Fixed bug, where the clients in a region weren't told to kill a user's avatar when that user teleported to a different region.

This commit is contained in:
MW
2007-11-27 15:44:39 +00:00
parent 70d547c1a5
commit b916d5b112
2 changed files with 12 additions and 0 deletions

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@@ -1115,6 +1115,9 @@ namespace OpenSim.Region.Environment.Scenes
m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing;
m_sceneGridService.OnCloseAgentConnection += CloseConnection;
m_sceneGridService.OnRegionUp += OtherRegionUp;
m_sceneGridService.KillObject = SendKillObject;
// Tell Other regions that I'm here.
}