAssetType(item["ContentType"].AsString()); invItem.CreationDate = item["CreationDate"].AsInteger(); invItem.CreatorId = item["CreatorID"].AsString(); + invItem.CreatorData = item["CreatorData"].AsString(); invItem.CreatorIdAsUuid = item["CreatorID"].AsUUID(); invItem.Description = item["Description"].AsString(); invItem.Folder = item["ParentID"].AsUUID(); diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index 7936cb83ff..585a30e195 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs @@ -506,6 +506,7 @@ namespace OpenSim.Services.Connectors.Simulation OSDMap args = new OSDMap(2); args["sog"] = OSD.FromString(sog.ToXml2()); args["extra"] = OSD.FromString(sog.ExtraToXmlString()); + args["modified"] = OSD.FromBoolean(sog.HasGroupChanged); string state = sog.GetStateSnapshot(); if (state.Length > 0) args["state"] = OSD.FromString(state); diff --git a/OpenSim/Services/FreeswitchService/FreeswitchService.cs b/OpenSim/Services/FreeswitchService/FreeswitchService.cs index 0a3830060e..fe6f5cd503 100644 --- a/OpenSim/Services/FreeswitchService/FreeswitchService.cs +++ b/OpenSim/Services/FreeswitchService/FreeswitchService.cs @@ -26,6 +26,7 @@ */ using System; +using System.Text; using System.Reflection; using Nini.Config; using log4net; @@ -33,19 +34,373 @@ using OpenSim.Framework; using OpenSim.Data; using OpenSim.Services.Interfaces; using OpenMetaverse; +using OpenMetaverse.StructuredData; +using System.Collections; namespace OpenSim.Services.FreeswitchService { public class FreeswitchService : FreeswitchServiceBase, IFreeswitchService { - //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public FreeswitchService(IConfigSource config) : base(config) { // Perform initilialization here } + public Hashtable HandleDialplanRequest(Hashtable request) + { + m_log.DebugFormat("[FreeSwitchVoice] HandleDialplanRequest called with {0}",request.ToString()); - // Implement IFreeswitchService here + Hashtable response = new Hashtable(); + + foreach (DictionaryEntry item in request) + { + m_log.InfoFormat("[FreeSwitchDirectory] requestBody item {0} {1}",item.Key, item.Value); + } + + string requestcontext = (string) request["Hunt-Context"]; + response["content_type"] = "text/xml"; + response["keepalive"] = false; + response["int_response_code"] = 200; + + if (m_freeSwitchContext != String.Empty && m_freeSwitchContext != requestcontext) + { + m_log.Debug("[FreeSwitchDirectory] returning empty as it's for another context"); + response["str_response_string"] = ""; + } + else + { + response["str_response_string"] = String.Format(@" + +
+ " + + +/* + + + + + + */ + + @" + + + + + + + + + + + + + + + + + + + + +
+
", m_freeSwitchContext, m_freeSwitchRealm); + } + + return response; + } + + public Hashtable HandleDirectoryRequest(Hashtable request) + { + Hashtable response = new Hashtable(); + string domain = (string) request["domain"]; + if (domain != m_freeSwitchRealm) { + response["content_type"] = "text/xml"; + response["keepalive"] = false; + response["int_response_code"] = 200; + response["str_response_string"] = ""; + } else { + m_log.DebugFormat("[FreeSwitchDirectory] HandleDirectoryRequest called with {0}",request.ToString()); + + // information in the request we might be interested in + + // Request 1 sip_auth for users account + + //Event-Calling-Function=sofia_reg_parse_auth + //Event-Calling-Line-Number=1494 + //action=sip_auth + //sip_user_agent=Vivox-SDK-2.1.3010.6151-Mac%20(Feb-11-2009/16%3A42%3A41) + //sip_auth_username=xhZuXKmRpECyr2AARJYyGgg%3D%3D (==) + //sip_auth_realm=9.20.151.43 + //sip_contact_user=xhZuXKmRpECyr2AARJYyGgg%3D%3D (==) + //sip_contact_host=192.168.0.3 // this shouldnt really be a local IP, investigate STUN servers + //sip_to_user=xhZuXKmRpECyr2AARJYyGgg%3D%3D + //sip_to_host=9.20.151.43 + //sip_auth_method=REGISTER + //user=xhZuXKmRpECyr2AARJYyGgg%3D%3D + //domain=9.20.151.43 + //ip=9.167.220.137 // this is the correct IP rather than sip_contact_host above when through a vpn or NAT setup + + foreach (DictionaryEntry item in request) + { + m_log.InfoFormat("[FreeSwitchDirectory] requestBody item {0} {1}", item.Key, item.Value); + } + + string eventCallingFunction = (string) request["Event-Calling-Function"]; + if (eventCallingFunction == null) + { + eventCallingFunction = "sofia_reg_parse_auth"; + } + + if (eventCallingFunction.Length == 0) + { + eventCallingFunction = "sofia_reg_parse_auth"; + } + + if (eventCallingFunction == "sofia_reg_parse_auth") + { + string sipAuthMethod = (string)request["sip_auth_method"]; + + if (sipAuthMethod == "REGISTER") + { + response = HandleRegister(m_freeSwitchContext, m_freeSwitchRealm, request); + } + else if (sipAuthMethod == "INVITE") + { + response = HandleInvite(m_freeSwitchContext, m_freeSwitchRealm, request); + } + else + { + m_log.ErrorFormat("[FreeSwitchVoice] HandleDirectoryRequest unknown sip_auth_method {0}",sipAuthMethod); + response["int_response_code"] = 404; + response["content_type"] = "text/xml"; + response["str_response_string"] = ""; + } + } + else if (eventCallingFunction == "switch_xml_locate_user") + { + response = HandleLocateUser(m_freeSwitchRealm, request); + } + else if (eventCallingFunction == "user_data_function") // gets called when an avatar to avatar call is made + { + response = HandleLocateUser(m_freeSwitchRealm, request); + } + else if (eventCallingFunction == "user_outgoing_channel") + { + response = HandleRegister(m_freeSwitchContext, m_freeSwitchRealm, request); + } + else if (eventCallingFunction == "config_sofia") // happens once on freeswitch startup + { + response = HandleConfigSofia(m_freeSwitchContext, m_freeSwitchRealm, request); + } + else if (eventCallingFunction == "switch_load_network_lists") + { + //response = HandleLoadNetworkLists(request); + response["int_response_code"] = 404; + response["keepalive"] = false; + response["content_type"] = "text/xml"; + response["str_response_string"] = ""; + } + else + { + m_log.ErrorFormat("[FreeSwitchVoice] HandleDirectoryRequest unknown Event-Calling-Function {0}",eventCallingFunction); + response["int_response_code"] = 404; + response["keepalive"] = false; + response["content_type"] = "text/xml"; + response["str_response_string"] = ""; + } + } + return response; + } + + private Hashtable HandleRegister(string Context, string Realm, Hashtable request) + { + m_log.Info("[FreeSwitchDirectory] HandleRegister called"); + + // TODO the password we return needs to match that sent in the request, this is hard coded for now + string password = "1234"; + string domain = (string) request["domain"]; + string user = (string) request["user"]; + + Hashtable response = new Hashtable(); + response["content_type"] = "text/xml"; + response["keepalive"] = false; + response["int_response_code"] = 200; + + response["str_response_string"] = String.Format( + "\r\n" + + "\r\n" + + "
\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + ""+ + "\r\n" + + "\r\n" + + "\r\n" + + "
\r\n" + + "
\r\n", + domain , user, password, Context); + + return response; + } + + private Hashtable HandleInvite(string Context, string Realm, Hashtable request) + { + m_log.Info("[FreeSwitchDirectory] HandleInvite called"); + + // TODO the password we return needs to match that sent in the request, this is hard coded for now + string password = "1234"; + string domain = (string) request["domain"]; + string user = (string) request["user"]; + string sipRequestUser = (string) request["sip_request_user"]; + + Hashtable response = new Hashtable(); + response["content_type"] = "text/xml"; + response["keepalive"] = false; + response["int_response_code"] = 200; + response["str_response_string"] = String.Format( + "\r\n" + + "\r\n" + + "
\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + ""+ + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + ""+ + "\r\n" + + "\r\n" + + "\r\n" + + "
\r\n" + + "
\r\n", + domain , user, password,sipRequestUser, Context); + + return response; + } + + private Hashtable HandleLocateUser(String Realm, Hashtable request) + { + m_log.Info("[FreeSwitchDirectory] HandleLocateUser called"); + + // TODO the password we return needs to match that sent in the request, this is hard coded for now + string domain = (string) request["domain"]; + string user = (string) request["user"]; + + Hashtable response = new Hashtable(); + response["content_type"] = "text/xml"; + response["keepalive"] = false; + response["int_response_code"] = 200; + response["str_response_string"] = String.Format( + "\r\n" + + "\r\n" + + "
