mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
This commit is contained in:
@@ -3723,9 +3723,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
m_host.AddScriptLPS(1);
|
||||
List<UUID> keytable = new List<UUID>();
|
||||
// parse for sitting avatare-uuids
|
||||
World.ForEachScenePresence(delegate(ScenePresence presence)
|
||||
World.ForEachRootScenePresence(delegate(ScenePresence presence)
|
||||
{
|
||||
if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
|
||||
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
|
||||
keytable.Add(presence.UUID);
|
||||
});
|
||||
|
||||
@@ -3785,9 +3785,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
m_host.AddScriptLPS(1);
|
||||
// parse for sitting avatare-names
|
||||
List<String> nametable = new List<String>();
|
||||
World.ForEachScenePresence(delegate(ScenePresence presence)
|
||||
World.ForEachRootScenePresence(delegate(ScenePresence presence)
|
||||
{
|
||||
if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
|
||||
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
|
||||
nametable.Add(presence.ControllingClient.Name);
|
||||
});
|
||||
|
||||
@@ -7568,9 +7568,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
int avatarCount = 0;
|
||||
World.ForEachScenePresence(delegate(ScenePresence presence)
|
||||
World.ForEachRootScenePresence(delegate(ScenePresence presence)
|
||||
{
|
||||
if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
|
||||
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
|
||||
avatarCount++;
|
||||
});
|
||||
|
||||
@@ -9336,9 +9336,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
landObject.SetMediaUrl(url);
|
||||
|
||||
// now send to all (non-child) agents in the parcel
|
||||
World.ForEachScenePresence(delegate(ScenePresence sp)
|
||||
World.ForEachRootScenePresence(delegate(ScenePresence sp)
|
||||
{
|
||||
if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID))
|
||||
if (sp.currentParcelUUID == landData.GlobalID)
|
||||
{
|
||||
sp.ControllingClient.SendParcelMediaUpdate(landData.MediaURL,
|
||||
landData.MediaID,
|
||||
@@ -9369,9 +9369,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
if (presence == null)
|
||||
{
|
||||
// send to all (non-child) agents in the parcel
|
||||
World.ForEachScenePresence(delegate(ScenePresence sp)
|
||||
World.ForEachRootScenePresence(delegate(ScenePresence sp)
|
||||
{
|
||||
if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID))
|
||||
if (sp.currentParcelUUID == landData.GlobalID)
|
||||
{
|
||||
sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this?
|
||||
(ParcelMediaCommandEnum)commandToSend,
|
||||
|
||||
Reference in New Issue
Block a user