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fixing me some line endings
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@@ -1,32 +1,32 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Key = libsecondlife.LLUUID;
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using Rotation = libsecondlife.LLQuaternion;
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using Vector = libsecondlife.LLVector3;
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using LSLList = System.Collections.Generic.List<string>;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.ExtensionsScriptModule
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{
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// This class is to be used for engines which may not be able to access the Scene directly.
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// Scene access is preffered, but obviously not possible on some non-.NET languages.
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public class ScriptAPI
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{
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Scene scene;
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ScriptInterpretedAPI interpretedAPI;
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public ScriptAPI(Scene world, Key taskID)
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{
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scene = world;
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interpretedAPI = new ScriptInterpretedAPI(world, taskID);
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}
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public Object CallMethod(String method, Object[] args)
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{
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return null;
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Key = libsecondlife.LLUUID;
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using Rotation = libsecondlife.LLQuaternion;
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using Vector = libsecondlife.LLVector3;
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using LSLList = System.Collections.Generic.List<string>;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.ExtensionsScriptModule
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{
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// This class is to be used for engines which may not be able to access the Scene directly.
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// Scene access is preffered, but obviously not possible on some non-.NET languages.
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public class ScriptAPI
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{
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Scene scene;
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ScriptInterpretedAPI interpretedAPI;
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public ScriptAPI(Scene world, Key taskID)
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{
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scene = world;
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interpretedAPI = new ScriptInterpretedAPI(world, taskID);
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}
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public Object CallMethod(String method, Object[] args)
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{
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return null;
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}
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}
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}
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