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Merge branch 'master' into httptests
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@@ -619,11 +619,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_entityProps = new PriorityQueue(1);
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m_killRecord.Clear();
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GroupsInView.Clear();
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// m_scene = null; can't do this unless checks are added everywhere due to workitems already in pools
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//m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false));
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//GC.Collect();
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//m_log.InfoFormat("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true));
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if(m_scene.GetNumberOfClients() == 0)
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GC.Collect();
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}
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public void Kick(string message)
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@@ -2996,7 +2994,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return;
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}
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int WearableOut = 0;
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bool isWearable = false;
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isWearable = ((AssetType) req.AssetInf.Type ==
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@@ -8563,7 +8560,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// surrounding scene
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if ((ImageType)block.Type == ImageType.Baked)
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args.Priority *= 2.0f;
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int wearableout = 0;
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ImageManager.EnqueueReq(args);
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}
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