* Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data

This commit is contained in:
lbsa71
2009-02-19 19:32:53 +00:00
parent 1bcc489f5b
commit b99d9bdeb1
9 changed files with 230 additions and 180 deletions

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" ?>
<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.7.xsd" version="1.7">
<Prebuild version="1.7">
<Solution name="OpenSim" activeConfig="Debug" path="./" version="0.5.0-$Rev$">
<Configuration name="Debug">
<Options>
@@ -572,6 +572,7 @@
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Grid.AssetServer"/>
<!-- For scripting in funny languages by default -->
<Reference name="Microsoft.JScript"/>
@@ -985,6 +986,7 @@
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Grid.AssetServer"/>
<!-- For scripting in funny languages by default -->
<Reference name="Microsoft.JScript"/>
@@ -1058,6 +1060,7 @@
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Grid.AssetServer"/>
<!-- For scripting in funny languages by default -->
<Reference name="Microsoft.JScript"/>
@@ -2335,6 +2338,7 @@
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Grid.AssetServer"/>
<Reference name="Mono.Data.SqliteClient"/>
<!-- For scripting in funny languages by default -->
@@ -2870,6 +2874,61 @@
<!-- /////////////////// END OF INSERTION ///////////////////////////// -->
</Solution>
<!-- Prebuild tool -->
<Solution name="Prebuild" path="Prebuild/" >
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<OutputPath>bin/Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OutputPath>bin/Release</OutputPath>
<OptimizeCode>true</OptimizeCode>
<DebugInformation>false</DebugInformation>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Project name="Prebuild" path="src/" language="C#" assemblyName="Prebuild" icon="App.ico" type="Exe" rootNamespace="Prebuild" startupObject="Prebuild.Prebuild">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<OutputPath>..\..\bin\</OutputPath>
<DebugInformation>true</DebugInformation>
<KeyFile>Prebuild.snk</KeyFile>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OutputPath>..\..\bin\</OutputPath>
<OptimizeCode>true</OptimizeCode>
<DebugInformation>false</DebugInformation>
<KeyFile>Prebuild.snk</KeyFile>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<ReferencePath>../../bin/</ReferencePath>
<Reference name="System.EnterpriseServices" />
<Reference name="System.Xml" />
<Reference name="System" />
<Files>
<Match pattern="App.ico" buildAction="EmbeddedResource"/>
<Match path="data" pattern="prebuild-1.7.xsd" buildAction="EmbeddedResource"/>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
</Solution>
</Prebuild>