Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.

This commit is contained in:
Dan Lake
2011-10-27 00:42:21 -07:00
parent 40bee97015
commit b98613091c
14 changed files with 78 additions and 87 deletions

View File

@@ -435,10 +435,9 @@ namespace OpenSim.Region.CoreModules
m_frameLastUpdateClientArray = m_frame;
}
m_scene.ForEachScenePresence(delegate(ScenePresence sp)
m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
{
if (!sp.IsChildAgent)
sp.ControllingClient.SendWindData(windSpeeds);
sp.ControllingClient.SendWindData(windSpeeds);
});
}
}