diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 2d15e0a530..831701dba6 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs @@ -1126,6 +1126,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions #endregion #region Generic Permissions + /* this still does nothing but waste time protected bool GenericCommunicationPermission(UUID user, UUID target) { // Setting this to true so that cool stuff can happen until we define what determines Generic Communication Permission @@ -1144,6 +1145,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions return permission; } + */ public bool GenericEstatePermission(UUID user) { @@ -1551,6 +1553,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions private bool CanInstantMessage(UUID user, UUID target) { + return true; // we still did not define this + /* DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); if (m_bypassPermissions) return m_bypassPermissionsValue; @@ -1561,14 +1565,18 @@ namespace OpenSim.Region.CoreModules.World.Permissions user = part.OwnerID; return GenericCommunicationPermission(user, target); + */ } private bool CanInventoryTransfer(UUID user, UUID target) { + return true; // we still did not define this + /* DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); if (m_bypassPermissions) return m_bypassPermissionsValue; return GenericCommunicationPermission(user, target); + */ } private bool CanIssueEstateCommand(UUID user, bool ownerCommand) diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 271f4e2bc6..3c2f2618c1 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -859,13 +859,6 @@ shout_distance = 100 [EntityTransfer] - ; The maximum distance in regions that an agent is allowed to teleport - ; along the x or y axis. This is set to 65535 because current viewers - ; can't handle teleports that are greater than this distance - ; Setting to 0 will allow teleports of any distance - ; - max_distance = 65535 - ; Allow avatars to cross into and out of the region. AllowAvatarCrossing = true