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Fixed bug, where the clients in a region weren't told to kill a user's avatar when that user teleported to a different region.
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@@ -1115,6 +1115,9 @@ namespace OpenSim.Region.Environment.Scenes
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m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing;
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m_sceneGridService.OnCloseAgentConnection += CloseConnection;
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m_sceneGridService.OnRegionUp += OtherRegionUp;
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m_sceneGridService.KillObject = SendKillObject;
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// Tell Other regions that I'm here.
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}
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