fixing me some line endings

This commit is contained in:
Sean Dague
2007-09-17 12:52:03 +00:00
parent 219d3a7e37
commit b8d9737a47
89 changed files with 9444 additions and 9444 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenSim.Framework.Communications.Caches
private IAssetReceiver _receiver;
private BlockingQueue<ARequest> _assetRequests;
private Thread _localAssetServerThread;
protected IAssetProvider m_plugin;
protected IAssetProvider m_plugin;
private object syncLock = new object();
@@ -102,20 +102,20 @@ namespace OpenSim.Framework.Communications.Caches
}
public void UpdateAsset(AssetBase asset)
{
lock (syncLock)
{
m_plugin.UpdateAsset(asset);
m_plugin.CommitAssets();
{
lock (syncLock)
{
m_plugin.UpdateAsset(asset);
m_plugin.CommitAssets();
}
}
public void CreateAsset(AssetBase asset)
{
lock (syncLock)
{
m_plugin.CreateAsset(asset);
m_plugin.CommitAssets();
{
lock (syncLock)
{
m_plugin.CreateAsset(asset);
m_plugin.CommitAssets();
}
}
@@ -135,12 +135,12 @@ namespace OpenSim.Framework.Communications.Caches
{
ARequest req = this._assetRequests.Dequeue();
MainLog.Instance.Verbose("Requesting asset: " + req.AssetID);
AssetBase asset = null;
lock (syncLock)
{
asset = m_plugin.FetchAsset(req.AssetID);
MainLog.Instance.Verbose("Requesting asset: " + req.AssetID);
AssetBase asset = null;
lock (syncLock)
{
asset = m_plugin.FetchAsset(req.AssetID);
}
if (asset != null)
{