Rename ForEachAvatar back to ForEachScenePresence. The other changes

from previous commit which sort out which iterator is used are left
intact. A discussion is needed as to what constitutes an avatar vs a
ScenePresence.
This commit is contained in:
Dan Lake
2011-11-03 17:53:51 -07:00
parent 94dc7d07eb
commit b8d50b10fb
16 changed files with 35 additions and 35 deletions

View File

@@ -3740,7 +3740,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
List<UUID> keytable = new List<UUID>();
// parse for sitting avatare-uuids
World.ForEachAvatar(delegate(ScenePresence presence)
World.ForEachRootScenePresence(delegate(ScenePresence presence)
{
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
keytable.Add(presence.UUID);
@@ -3802,7 +3802,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
// parse for sitting avatare-names
List<String> nametable = new List<String>();
World.ForEachAvatar(delegate(ScenePresence presence)
World.ForEachRootScenePresence(delegate(ScenePresence presence)
{
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
nametable.Add(presence.ControllingClient.Name);
@@ -7611,7 +7611,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
int avatarCount = 0;
World.ForEachAvatar(delegate(ScenePresence presence)
World.ForEachRootScenePresence(delegate(ScenePresence presence)
{
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
avatarCount++;
@@ -9379,7 +9379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
landObject.SetMediaUrl(url);
// now send to all (non-child) agents in the parcel
World.ForEachAvatar(delegate(ScenePresence sp)
World.ForEachRootScenePresence(delegate(ScenePresence sp)
{
if (sp.currentParcelUUID == landData.GlobalID)
{
@@ -9412,7 +9412,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (presence == null)
{
// send to all (non-child) agents in the parcel
World.ForEachAvatar(delegate(ScenePresence sp)
World.ForEachRootScenePresence(delegate(ScenePresence sp)
{
if (sp.currentParcelUUID == landData.GlobalID)
{
@@ -10527,7 +10527,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (checkAgents)
{
World.ForEachAvatar(delegate(ScenePresence sp)
World.ForEachRootScenePresence(delegate(ScenePresence sp)
{
if (sp.AbsolutePosition.ApproxEquals(posToCheck, sp.PhysicsActor.Size.X))
{

View File

@@ -873,7 +873,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.None, "osGetAgents");
LSL_List result = new LSL_List();
World.ForEachAvatar(delegate(ScenePresence sp)
World.ForEachRootScenePresence(delegate(ScenePresence sp)
{
result.Add(new LSL_String(sp.Name));
});
@@ -2581,7 +2581,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID))
{
World.ForEachAvatar(delegate(ScenePresence sp)
World.ForEachRootScenePresence(delegate(ScenePresence sp)
{
if (sp.Firstname == FirstName && sp.Lastname == SurName)
{
@@ -2715,7 +2715,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.None, "osGetAvatarList");
LSL_List result = new LSL_List();
World.ForEachAvatar(delegate (ScenePresence avatar)
World.ForEachRootScenePresence(delegate (ScenePresence avatar)
{
if (avatar != null && avatar.UUID != m_host.OwnerID)
{

View File

@@ -507,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
senseEntity(sp);
if ((ts.type & AGENT_BY_USERNAME) != 0)
{
m_CmdManager.m_ScriptEngine.World.ForEachAvatar(
m_CmdManager.m_ScriptEngine.World.ForEachRootScenePresence(
delegate (ScenePresence ssp)
{
if (ssp.Lastname == "Resident")
@@ -526,7 +526,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
}
else
{
m_CmdManager.m_ScriptEngine.World.ForEachAvatar(senseEntity);
m_CmdManager.m_ScriptEngine.World.ForEachRootScenePresence(senseEntity);
}
return sensedEntities;
}