mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 01:35:46 +08:00
Rename ForEachAvatar back to ForEachScenePresence. The other changes
from previous commit which sort out which iterator is used are left intact. A discussion is needed as to what constitutes an avatar vs a ScenePresence.
This commit is contained in:
@@ -476,7 +476,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||
|
||||
public void SendLandUpdateToAvatarsOverMe(bool snap_selection)
|
||||
{
|
||||
m_scene.ForEachAvatar(delegate(ScenePresence avatar)
|
||||
m_scene.ForEachRootScenePresence(delegate(ScenePresence avatar)
|
||||
{
|
||||
ILandObject over = null;
|
||||
try
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
|
||||
|
||||
SceneObjectGroup grp = part.ParentGroup;
|
||||
|
||||
m_scene.ForEachAvatar(delegate(ScenePresence sp)
|
||||
m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
|
||||
{
|
||||
double dis = Util.GetDistanceTo(sp.AbsolutePosition, position);
|
||||
if (dis > 100.0) // Max audio distance
|
||||
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
|
||||
}
|
||||
}
|
||||
|
||||
m_scene.ForEachAvatar(delegate(ScenePresence sp)
|
||||
m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
|
||||
{
|
||||
double dis = Util.GetDistanceTo(sp.AbsolutePosition, position);
|
||||
if (dis > 100.0) // Max audio distance
|
||||
|
||||
@@ -401,7 +401,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scene.ForEachAvatar(delegate(ScenePresence sp)
|
||||
m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
|
||||
{
|
||||
// Don't send a green dot for yourself
|
||||
if (sp.UUID != remoteClient.AgentId)
|
||||
@@ -1180,7 +1180,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||
else
|
||||
{
|
||||
OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount());
|
||||
m_scene.ForEachAvatar(delegate(ScenePresence sp)
|
||||
m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
|
||||
{
|
||||
OSDMap responsemapdata = new OSDMap();
|
||||
responsemapdata["X"] = OSD.FromInteger((int)(xstart + sp.AbsolutePosition.X));
|
||||
|
||||
Reference in New Issue
Block a user