cosmetics

This commit is contained in:
UbitUmarov
2026-01-21 02:07:41 +00:00
parent 86a879c9dd
commit b9023bb3b6

View File

@@ -421,6 +421,9 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
{
UUID oldID;
if( Face == -9999)
return UUID.Zero;
lock (part)
{
// mostly keep the values from before
@@ -538,11 +541,9 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
UUID oldID = UpdatePart(part, asset.FullID);
if (!oldID.IsZero() && ((Disp & DISP_EXPIRE) != 0))
if ((Disp & DISP_EXPIRE) != 0 && oldID.IsNotZero() )
{
if (oldAsset == null)
oldAsset = scene.AssetService.Get(oldID.ToString());
oldAsset ??= scene.AssetService.Get(oldID.ToString());
if (oldAsset != null)
{
if (oldAsset.Temporary)