fixing me some line endings

This commit is contained in:
Sean Dague
2007-09-17 12:52:03 +00:00
parent 219d3a7e37
commit b8d9737a47
89 changed files with 9444 additions and 9444 deletions

View File

@@ -1,103 +1,103 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using Microsoft.CSharp;
using OpenSim.Framework.Console;
namespace OpenSim.Region.ExtensionsScriptModule.CSharp
{
public class CSharpScriptEngine : IScriptCompiler
{
public string FileExt()
{
return ".cs";
}
private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
{
CompilerParameters compilerParams = new CompilerParameters();
CompilerResults compilerResults;
compilerParams.GenerateExecutable = false;
compilerParams.GenerateInMemory = true;
compilerParams.IncludeDebugInformation = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
compilerParams.ReferencedAssemblies.Add("System.dll");
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
if (compilerResults.Errors.Count > 0)
{
MainLog.Instance.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else
{
Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
{
Type testInterface = pluginType.GetInterface("IScript", true);
if (testInterface != null)
{
IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
string scriptName = "C#/" + script.Name;
Console.WriteLine("Script: " + scriptName + " loaded.");
if (!scripts.ContainsKey(scriptName))
{
scripts.Add(scriptName, script);
}
else
{
scripts[scriptName] = script;
}
}
}
return scripts;
}
return null;
}
public Dictionary<string,IScript> compile(string filename)
{
CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
return LoadDotNetScript(csharpProvider, filename);
}
}
}
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using Microsoft.CSharp;
using OpenSim.Framework.Console;
namespace OpenSim.Region.ExtensionsScriptModule.CSharp
{
public class CSharpScriptEngine : IScriptCompiler
{
public string FileExt()
{
return ".cs";
}
private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
{
CompilerParameters compilerParams = new CompilerParameters();
CompilerResults compilerResults;
compilerParams.GenerateExecutable = false;
compilerParams.GenerateInMemory = true;
compilerParams.IncludeDebugInformation = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
compilerParams.ReferencedAssemblies.Add("System.dll");
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
if (compilerResults.Errors.Count > 0)
{
MainLog.Instance.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else
{
Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
{
Type testInterface = pluginType.GetInterface("IScript", true);
if (testInterface != null)
{
IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
string scriptName = "C#/" + script.Name;
Console.WriteLine("Script: " + scriptName + " loaded.");
if (!scripts.ContainsKey(scriptName))
{
scripts.Add(scriptName, script);
}
else
{
scripts[scriptName] = script;
}
}
}
return scripts;
}
return null;
}
public Dictionary<string,IScript> compile(string filename)
{
CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
return LoadDotNetScript(csharpProvider, filename);
}
}
}

View File

@@ -1,72 +1,72 @@
using OpenSim.Framework.Console;
using OpenSim.Framework;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using System.Collections.Generic;
using libsecondlife;
namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples
{
public class LSLExportScript : IScript
{
ScriptInfo script;
public string Name
{
get { return "LSL Export Script 0.1"; }
}
public void Initialise(ScriptInfo scriptInfo)
{
script = scriptInfo;
script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg);
}
void ProcessConsoleMsg(string[] args)
{
/*if (args[0].ToLower() == "lslexport")
{
string sequence = "";
foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects)
{
SceneObject root = obj.Value;
sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n";
string rootPrim = processPrimitiveToString(root.rootPrimitive);
sequence += "ROOT:" + rootPrim;
foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children)
{
string child = processPrimitiveToString(prim.Value);
sequence += "CHILD:" + child;
}
}
System.Console.WriteLine(sequence);
}*/
}
string processPrimitiveToString(OpenSim.Region.Environment.Scenes.SceneObjectPart prim)
{
/*string desc = prim.Description;
string name = prim.Name;
LLVector3 pos = prim.Pos;
LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w);
LLVector3 scale = prim.Scale;
LLVector3 rootPos = prim.WorldPos;
string setPrimParams = "";
setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n";
return setPrimParams;
*/
return "";
}
}
using OpenSim.Framework.Console;
using OpenSim.Framework;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using System.Collections.Generic;
using libsecondlife;
namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples
{
public class LSLExportScript : IScript
{
ScriptInfo script;
public string Name
{
get { return "LSL Export Script 0.1"; }
}
public void Initialise(ScriptInfo scriptInfo)
{
script = scriptInfo;
script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg);
}
void ProcessConsoleMsg(string[] args)
{
/*if (args[0].ToLower() == "lslexport")
{
string sequence = "";
foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects)
{
SceneObject root = obj.Value;
sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n";
string rootPrim = processPrimitiveToString(root.rootPrimitive);
sequence += "ROOT:" + rootPrim;
foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children)
{
string child = processPrimitiveToString(prim.Value);
sequence += "CHILD:" + child;
}
}
System.Console.WriteLine(sequence);
}*/
}
string processPrimitiveToString(OpenSim.Region.Environment.Scenes.SceneObjectPart prim)
{
/*string desc = prim.Description;
string name = prim.Name;
LLVector3 pos = prim.Pos;
LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w);
LLVector3 scale = prim.Scale;
LLVector3 rootPos = prim.WorldPos;
string setPrimParams = "";
setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n";
return setPrimParams;
*/
return "";
}
}
}