\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n"+ + "\r\n"+ + ""+ + "\r\n"+ + "\r\n" + + "\r\n" + + "
\r\n" + + "
\r\n", + domain , user); + + return response; + } + + private Hashtable HandleConfigSofia(string Context, string Realm, Hashtable request) + { + m_log.Info("[FreeSwitchDirectory] HandleConfigSofia called"); + + // TODO the password we return needs to match that sent in the request, this is hard coded for now + string domain = (string) request["domain"]; + + Hashtable response = new Hashtable(); + response["content_type"] = "text/xml"; + response["keepalive"] = false; + response["int_response_code"] = 200; + response["str_response_string"] = String.Format( + "\r\n" + + "\r\n" + + "
\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n" + + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n"+ + ""+ + "\r\n" + + "\r\n"+ + "\r\n"+ + "\r\n"+ + "\r\n" + + "
\r\n" + + "
\r\n", + domain, Context); + + return response; + } + + public string GetJsonConfig() + { + OSDMap map = new OSDMap(9); + + map.Add("Realm", m_freeSwitchRealm); + map.Add("SIPProxy", m_freeSwitchSIPProxy); + map.Add("AttemptUseSTUN", m_freeSwitchAttemptUseSTUN); + map.Add("EchoServer", m_freeSwitchEchoServer); + map.Add("EchoPort", m_freeSwitchEchoPort); + map.Add("DefaultWellKnownIP", m_freeSwitchDefaultWellKnownIP); + map.Add("DefaultTimeout", m_freeSwitchDefaultTimeout); + map.Add("Context", m_freeSwitchContext); + map.Add("APIPrefix", m_freeSwitchAPIPrefix); + + return OSDParser.SerializeJsonString(map); + } } } diff --git a/OpenSim/Services/FreeswitchService/FreeswitchServiceBase.cs b/OpenSim/Services/FreeswitchService/FreeswitchServiceBase.cs index 83fecef847..ebbb1b06ec 100644 --- a/OpenSim/Services/FreeswitchService/FreeswitchServiceBase.cs +++ b/OpenSim/Services/FreeswitchService/FreeswitchServiceBase.cs @@ -31,11 +31,28 @@ using Nini.Config; using OpenSim.Framework; using OpenSim.Services.Interfaces; using OpenSim.Services.Base; +using log4net; namespace OpenSim.Services.FreeswitchService { public class FreeswitchServiceBase : ServiceBase { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected string m_freeSwitchRealm; + protected string m_freeSwitchSIPProxy; + protected bool m_freeSwitchAttemptUseSTUN = false; + protected string m_freeSwitchEchoServer; + protected int m_freeSwitchEchoPort = 50505; + protected string m_freeSwitchDefaultWellKnownIP; + protected int m_freeSwitchDefaultTimeout = 5000; + protected string m_freeSwitchContext = "default"; + protected string m_freeSwitchServerUser = "freeswitch"; + protected string m_freeSwitchServerPass = "password"; + protected readonly string m_freeSwitchAPIPrefix = "/fsapi"; + + protected bool m_Enabled = false; + public FreeswitchServiceBase(IConfigSource config) : base(config) { // @@ -44,7 +61,24 @@ namespace OpenSim.Services.FreeswitchService IConfig freeswitchConfig = config.Configs["FreeswitchService"]; if (freeswitchConfig != null) { - // Read config here !! + m_freeSwitchDefaultWellKnownIP = freeswitchConfig.GetString("ServerAddress", String.Empty); + if (m_freeSwitchDefaultWellKnownIP == String.Empty) + { + m_log.Error("[FREESWITCH]: No FreeswitchServerAddress given, can't continue"); + return; + } + + m_freeSwitchRealm = freeswitchConfig.GetString("Realm", m_freeSwitchDefaultWellKnownIP); + m_freeSwitchSIPProxy = freeswitchConfig.GetString("SIPProxy", m_freeSwitchDefaultWellKnownIP + ":5060"); + m_freeSwitchEchoServer = freeswitchConfig.GetString("EchoServer", m_freeSwitchDefaultWellKnownIP); + m_freeSwitchEchoPort = freeswitchConfig.GetInt("EchoPort", m_freeSwitchEchoPort); + m_freeSwitchAttemptUseSTUN = freeswitchConfig.GetBoolean("AttemptSTUN", false); // This may not work + m_freeSwitchDefaultTimeout = freeswitchConfig.GetInt("DefaultTimeout", m_freeSwitchDefaultTimeout); + m_freeSwitchContext = freeswitchConfig.GetString("Context", m_freeSwitchContext); + m_freeSwitchServerUser = freeswitchConfig.GetString("UserName", m_freeSwitchServerUser); + m_freeSwitchServerPass = freeswitchConfig.GetString("Password", m_freeSwitchServerPass); + + m_Enabled = true; } } } diff --git a/OpenSim/Services/Interfaces/IFreeswitchService.cs b/OpenSim/Services/Interfaces/IFreeswitchService.cs index d1f635b11d..e7941d5406 100644 --- a/OpenSim/Services/Interfaces/IFreeswitchService.cs +++ b/OpenSim/Services/Interfaces/IFreeswitchService.cs @@ -27,11 +27,14 @@ using System; using OpenSim.Framework; +using System.Collections; namespace OpenSim.Services.Interfaces { public interface IFreeswitchService { - // Place anything the connector eeds to access here! + Hashtable HandleDirectoryRequest(Hashtable requestBody); + Hashtable HandleDialplanRequest(Hashtable requestBody); + string GetJsonConfig(); } } diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index fb395ec976..e602412be1 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs @@ -524,7 +524,7 @@ namespace OpenSim.Services.InventoryService newItem.ID = item.inventoryID; newItem.InvType = item.invType; newItem.Folder = item.parentFolderID; - newItem.CreatorId = item.creatorID; + newItem.CreatorIdentification = item.creatorID; newItem.Description = item.inventoryDescription; newItem.NextPermissions = (uint)item.inventoryNextPermissions; newItem.CurrentPermissions = (uint)item.inventoryCurrentPermissions; @@ -555,7 +555,7 @@ namespace OpenSim.Services.InventoryService newItem.inventoryID = item.ID; newItem.invType = item.InvType; newItem.parentFolderID = item.Folder; - newItem.creatorID = item.CreatorId; + newItem.creatorID = item.CreatorIdentification; newItem.inventoryDescription = item.Description; newItem.inventoryNextPermissions = (int)item.NextPermissions; newItem.inventoryCurrentPermissions = (int)item.CurrentPermissions; diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index f6ee9acda7..e2d1f043ef 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs @@ -28,6 +28,7 @@ using System; using System.Collections; using System.Collections.Generic; +using System.Linq; using System.Net; using System.Reflection; using System.Text.RegularExpressions; @@ -427,12 +428,9 @@ namespace OpenSim.Services.LLLoginService { m_log.WarnFormat("[LLOGIN SERVICE]: User {0} {1} does not have a valid home and this grid does not have default locations. Attempting to find random region", account.FirstName, account.LastName); - defaults = m_GridService.GetRegionsByName(scopeID, "", 1); - if (defaults != null && defaults.Count > 0) - { - region = defaults[0]; + region = FindAlternativeRegion(scopeID); + if (region != null) where = "safe"; - } } } @@ -459,12 +457,9 @@ namespace OpenSim.Services.LLLoginService else { m_log.Info("[LLOGIN SERVICE]: Last Region Not Found Attempting to find random region"); - defaults = m_GridService.GetRegionsByName(scopeID, "", 1); - if (defaults != null && defaults.Count > 0) - { - region = defaults[0]; + region = FindAlternativeRegion(scopeID); + if (region != null) where = "safe"; - } } } @@ -564,6 +559,31 @@ namespace OpenSim.Services.LLLoginService } + private GridRegion FindAlternativeRegion(UUID scopeID) + { + List hyperlinks = null; + List regions = m_GridService.GetFallbackRegions(scopeID, 1000 * (int)Constants.RegionSize, 1000 * (int)Constants.RegionSize); + if (regions != null && regions.Count > 0) + { + hyperlinks = m_GridService.GetHyperlinks(scopeID); + IEnumerable availableRegions = regions.Except(hyperlinks); + if (availableRegions.Count() > 0) + return availableRegions.ElementAt(0); + } + // No fallbacks, try to find an arbitrary region that is not a hyperlink + // maxNumber is fixed for now; maybe use some search pattern with increasing maxSize here? + regions = m_GridService.GetRegionsByName(scopeID, "", 10); + if (regions != null && regions.Count > 0) + { + if (hyperlinks == null) + hyperlinks = m_GridService.GetHyperlinks(scopeID); + IEnumerable availableRegions = regions.Except(hyperlinks); + if (availableRegions.Count() > 0) + return availableRegions.ElementAt(0); + } + return