Merge branch 'master' into bigmerge

Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
	OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
This commit is contained in:
Melanie
2011-10-27 18:14:38 +01:00
27 changed files with 207 additions and 216 deletions

View File

@@ -1976,8 +1976,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
SendBulkUpdateInventoryItem((InventoryItemBase)node);
else if (node is InventoryFolderBase)
SendBulkUpdateInventoryFolder((InventoryFolderBase)node);
else if (node != null)
m_log.ErrorFormat("[CLIENT]: {0} sent unknown inventory node named {1}", Name, node.Name);
else
m_log.ErrorFormat("[CLIENT]: Client for {0} sent unknown inventory node named {1}", Name, node.Name);
m_log.ErrorFormat("[CLIENT]: {0} sent null inventory node", Name);
}
protected void SendBulkUpdateInventoryItem(InventoryItemBase item)