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waste memory on a loss pool. Update resends need work.
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@@ -5348,7 +5348,7 @@ namespace OpenSim.Region.Framework.Scenes
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public void SendUpdateToClient(IClientAPI remoteClient, PrimUpdateFlags update)
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{
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if (ParentGroup.IsDeleted)
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if (ParentGroup.IsDeleted || !remoteClient.IsActive)
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return;
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if (Animations == null)
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