null; + } + private GridRegion FindForeignRegion(string domainName, uint port, string regionName, out GridRegion gatekeeper) { m_log.Debug("attempting to findforeignregion " + domainName + ":" + port.ToString() + ":" + regionName); diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 9d348548c0..988831fd4a 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -580,44 +580,33 @@ [FreeSwitchVoice] ;; In order for this to work you need a functioning FreeSWITCH PBX set up. ;; Configuration details at http://opensimulator.org/wiki/Freeswitch_Module - ; enabled = false + ; Enabled = false - ;; FreeSWITCH server is going to contact us and ask us all sorts of things - ; freeswitch_server_user = freeswitch - ; freeswitch_server_pass = password - ; freeswitch_api_prefix = /api + ;; You need to load a local service for a standalone, and a remote service + ;; for a grid region. Use one of the lines below, as appropriate + ; LocalServiceModule = OpenSim.Services.FreeswitchService.dll:FreeswitchService + ; LocalServiceModule = OpenSim.Services.Connectors.dll:RemoteFreeswitchConnector - ;; external IP address of your OpenSim voice enabled region - ;; note: all regions running on same OpenSim.exe will be enabled - ; freeswitch_service_server = ip.address.of.your.sim + ;; If using a remote module, specify the server URL + ; FreeswitchServiceURL = http://my.grid.server:8003/fsapi - ;; this should be the same port the region listens on - ; freeswitch_service_port = 9000 - ; freeswitch_realm = ip.address.of.freeswitch.server - ; freeswitch_sip_proxy = ip.address.of.freeswitch.server:5060 +[FreeswitchService] + ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! + ;; !!!!!!STANDALONE ONLY!!!!!! + ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! + ;; IP of your FS server + ;ServerAddress = 85.25.142.92 - ;; STUN = Simple Traversal of UDP through NATs - ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal - ;; stun.freeswitch.org is not guaranteed to be running so use it in - ;; production at your own risk - ; freeswitch_attempt_stun = false - ; freeswitch_stun_server = ip.address.of.stun.server - ; freeswitch_echo_server = ip.address.of.freeswitch.server - ; freeswitch_echo_port = 50505 - ; freeswitch_well_known_ip = ip.address.of.freeswitch.server - - ;; Type the address of your http server here, hostname is allowed. - ;; This is provided so you can specify a hostname - ;; This is used by client for account verification. By default, it's the - ;; same as the freeswitch service server. - ; opensim_well_known_http_address = Address_Of_Your_SIM_HTTP_Server - - ;; Timeouts - ; freeswitch_default_timeout = 5000 - ; freeswitch_subscribe_retry = 120 - - ;; Misc - ; freeswitch_password_reset_url = + ;; All other options are - well - optional + ; Realm = "127.0.0.1" + ; SIPProxy = "127.0.0.1:5060" + ; EchoServer = "127.0.0.1" + ; EchoPort = 50505 + ; AttemptSTUN = "false" + ; DefaultTimeout = 5000 + ; Context = "default" + ; UserName = "freeswitch" + ; Password = "password" [Groups] ;# {Enabled} {} {Enable groups?} {true false} false diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index bc87ac286d..b12e05b398 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example @@ -69,6 +69,19 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; * This is the configuration for the freeswitch server in grid mode [FreeswitchService] LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" + ;; IP of your FS server + ; ServerAddress = 127.0.0.1 + + ;; All other options are - well - optional + ; Realm = "127.0.0.1" + ; SIPProxy = "127.0.0.1:5060" + ; EchoServer = "127.0.0.1" + ; EchoPort = 50505 + ; AttemptSTUN = "false" + ; DefaultTimeout = 5000 + ; Context = "default" + ; UserName = "freeswitch" + ; Password = "password" ; * This is the new style authentication service. Currently, only MySQL ; * is implemented. "Realm" is the table that is used for user lookup. diff --git a/prebuild.xml b/prebuild.xml index e77d5c1fd2..00be4f9a37 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -1023,6 +1023,7 @@ ../../../bin/ + @@ -1214,6 +1215,7 @@ ../../../bin/ +