change llScaleByFactor (sorry Mandarinka).

This commit is contained in:
UbitUmarov
2016-11-25 17:34:19 +00:00
parent e45245d267
commit b82a41d260
2 changed files with 106 additions and 30 deletions

View File

@@ -1808,45 +1808,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
SceneObjectGroup group = m_host.ParentGroup;
if(scaling_factor < 1e-6)
return ScriptBaseClass.FALSE;
if(scaling_factor > 1e6)
return ScriptBaseClass.FALSE;
if (group == null || group.IsDeleted || group.inTransit)
return ScriptBaseClass.FALSE;
if (group.RootPart.PhysActor != null && group.RootPart.PhysActor.IsPhysical)
return ScriptBaseClass.FALSE;
if (group.RootPart.KeyframeMotion != null)
return ScriptBaseClass.FALSE;
List<SceneObjectPart> prims = GetLinkParts(ScriptBaseClass.LINK_SET);
if (prims.Count > 0)
{
foreach (SceneObjectPart prim in prims)
{
LSL_Vector size = new LSL_Vector(prim.Scale.X, prim.Scale.Y, prim.Scale.Z);
LSL_Vector new_size = new LSL_Vector(scaling_factor * size);
new_size.x = Math.Max(World.m_minNonphys, Math.Min(World.m_maxNonphys, new_size.x));
new_size.y = Math.Max(World.m_minNonphys, Math.Min(World.m_maxNonphys, new_size.y));
new_size.z = Math.Max(World.m_minNonphys, Math.Min(World.m_maxNonphys, new_size.z));
if (new_size.x != scaling_factor * size.x || new_size.y != scaling_factor * size.y || new_size.z != scaling_factor * size.z)
return ScriptBaseClass.FALSE;
LSL_Vector position = new LSL_Vector(GetPartLocalPos(prim));
if (!prim.IsRoot)
{
position = GetSetPosTarget(prim, scaling_factor * position, position, true);
prim.OffsetPosition = position;
prim.ScheduleTerseUpdate();
}
SetScale(prim, new_size);
}
if(group.GroupResize(scaling_factor))
return ScriptBaseClass.TRUE;
}
else
{
return ScriptBaseClass.FALSE;
}
}
public void llSetScale(LSL_Vector scale)