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https://github.com/opensim/opensim.git
synced 2026-05-17 04:05:40 +08:00
fixing me some line endings
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@@ -1,103 +1,103 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.CodeDom.Compiler;
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using System.Collections.Generic;
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using Microsoft.CSharp;
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using OpenSim.Framework.Console;
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namespace OpenSim.Region.ExtensionsScriptModule.CSharp
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{
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public class CSharpScriptEngine : IScriptCompiler
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{
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public string FileExt()
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{
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return ".cs";
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}
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private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
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{
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CompilerParameters compilerParams = new CompilerParameters();
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CompilerResults compilerResults;
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compilerParams.GenerateExecutable = false;
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compilerParams.GenerateInMemory = true;
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compilerParams.IncludeDebugInformation = false;
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
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compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
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compilerParams.ReferencedAssemblies.Add("System.dll");
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compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
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if (compilerResults.Errors.Count > 0)
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{
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MainLog.Instance.Error("Compile errors");
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foreach (CompilerError error in compilerResults.Errors)
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{
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MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
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}
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}
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else
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{
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Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
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foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
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{
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Type testInterface = pluginType.GetInterface("IScript", true);
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if (testInterface != null)
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{
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IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
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string scriptName = "C#/" + script.Name;
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Console.WriteLine("Script: " + scriptName + " loaded.");
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if (!scripts.ContainsKey(scriptName))
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{
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scripts.Add(scriptName, script);
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}
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else
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{
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scripts[scriptName] = script;
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}
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}
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}
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return scripts;
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}
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return null;
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}
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public Dictionary<string,IScript> compile(string filename)
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{
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CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
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return LoadDotNetScript(csharpProvider, filename);
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}
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}
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}
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.CodeDom.Compiler;
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using System.Collections.Generic;
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using Microsoft.CSharp;
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using OpenSim.Framework.Console;
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namespace OpenSim.Region.ExtensionsScriptModule.CSharp
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{
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public class CSharpScriptEngine : IScriptCompiler
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{
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public string FileExt()
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{
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return ".cs";
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}
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private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
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{
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CompilerParameters compilerParams = new CompilerParameters();
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CompilerResults compilerResults;
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compilerParams.GenerateExecutable = false;
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compilerParams.GenerateInMemory = true;
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compilerParams.IncludeDebugInformation = false;
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
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compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
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compilerParams.ReferencedAssemblies.Add("System.dll");
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compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
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if (compilerResults.Errors.Count > 0)
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{
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MainLog.Instance.Error("Compile errors");
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foreach (CompilerError error in compilerResults.Errors)
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{
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MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
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}
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}
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else
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{
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Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
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foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
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{
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Type testInterface = pluginType.GetInterface("IScript", true);
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if (testInterface != null)
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{
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IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
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string scriptName = "C#/" + script.Name;
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Console.WriteLine("Script: " + scriptName + " loaded.");
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if (!scripts.ContainsKey(scriptName))
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{
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scripts.Add(scriptName, script);
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}
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else
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{
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scripts[scriptName] = script;
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}
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}
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}
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return scripts;
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}
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return null;
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}
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public Dictionary<string,IScript> compile(string filename)
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{
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CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
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return LoadDotNetScript(csharpProvider, filename);
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}
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}
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}
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