mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 18:25:33 +08:00
remove some useless NULL arguments
This commit is contained in:
@@ -222,7 +222,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
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return;
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m_console.Output("Throttles for {0}", null, m_udpServer.Scene.Name);
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m_console.Output("Throttles for {0}", m_udpServer.Scene.Name);
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled);
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@@ -238,7 +238,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_console.Output(cdl.ToString());
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m_console.Output("{0}\n", null, GetServerThrottlesReport(m_udpServer));
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m_console.Output("{0}\n", GetServerThrottlesReport(m_udpServer));
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}
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private string GetServerThrottlesReport(LLUDPServer udpServer)
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@@ -314,7 +314,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Data debug for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
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((LLClientView)sp.ControllingClient).UDPClient.DebugDataOutLevel = level;
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@@ -356,7 +355,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Throttle log level for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
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((LLClientView)sp.ControllingClient).UDPClient.ThrottleDebugLevel = level;
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@@ -403,7 +401,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Setting param {0} to {1} for {2} ({3}) in {4}",
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null,
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param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@@ -427,7 +424,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Setting param {0} to {1} for {2} ({3}) in {4}",
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null,
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param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@@ -449,7 +445,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Setting param {0} to {1} for {2} ({3}) in {4}",
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null,
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param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@@ -489,7 +484,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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m_console.Output(
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"Status for {0} ({1}) in {2}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@@ -510,7 +504,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
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return;
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m_console.Output("Debug settings for {0}", null, m_udpServer.Scene.Name);
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m_console.Output("Debug settings for {0}", m_udpServer.Scene.Name);
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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long maxSceneDripRate = (long)m_udpServer.Throttle.MaxDripRate;
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@@ -561,7 +555,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return;
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}
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m_console.Output("{0} set to {1} in {2}", null, param, rawValue, m_udpServer.Scene.Name);
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m_console.Output("{0} set to {1} in {2}", param, rawValue, m_udpServer.Scene.Name);
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}
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/* not in use, nothing to set/get from lludp
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@@ -654,7 +648,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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MainConsole.Instance.Output(
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"Packet debug for {0} clients set to {1} in {2}",
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null,
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(setAll ? "all" : "future"), m_udpServer.DefaultClientPacketDebugLevel, m_udpServer.Scene.Name);
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if (setAll)
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@@ -663,7 +656,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Packet debug for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
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sp.ControllingClient.DebugPacketLevel = newDebug;
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@@ -678,7 +670,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Packet debug for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
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sp.ControllingClient.DebugPacketLevel = newDebug;
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@@ -712,7 +703,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Adding packet {0} to {1} drop list for all connections in {2}",
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null,
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direction, packetName, m_udpServer.Scene.Name);
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m_udpServer.Scene.ForEachScenePresence(
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@@ -731,7 +721,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Removing packet {0} from {1} drop list for all connections in {2}",
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null,
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direction, packetName, m_udpServer.Scene.Name);
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m_udpServer.Scene.ForEachScenePresence(
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@@ -805,13 +794,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return;
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MainConsole.Instance.Output(
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"IN LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled");
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"IN LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled");
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MainConsole.Instance.Output(
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"OUT LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled");
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"OUT LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled");
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MainConsole.Instance.Output(
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"Packet debug level for new clients is {0}", null, m_udpServer.DefaultClientPacketDebugLevel);
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"Packet debug level for new clients is {0}", m_udpServer.DefaultClientPacketDebugLevel);
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}
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private void HandleOqreCommand(string module, string[] args)
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@@ -830,25 +819,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (subCommand == "stop")
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{
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m_udpServer.OqrEngine.Stop();
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MainConsole.Instance.Output("Stopped OQRE for {0}", null, m_udpServer.Scene.Name);
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MainConsole.Instance.Output("Stopped OQRE for {0}", m_udpServer.Scene.Name);
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}
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else if (subCommand == "start")
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{
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m_udpServer.OqrEngine.Start();
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MainConsole.Instance.Output("Started OQRE for {0}", null, m_udpServer.Scene.Name);
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MainConsole.Instance.Output("Started OQRE for {0}", m_udpServer.Scene.Name);
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}
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else if (subCommand == "status")
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{
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MainConsole.Instance.Output("OQRE in {0}", null, m_udpServer.Scene.Name);
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MainConsole.Instance.Output("Running: {0}", null, m_udpServer.OqrEngine.IsRunning);
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MainConsole.Instance.Output("OQRE in {0}", m_udpServer.Scene.Name);
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MainConsole.Instance.Output("Running: {0}", m_udpServer.OqrEngine.IsRunning);
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MainConsole.Instance.Output(
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"Requests waiting: {0}",
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null,
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m_udpServer.OqrEngine.IsRunning ? m_udpServer.OqrEngine.JobsWaiting.ToString() : "n/a");
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}
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else
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{
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MainConsole.Instance.Output("Unrecognized OQRE subcommand {0}", null, subCommand);
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MainConsole.Instance.Output("Unrecognized OQRE subcommand {0}", subCommand);
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}
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}
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}
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